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  1. T..J. Bernard

    Like talking about hard/easy games rn is the wrong thing to talk about in regards to FG's...

    Like talking about hard/easy games rn is the wrong thing to talk about in regards to FG's. Unless a game aims to be dark souls and such, I'm not gonna care a lot about which game is harder. If anything I'm aiming for which game is better. Which game has good content, good online, thriving...
  2. T..J. Bernard

    We can talk about hard games and easy games and stuff but that's for another time. And I think...

    We can talk about hard games and easy games and stuff but that's for another time. And I think in regards to a fighting game it depends on what aspect of whats difficult we're talking about and what is the overall meta of a particular fighting game.
  3. T..J. Bernard

    I don't think he would've gotten the same reaction. Like a vid from either Core-A or an esports...

    I don't think he would've gotten the same reaction. Like a vid from either Core-A or an esports youtube talked about green arcade and how they developed killers and such and it highlighted the good aspects of that. I think his delivery was wrong because at the end of it, it just turned to...
  4. T..J. Bernard

    The other aspect w/ social media too, I agree. I think that can be a bitter aspect with him. And...

    The other aspect w/ social media too, I agree. I think that can be a bitter aspect with him. And he has to understand in this era, if you have multiple opportune ways to get paid for doing something you like, you're going to do it. It shouldn't be looked down upon because that can also get...
  5. T..J. Bernard

    @KasumiLover I think if anything, his delivery was wrong. He probably should've highlighted some...

    @KasumiLover I think if anything, his delivery was wrong. He probably should've highlighted some good aspects of the arcades and how that built up his community back then, rather than making it an old v. new era. Plus too it's not like all aspects were good. There's benefits to both aspects and...
  6. T..J. Bernard

    Lastly, it's also difficult to stand out. Which is why consistency is highly emphasized in...

    Lastly, it's also difficult to stand out. Which is why consistency is highly emphasized in regards to tourneys. And in regards to old, with limited information, some situations end up being hit or miss and if you miss it hurts, so in a way you had to figure out the safest options the best way...
  7. T..J. Bernard

    In the new online days, it's easier to win, due to an abundant of information that continues to...

    In the new online days, it's easier to win, due to an abundant of information that continues to grow, but it's harder to git gud because as more people are playing, you have to really utilize that information in the best was possible in a way that benefits you, while others can be using it to...
  8. T..J. Bernard

    I look at it like this, in the old arcade days, it was likely harder to win, due to limited...

    I look at it like this, in the old arcade days, it was likely harder to win, due to limited information, but it was easier to git gud because you were grinding with others and as you learn and progress together, your community grows as well. Plus if you're playing arcade FG's vs each other, it...
  9. T..J. Bernard

    Seeing people talk about the Alex Valle tweet on twitter. I don't see where the big fuss is, at...

    Seeing people talk about the Alex Valle tweet on twitter. I don't see where the big fuss is, at least with the skill part. I think both modern and old fgc had unique challenges that any striving player had to go through to git gud.
  10. T..J. Bernard

    Welp I'm expecting Hwang and/or Yun Seong to not appear yet again. Especially w/ that hint...

    Welp I'm expecting Hwang and/or Yun Seong to not appear yet again. Especially w/ that hint. Maybe in SC VII.
  11. T..J. Bernard

    Played the Soul Cal tourney online. Went 0-2 but played a really good Kilik in Nelly and Obscure...

    Played the Soul Cal tourney online. Went 0-2 but played a really good Kilik in Nelly and Obscure (Really good Tekken player). Was a lot of fun.
  12. T..J. Bernard

    Ngl, Raidou kinda growing on me. He's extremely stiff w/ movement but he's kinda fun to use...

    Ngl, Raidou kinda growing on me. He's extremely stiff w/ movement but he's kinda fun to use. Might go w/ the main hero/villain build for FG's.
  13. T..J. Bernard

    This to me's especially true in regards to defensive characters because tbh, the way everything...

    This to me's especially true in regards to defensive characters because tbh, the way everything turns all offense-oriented, offensive characters are in a sense better defensive characters than defensive characters. Defensive characters turn to unga bunga characters and it's not enjoyable to play...
  14. T..J. Bernard

    I feel issues in regards to characters go beyond just execution characters not being as...

    I feel issues in regards to characters go beyond just execution characters not being as rewarding. It's the fact that majority of rosters in games have the same gameplan and in the end it boils down to who has the easier and better toolset to be able to play said fighter.
  15. T..J. Bernard

    Does MK11 have input delay or is there a kind of execution barrier w/ inputs? Playing online's...

    Does MK11 have input delay or is there a kind of execution barrier w/ inputs? Playing online's not bad but the inputs feel stiff. On the Liu Kang/Shang Tsung grind though for now.
  16. T..J. Bernard

    Offline's a different story and competitively, I feel offline's always going to be best for any...

    Offline's a different story and competitively, I feel offline's always going to be best for any game. But online-wise, I just feel like online's a huge issue for majority of fighters. I don't think fighters were made w/ the thought of online as much as offline and this year really shows and it...
  17. T..J. Bernard

    It's kinda making me question and maybe I'm wrong but were fighters even optimized for online...

    It's kinda making me question and maybe I'm wrong but were fighters even optimized for online play? Like even playing Gears 2 on XBOX one game pass been more smooth than if I was playing SFV now.
  18. T..J. Bernard

    Playing shooters agains been fun ngl. Throwback Halo (Minus reach & 1) and Gears been hitting...

    Playing shooters agains been fun ngl. Throwback Halo (Minus reach & 1) and Gears been hitting different. Not that I don't like Reach or 1.
  19. T..J. Bernard

    I'm finally within range of getting the PC. A bit away but I can now go into the research part...

    I'm finally within range of getting the PC. A bit away but I can now go into the research part for real and look at potential deals.
  20. T..J. Bernard

    But that PS5 interface.... [IMG]

    But that PS5 interface....
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