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  1. StrikerSashi

    Newer Player Looking for good kokopuff tips

    Yeah, Heichu stance has uses in stun. I also forgot about 66P+K as stun extension. It's pretty amazing now after the last major patch. That said, I haven't actually used Kokoro seriously in months (only once in tournament since around December as a counter pick), so I can't really say much...
  2. StrikerSashi

    Newer Player Looking for good kokopuff tips

    Aw, damn, I guess wrong. There's a new Kokoro player in Toronto who started two weeks ago. If you have your juggles down, then it's basically just forcing the other guy to make mistakes. Her string mixup game is fairly strong. You have the string throws (PPT/PP6P, 2KT/2KP, etc), obviously, and...
  3. StrikerSashi

    Eliot; General Discussion

    Okay, so I played Eliot in casual locals for the first time on Wednesday. This character is so fun. I'm pretty sure that the games I won were all because no one knew how many hits are left in his strings, though. I think I'll stick with him, though. Too bad there's like four people who know how...
  4. StrikerSashi

    Newer Player Looking for good kokopuff tips

    Is that you, Nick? :v
  5. StrikerSashi

    Can you imagine how annoying Leifang would be with Eliot's 46P string enders?

    Can you imagine how annoying Leifang would be with Eliot's 46P string enders?
  6. StrikerSashi

    DOA5U Top 10 Moves

    I explained this in PMs last week! :v http://www.freestepdodge.com/wiki/dead-or-alive-terminology/
  7. StrikerSashi

    Simplified Lei Fang Beginners Guide

    No, but they all still work. EDIT: Except for the 214P+K stuff.
  8. StrikerSashi

    DOA5U Ein's Match-up Rating Discussion

    I agree, but I think of it as just having an extra delayable strike at the end of strings that's -15 backturn. I don't think there's much of a difference between Eliot delaying the last punch for two seconds and Leifang throwing out a 3P+K after getting blocked except that Leifang dies on block...
  9. StrikerSashi

    DOA5U Ein's Match-up Rating Discussion

    If it's legitimate whiff punishment, 1P+K isn't gonna do anything. She can't just cancel a whiffed attack's recovery into 1P+K. If she can 1P+K, she's already fully recovered. Ironically, 1P+K is the whiff punisher. It has a lot less range than people think. Her only options at mid range are to...
  10. StrikerSashi

    The DOA5U "Casual" thread. ^__^

    Hey, Momiji has a fire attack. Kyo would fit right in.
  11. StrikerSashi

    DOA5U Ein's Match-up Rating Discussion

    I don't play a lot of Ein, but I don't feel like the Ayane matchup and the Leifang matchup can be both 4-6. Like it'd have to be 3.51-6.49 against Ayane and 4.49-5.51 against Leifang if that. I actually think it's even against Leifang, but I can't say for sure 'cause my local Ein players are...
  12. StrikerSashi

    The most upset I get is when a Marie Rose does 3P+K against my Leifang and it works. That's...

    The most upset I get is when a Marie Rose does 3P+K against my Leifang and it works. That's impossible offline. I don't even have to react.
  13. StrikerSashi

    DOA5U ❤ Mᴀʀɪᴇ Rᴏsᴇ's ᴡᴇᴀᴋɴᴇssᴇs❣

    Well, Ayane, Hitomi, Gen Fu, etc. Lots of strikers with ridiculously strong throws.
  14. StrikerSashi

    System Buffer question.

    It's dumb. I just want to 3P and FC3P. =[
  15. StrikerSashi

    Community Helpful Character Expert List

    Nah, I'd rather not.
  16. StrikerSashi

    System Buffer question.

    How long has H3 been acting as 33? I was wondering why I kept getting 33 motions when I didn't want to and I noticed this silly buffer "shortcut". Try it yourself. Tap H and hold down 3, then press the button. You'll get the 33 version of it. Try it on Hitomi or something. I'd get 33P when I was...
  17. StrikerSashi

    Another Stage for Leon Kill combos.

    Please no.
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