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  1. StrikerSashi

    Tina's multi part throw frame advantage

    I'm pretty sure those numbers don't work that way. It's gotta be at least 4f, 'cause I can tech it pretty much 100%. And there's no way I can get a 2f 100% of the time. Her ground throw is active on the 8th frame for one thing.
  2. StrikerSashi

    Tina's multi part throw frame advantage

    Could you elaborate? I don't think I understand what you're trying to express.
  3. StrikerSashi

    Rachel Tips and Strats...

    I haven't actually checked the frames, but they can wake up kick after it, which is half the point of it.
  4. StrikerSashi

    The DOA5U "Casual" thread. ^__^

    Nah, she's fairly slow, has no way of getting in, and doesn't have the best mixups. She is simple, though, so it's not surprising that people can pick her up easily.
  5. StrikerSashi

    Rachel Tips and Strats...

    I know Tina lost some setups for ground throw, but some are still possible. Rachel just never had any to begin with.
  6. StrikerSashi

    DOA5U Bugs

    "It's not over yet!"
  7. StrikerSashi

    Rachel General Discussion

    I do like the animation. I like using it just so I can see the animation. Also useful for lows that string into other stuff.
  8. StrikerSashi

    Rachel General Discussion

    I used it a bit on people who like to do low jabs to beat high pressure. But, you know, I could have just blocked and punished with a throw.
  9. StrikerSashi

    The DOA5U "Casual" thread. ^__^

    Anyone who's play Tekken should know how ridiculous the customization can get. Jack in a tutu is like every two online matches.
  10. StrikerSashi

    Balance 240 vs 300 life

    Did you know Kokoro's 3 part 12f throw on HiCH can land three times and still leave someone alive? This gaaaame. They buff health and don't buff Kokoro's throws. Used to be that she has great throw damage for a striker. Not anymore.
  11. StrikerSashi

    System I don't think I understand this game.

    Nah, I only play online when people invite me. Probably 95+% of my games are in locals. I can react to 12f throws only when I'm specifically watching for it. I can't keep up that amount of focus for longer than a few seconds.
  12. StrikerSashi

    System I don't think I understand this game.

    I don't know about you guys, but if I read a throw, I just strike. Preferably with a high crush and/or something that launches on CH. Majority of throws are way beyond reaction of a normal human. It's all yomi for me. OH are generally reactable if you spend time training against the matchup, so...
  13. StrikerSashi

    System I don't think I understand this game.

    Mind games? Getting a read on the opponent is important. Do a few low commitment pokes early on and see how they react. You can then form a strategy. It's fine to even throw the first round to see how the other guy deals with certain situations.
  14. StrikerSashi

    Rachel nerfs

    I play her and I'll still say that she's top tier. She's just amazing.
  15. StrikerSashi

    Gripes with the system

    Sometimes people are cheeky after doing a negative move and will do a high crushing low attack after to try to beat a high poke or a throw from the guy who just blocked.
  16. StrikerSashi

    Rachel nerfs

    Just for the record, I never said Rachel was broken. And I doubt anyone thinks she's anywhere near top tier after the nerfs. Also I play Vanessa in FS. :v
  17. StrikerSashi

    DOA5U Favorite Match-Ups

    It's okay, Kokoro is protected by an aura of cuteness.
  18. StrikerSashi

    Rachel nerfs

    Right, I said that she got good damage from stun launch and that she didn't need it when she already has a good okizeme game. I don't want one character to have both in the game as it is now. I don't see the contradiction. I always wanted to nerf her damage from stun launch. And I always wanted...
  19. StrikerSashi

    Rachel nerfs

    I asked for Rachel buffs. I never wanted her nerfed except her launchers. 6P is situational? WR 3P is also a mid punch that is both faster and gives a much better stun. Holding 1P is dangerous? No kidding. Holding Rachel's 1P is dangerous too. Plus, Rachel's 1P stuns long enough that 3P...
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