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  1. StrikerSashi

    Gripes with the system

    DOA already has no okizeme, honestly. Game I play have ridiculous stuff like this.
  2. StrikerSashi

    Gripes with the system

    I'm not saying don't get hit ever. I'm saying getting hit is why you're in a bad situation.
  3. StrikerSashi

    Competitive balance: DOA5U mechanics changes

    Good post. EDIT: On a more serious note, I wish they'd make the wall attacks register in more situations. A lot of times, I use a wall slam attack from what looks like dead on and then they fly to the side as if I hit them diagonally to the wall.
  4. StrikerSashi

    Rachel Buffs

    Well, I mean, the point is that if you do the setup but don't do the stomp, they're negative when they tech.
  5. StrikerSashi

    new nerfs

    Sorry, Sailor Uranus is the best.
  6. StrikerSashi

    Gripes with the system

    'Cause you messed up. If you're angry at the options you have to choose from, nine times out of ten, it's 'cause you screwed up five seconds ago.
  7. StrikerSashi

    Gripes with the system

    Lack of oki. Every knockdown, I'm on the defensive even thought I have the momentum. Very rarely do I even have the chance to do some tricky stuff to avoid/stuff wakeup kicks. It's like combo, Korean backdash away quickly, dash back and hope they respect my options. Wakeup kicks are still too...
  8. StrikerSashi

    Getting started with DOA5U Fang

    Yep.
  9. StrikerSashi

    DOA5U DOA5U 1.03 Patch

    Have you not seen vINv posts before?
  10. StrikerSashi

    Getting started with DOA5U Fang

    Yeah, 3KP+K, KH+K, and 3PP6PP are the vast majority of the juggles I use. From critical burst, it's generally 8K 9KK, then end the juggle depending on weight class. You can pick up bounds with dash in 3PP6PP. From mid kick hold, check out Blackula and EMPEROR_COW's posts in the changes thread...
  11. StrikerSashi

    DOA5U DOA5U 1.03 Patch

    Man, you guys don't know what unplayable is. Play Zangief vs Honda in ST.
  12. StrikerSashi

    new nerfs

    Did you hear that from your friends who play DOA in Japanese arcades too?
  13. StrikerSashi

    DOA5U Hayate's: Beginner Tutorial

    Nice! I love doing Raijin and wanted to pick up Hayate just so I can do it at every opportunity. Good thing this was here to give me a quick start.
  14. StrikerSashi

    Rachel match-up chart discussion

    Yeah, DOA being DOA, matchups are always something like 3-7 at the worst. Triangle system too strong. It's their guarantee against poor balance. "Every character is viable!"
  15. StrikerSashi

    The DOA5U "Casual" thread. ^__^

    It looks like her lips are fatterin those.
  16. StrikerSashi

    Momiji General Discussion

    I think I'll pick up Momiji as an alt now that Rachel isn't braindead anymore.
  17. StrikerSashi

    What's "Big Damage"?

    One guess, 100+ damage.
  18. StrikerSashi

    The Official Dead or Alive 5 Tier List with Discussion thread

    Option to delay after tracking move? Kokoro only has one string where the tracking move isn't at the end of the string. It's a terrible worst place to sidestep and everyone knows it. Both in locals and online, I've never had someone sidestep it, 'cause the followup is arguably her best stun. Or...
  19. StrikerSashi

    Rachel match-up chart discussion

    I won't take anything he says seriously, 'cause he's already been proven to be not credible.
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