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  1. NightAntilli

    DOA5LR PC-version information collection

    I haven't played it yet, but I knew from the beginning that it didn't really deserve all that hate, which is why I simply kept my pre-order. The two missing stages are a disappointment, but it doesn't break the game in the slightest. Neither does the lack of the Soft Engine or the PS4 particle...
  2. NightAntilli

    DOA5LR PC-version information collection

    They took it out now. Glad I took a screenshot xD
  3. NightAntilli

    DOA5LR PC-version information collection

    LOL @ wikipedia xD http://en.wikipedia.org/wiki/Dead_or_Alive_5_Last_Round#Gameplay
  4. NightAntilli

    DOA5LR PC-version information collection

    I can no longer find the steam version through the Steam search. The page is still reachable through Google, or through my library. I wonder what this means.
  5. NightAntilli

    "Promise me, you won't tell anyone" Honoka General Discussion

    Maybe I should check the stream first lol, but, I really have trouble with her against the likes of Christie and Helena. Their evasiveness is a nightmare for Honoka's short limbs lol. And I thought Leifang had crappy range. Honoka is on a whole other level.
  6. NightAntilli

    Good game, Bad game Online/Offline thread

    Good games to @Leifang12 The Leifang mirror matches were great & fun.
  7. NightAntilli

    DOA5LR PC Specs - No New Stages

    Well, to put it bluntly, I'll drop DOA and any game by Tecmo Koei. Team Ninja will have to change publisher/owner if they want me to keep supporting their games. In the end it's the publisher that puts limits on the developer, so, I don't exactly want to undermine Team Ninja but if they support...
  8. NightAntilli

    DOA5LR PC Specs - No New Stages

    Going back to the PC version of DOA5LR. I currently only have the X360 version, so, for me, despite the shortcomings it's still an upgrade. So I'll stick with it for now. Is it everything I wanted? No, but it could be a lot worse. I'll keep my pre-order, and I know I won't regret it. But Tecmo...
  9. NightAntilli

    DOA5LR PC Specs - No New Stages

    I really don't get why people say AMD can't compete on the graphics front. Hardware-wise they definitely can. nVidia has a bigger name and better marketing than AMD, and, that's pretty much it. That's why I said they're not REALLY behind, unlike CPUs where they actually are behind in hardware...
  10. NightAntilli

    DOA5LR PC Specs - No New Stages

    Yeah it took too long lol. Not sure I agree about Freesync. The fact that the results are actually superior and the costs a LOT less is a great selling point in its own right. What would stop them from trying to keep it proprietary first, and releasing it anyway if it doesn't work? In reality...
  11. NightAntilli

    DOA5LR PC Specs - No New Stages

    True, but I was referring more to rendering methods and programming certain features, rather than support for open platforms like an OS. nVidia looks at their own products only. Very rarely do they do something to move the industry itself forward. See nVidia Hairworks vs TressFX for example. Or...
  12. NightAntilli

    DOA5LR PC Specs - No New Stages

    Intel asked AMD for access actually, but AMD delayed that until a few months later for whatever reason (they said until after Mantle is out of beta, but I don't know the real reason). Generally, AMD (almost) always supports open source, Intel is a mixed bag and nVidia (almost) never does. nVidia...
  13. NightAntilli

    DOA5LR PC Specs - No New Stages

    I haven't played MMOs or other server based games in a long time. I do remember the Lineage II private servers being awesome back in the day... If it was so bad, why did they use it for Hardline as well? And why is it the basis for Vulkan, the new OpenGL API? And it's not just BF4. For an API...
  14. NightAntilli

    DOA5LR PC Specs - No New Stages

    That's only valid if they consider the PC to be a viable platform to gain money... Which ninemil is arguing that it isn't.
  15. NightAntilli

    DOA5LR PC Spec are here, it ain't pretty

    970 is inadequate for anything above 1080p. It also makes SLI with it a mute move. At least until DX12 arrives, where memory can be stacked.
  16. NightAntilli

    DOA5LR PC Specs - No New Stages

    Considering that Steam OS will be using Vulkan, I don't see the issue.
  17. NightAntilli

    DOA5LR PC Specs - No New Stages

    Well, this is an interesting perspective I must say. Still makes me wonder why EA decided to release Origin, and Ubisoft decided to release UPlay.
  18. NightAntilli

    DOA5LR PC Specs - No New Stages

    You really think that? Have you ever heard of private servers? Every single server-based game can be bypassed by having a private server, getting everything without having to pay a single cent to the developer. Piracy is made out to be a bigger problem than it really is. Most people who pirate...
  19. NightAntilli

    DOA5LR PC Specs - No New Stages

    Oh come on. For someone in NDA testing you sure seem clueless. The porting problems don't mean that PC is dead. You want to know why so many ports are a half-arsed mess? Because of DX11. Console games are made through APIs that allow close to the metal programming. DX11 has so many layers that...
  20. NightAntilli

    DOA5LR PC Spec are here, it ain't pretty

    Yeah, but I'd prefer the R9 290x. At 1080p the GTX 970 wins right now, but as soon as you up the res one step, the R9 290x is generally faster. I want to upgrade to an Ultra-wide Freesync monitor somewhere down the line. Also, I personally don't buy Intel nor nVidia on principle. Too many shady...
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