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  1. NightAntilli

    Lei Fang changes in DOA5U

    2P is so crappy against characters that are faster than Leifang... Or even equally as fast. In general I forget that move exists lol. I honestly love 46P. One of her best moves. It sometimes seems to crush everything lol. Not just highs. I forgot to mention 33P in my prior post. Due to its...
  2. NightAntilli

    Getting started with DOA5U Fang

    Ah I forgot to reply to that part xD The OH only connects when the opponent is not in a stun. The parry puts them in a stun, so, it'll only connect after the stun is over. Usually, delaying the OH input if the attack was parried at the beginning of the Unshu animation will make the OH connect...
  3. NightAntilli

    Lei Fang changes in DOA5U

    6PP is safer, but in general she got less safe when she wants to crush something. If you try to crush a high with anything now, and the opponent simply blocks, you'll get punished since every high crush is at least -11 on block. With 2K, you could still be safe against the majority of the cast...
  4. NightAntilli

    Getting started with DOA5U Fang

    3PPKH+K does more damage than either of the other two, but, because the last kick is slow, it tends to whiff when the K2K and 6PP enders still connect. K2K does very slightly more damage than 6PP. And other than that, it slams the opponent more far away. So if you're fighting someone that you...
  5. NightAntilli

    Lei Fang changes in DOA5U

    I posted the following before in another thread, and although I have not played V1.04 yet, I already know the results from that nerf. Yes it's actually a nerf, despite the move being made safer. Time to put some things into perspective, regarding the Leifang change in V1.04, of 2K from...
  6. NightAntilli

    "Ready to lose?" The Lei Fang Video Thread!

    Here are two vids of mine.
  7. NightAntilli

    DOA5U Lei Fang "No Timing" Power Launcher Combos

    I also have the issue of 9KK whiffing against heavies (Bass). I found a better one... (6F+P) 6K, 9KK, 9KKK, with 100 damage.
  8. NightAntilli

    "Family Settings" Problem (Can't upload to Facebook)

    Same here. It does load like it's looking for a Facebook connection, just like DOA5, but it never shows up. It's really retarded if they removed that feature from the game. Uploading was a chore, but it was still an option to share your fights. Edit: It just started working.. Randomly O.o
  9. NightAntilli

    "Family Settings" Problem (Can't upload to Facebook)

    Did you find a solution? I can't upload anything to Facebook either.
  10. NightAntilli

    Getting started with DOA5U Fang

    Hm. I'm starting to like the 3PPK2K ender over 3PP6PP in some situations.
  11. NightAntilli

    DOA5U Dead or Alive 5 Ultimate Arcade ver. 1.04 change log

    Time to put some things into perspective, regarding the Leifang change in V1.04, of 2K from crouching to standing. She lost a great tool. It was one of her best defensive moves when expecting a high from the opponent, but still trying to play it a bit safe. If you get the counter hit, you get a...
  12. NightAntilli

    DOA5U Dead or Alive 5 Ultimate Arcade ver. 1.04 change log

    That's good to hear.. Although, I personally never had that problem. When I use 2F+K it always came out as 2F+K. I can also live with the change, but I wouldn't call that change decent at all. Some things that Team Ninja does, simply don't make sense.
  13. NightAntilli

    Lei Fang changes in DOA5U

    I liked 2K as a trip. It's fast (15 frames), and on fastest slow escape, it grants you +12 on counter hit. 2P, which is equally as fast, grants you +0 on both counter and high counter hit. Her 2F+K is generally too slow for up close, especially against characters like Christie and Sarah. She has...
  14. NightAntilli

    DOA5U Dead or Alive 5 Ultimate Arcade ver. 1.04 change log

    Really? It's -3 according to the frame data in the game. And even if it is throw punishable, so is Leifang's 2K currently, at -6. Doesn't mean they are not useful on counter hit. Gen Fu's 1P on counter hit gives more advantage than Leifang's 2F+K, plus it's faster. Gen Fu has another low move to...
  15. NightAntilli

    DOA5U Dead or Alive 5 Ultimate Arcade ver. 1.04 change log

    At least Gen Fu still has 1P. Not quite as fast, but faster than his or Leifang's 2F+K.
  16. NightAntilli

    DOA5U Dead or Alive 5 Ultimate Arcade ver. 1.04 change log

    Yep. Of course I liked it as a trip. It's fast (15 frames), and on fastest slow escape, it grants you +12 on counter hit. 2P, which is equally as fast, grants you +0 on both counter and high counter hit. Her 2F+K is generally too slow for up close, especially against characters like Christie and...
  17. NightAntilli

    Lei Fang changes in DOA5U

    I really really really really hate that they changed 2K to standing status. At least it's safe now. But quick low pokes that crush highs, she only has 2P left now. 2F+K is generally too slow for up close. Meh.
  18. NightAntilli

    DOA5U Dead or Alive 5 Ultimate Arcade ver. 1.04 change log

    Leifang 2K: Changed to standing state. Normal hit advantage changed from -6 to -3. FUCK YOU Team Ninja.
  19. NightAntilli

    Hey there urr body

    You can also go into Heichu throw from 66P+K. Uh... Well, you could in DOA5 and almost no one knew about it. Didn't test if you could do it in DOA5U as well, but I assume you still can. There's BT 4P as well.
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