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  1. ailingeternity

    "Let's Move!" The Lisa Video Thread!

    I'm not gonna tell you how to play Lisa but I can point out a few number factors that may have helped. I saw a bit of :1::k: whiffing and the Kokoro player punished it almost every time when it did mainly from it being used at mid distance, a number of your juggles could have been extended for...
  2. ailingeternity

    Nice Akali pic, LOL is my heroin atm...

    Nice Akali pic, LOL is my heroin atm...
  3. ailingeternity

    DOA5U Online Lisa Foolery

    Just a test for my game capture, yes my editing is bad and excuse the quality it's terrible but I dont have a HD TV... yet. Yes I'm only a B grade as well... Try finding opponents consistently on XBL and you'll understand XD
  4. ailingeternity

    "Let's Move!" The Lisa Video Thread!

    If you aren't relaxed you aren't focused, simple as. I try to keep that mindset all the time but fail when the match is in a pinch lol.
  5. ailingeternity

    Mila in a nutshell by Something-Unique

    Isn't her ground throw breakable though? :/ Surely that would have to be a factor in securing guaranteed damage.
  6. ailingeternity

    "Let's Move!" The Lisa Video Thread!

    Just a couple of matches I recorded, obviously hammed up by yours truly and featuring my shitty editing, the first player is the only respectable one, the other Lisa player was clearly a stripper (hence the music) and the last one is a real gem honestly... The quality isn't that good since I...
  7. ailingeternity

    Lisa Matchups thread

    Yes Brad's handstand is very hard for Lisa to punish and deal with even on block, the best method would be to try and interrupt him from mid range in this situation, at close range you are almost completely locked down because of how safe his moves are. My biggest issue with Brad is his :1::K...
  8. ailingeternity

    Mila in a nutshell by Something-Unique

    I'm curious as to what this PL combo is, you're saying it's the most powerful in the game?
  9. ailingeternity

    Lisa Matchups thread

    I think it's just me but OMFG Brad seems like one of the most frustrating matchups for Lisa right now, I just can't get one up on him, I definitely need to investigate what options she has, too much mixup for my brain to process :(
  10. ailingeternity

    Lucha Dora; Lisa breakdown

    BT :h::+::p: does actually track I've just missed it, but yes you're right not all throws and offensive holds track.
  11. ailingeternity

    DOA5U "Lisa, it's your birthday!" DOA5U Lisa General Discussion Thread

    Unfortunately body splash in any circumstance has reliability issues, it has a terrible hitbox and many crushes can go under it when :9::k: is used as a forced tech. Most of the time you'll find yourself on a negative while using the feint as a jumpover so I refrain from using it despite the...
  12. ailingeternity

    DOA5U "Lisa, it's your birthday!" DOA5U Lisa General Discussion Thread

    BT :7::K: should only ever be used as a launcher, it's great to use after many of her BT transitions. I use it mostly after landing :7::K::6: CAR :P::4:. Yeah you have to be able to react quicker with moves under the -10 margin, anything over that is relatively easy to punish.
  13. ailingeternity

    Lucha Dora; Lisa breakdown

    Simply put no... so here you go. Her tracking moves are; STRIKES :P::P::P: 2nd and 3rd hits (BT also) :P::K::K: 2nd and 3rd hits (BT also) :1::P::K::K::K: full tracking string :1::P::K::K::2::K: full tracking string :4::P::K::2::K: 1st and 3rd hits :4::P::6::K: full tracking string :6::P::K...
  14. ailingeternity

    Lucha Dora; Lisa breakdown

    Keep in mind the OP is based on Vanilla but still has some great tips. When I find some capturing hardware I'll be making a tutorial on Lisa for DOA5U, I'm buying the capture device next week so watch this space.
  15. ailingeternity

    Lisa Matchups thread

    :9::k: is your best friend against Alpha, her oki game sucks. She's also pretty linear and lacks decent step killers so using SS will help. Just be careful of her mixup, it's pretty deceptive as she can transition into her float stance a lot and it's moves will often interrupt you if you aren't...
  16. ailingeternity

    DOA5U "Lisa, it's your birthday!" DOA5U Lisa General Discussion Thread

    Funny since they're my top 3 too lol Out of the three you'll have the most success with Ayane she can teach you almost everything about the game, she is very similar to Lisa in what tools they both have but Ayane has the mixup game to shame Lisa. Helena on the other hand plays different to...
  17. ailingeternity

    DOA5U "Lisa, it's your birthday!" DOA5U Lisa General Discussion Thread

    I hate to break it to you but Lisa is not a character for newer players. Her ability to use the triangle system is highly gimped in the current metagame as it favors those who have strong mixup potential and safety so you need to experiment extensively to know what works for her. As for your...
  18. ailingeternity

    DOA5U "Lisa, it's your birthday!" DOA5U Lisa General Discussion Thread

    No more DOA4 C2/C3 :( Well considering VF characters are in the game they should take a page from their book. Ah DOAD, my favourite version of Lisa, she basically had everything she had in DOA4 with the addition of :4::P::6::K:, :2::K::P::6::K:, :3::3::K:, :236::h::+::P:, :6::h::+::P: as well...
  19. ailingeternity

    DOA5U "Lisa, it's your birthday!" DOA5U Lisa General Discussion Thread

    Her unsafety is something that's easily exploited, the majority of the cast can punish so many of her moves with throws (unbreakable ones at that), I also believe that non grappling characters should not have low throws to compensate for this, it would force them to use their specialized method...
  20. ailingeternity

    DOA5U "Lisa, it's your birthday!" DOA5U Lisa General Discussion Thread

    Unfortunately no I don't think she is. Lisa is stuck in a huge limbo, she has all these great tools but will hardly get the chance to use them to great effect. Without a viable low she has to rely on a strong mid/throw mixup which is massively risky in DOA because of it's triangle system and...
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