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  1. TakedaZX

    Balance 240 vs 300 life

    @Mr. Wah Well I can see that as a viable reason to change the hold damage but why pull down strike damage with it? (By damage on certain strikes and gravity) Well anyway, the holding out of stun damage and recovery penalties still stick as well at least. I'll try 240 tomorrow and see what...
  2. TakedaZX

    DOA5U Leon Environmental Combo Video

    Is that mid kick into the launch guaranteed or is it just a simple option that works if that person doesn't SE hard enough?
  3. TakedaZX

    LEON(fork) vs ELIOT

    Ah ok. Btw, do you have a video or know of someone with a video of that death combo(s) for you Leon and/or Gen-Fu?
  4. TakedaZX

    I have a shit load of time tonight. Try to come by?

    I have a shit load of time tonight. Try to come by?
  5. TakedaZX

    LEON(fork) vs ELIOT

    What health is this?
  6. TakedaZX

    If you're up for it, come on skype.

    If you're up for it, come on skype.
  7. TakedaZX

    Balance 240 vs 300 life

    I hope that "7PK, 7PK" situation where Fork held her isn't the actual in stun hold damage. We don't need any of that shit... 4 guesses should definitely be more significant than one counter hold in stun especially.
  8. TakedaZX

    Balance 240 vs 300 life

    I can trust you. I saw your video, but it's no mystery that Ayane can get damage for days off of anything My question though is what is genfu doing? I want numbers and inputs.
  9. TakedaZX

    Balance 240 vs 300 life

    Another issue is the drop of guaranteed damage, gravity increases, and general strike damage in certain areas. Example: Hayate (since I know him best). Hayate lost 3PP, 33K as a guaranteed set up. This set up opened up for a big chunk of life guaranteed. He no longer has that luxury. On top of...
  10. TakedaZX

    Well it's about that time. It's #FinishHayate and #BuffEin season. Hopefully the game gets some...

    Well it's about that time. It's #FinishHayate and #BuffEin season. Hopefully the game gets some mechanics worked out first tho. Potential.
  11. TakedaZX

    Balance 240 vs 300 life

    I agree that 270 health was definitely solid. If you really want to test it though, do like TRI said. Stream some 240/270 life play and play it with your local scene then get the opinion for that area and we could probably drop a pool or something. Not an open one though. One that counts one...
  12. TakedaZX

    Balance Hayate 5UA Wishlist

    [Update]November 27th Damage increases added 3K holdable SD stun added 8P8K6P+K and H+K6P+K moved to extras section Reasoning for dropping 44K/6P4/66P4 added
  13. TakedaZX

    Balance Hayate 5UA Wishlist

    Obviously, Hayate has been deemed, "godlike" by some in this game. I disagree but I will say he plays better in this game than others. In the end, this last list for him includes multiple aspects that would help him play better int he enviroment he was in Vanilla and moreover, solidify his...
  14. TakedaZX

    The Official Dead or Alive 5 Tier List with Discussion thread

    That's 66P Crext. Good job. Unless 66P opens up for a launcher of two heights (mid p and high/mid p and mid k/mid k and high) it's not amazing. Just good. 44P is the new sabaki if I'm not mistaken.
  15. TakedaZX

    The Official Dead or Alive 5 Tier List with Discussion thread

    To follow up on this, the strange part is that everyone will say that Ein is a defensive character but he has these great wall banging tools that he can't take advantage of because if you WANT the wall, you have to work to get your opponent there, and what does that require? It requires you to...
  16. TakedaZX

    Balance The Karate Master

    I don't think BT 4P is worth it. It's basically 4P+K without having to wait for the cock back because he's already got the headstart by being in BT.
  17. TakedaZX

    Balance The Karate Master

    I could alter my blog post and we could blast TN the list. The mandatory changes would be labeled. Quick link to get it all across.
  18. TakedaZX

    DOA5U Scramble Cliff Combos (Hayate, Momiji, Christie, Helena)

    I tried that Hayate one in Vanilla, but the second H3PP wouldn't catch. That's great to see that it does now, great find.
  19. TakedaZX

    Balance The Karate Master

    In addition to those things, I'd be satisfied with a better NH and CH+ stun for 3K to give him more solid stun game as well as 1KK's guard break for -2. New strings? Not exactly necessary but PP4P, 6PP (with the guard break), 6K2K, 3K2K,, and 1K2K are welcomed. On the side, 4PP as a high mid...
  20. TakedaZX

    Balance The Karate Master

    I think I said this earlier, but I'm not exactly for Hayate picking up Hitomi's 8P series fully beyond 8PKK. Only other string for 4P that I'd give him is 4P2K2K. Straight to the point, no bullshit so that he can check mid sidestep. If 4PP goes mid though, 4P2K2K won't be needed. My reasoning...
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