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  1. UprisingJC

    DOA5U UprisingJC(Kasumi) v.s Kasumi

    kasumi
  2. UprisingJC

    DOA5U UprisingJC(Kasumi) v.s Kasumi

    Kasumi
  3. UprisingJC

    DOA5U UprisingJC(Kasumi) v.s Kasumi

    Kasumi
  4. UprisingJC

    DOA5U Kasumi's match video and critique thread

    My Avermedia C875 recorder is currently borrowed by AiN...I really want to record Kasumi matches in HD o.0.
  5. UprisingJC

    DOA5U Kasumi's match video and critique thread

    Use moves INSTANTLY leading into a crouching status. That is why I only mentioned Kasumi′s BT 2p and 4p. BT 2K doesn't lead her into a crouching status INSTANTLY.
  6. UprisingJC

    DOA5U Kasumi's match video and critique thread

    Stop Kasumi from doing 66T~T > K3K? Just use moves not too slow and leading into a crouching status. Ex: Bayman‘s backturned 2K, Kasumi‘s backturned 4p or 2p
  7. UprisingJC

    Fed up of people bitching about me using Kasumi. What's wrong with me using a character I like...

    Fed up of people bitching about me using Kasumi. What's wrong with me using a character I like to play the game? GO FUCK YOURSELF WHINERS.
  8. UprisingJC

    DOA5U UprisingJC(Rachel) v.s Jacky

    RACHEL
  9. UprisingJC

    DOA5U UprisingJC(Rachel) v.s Tina

    A lot of successful holds -_-.
  10. UprisingJC

    DOA5U UprisingJC(Bayman) v.s Kokoro

    Bayman
  11. UprisingJC

    DOA5U Unexpected change on Kokoro's sidestep P?

    SS P on Normal Hit Before 1.04: Critical Stun (+26~+36) After 1.04: No Stun Was the hit property of Kokoro's SS P changed by mistake? It's not listed in the official change log. Video from a Chinese player in Japan.
  12. UprisingJC

    DOA5U Kasumi's match video and critique thread

    Against Ayane, use 9K as one of ur whiff punishers cuz Kasumi's 66K has a terrible hitbox, making it evaded by Ayane's 4P. On the other hand, Ayane often goes back-turned, if 9K hits her when she's back-turned, she'll be bounced just like how 9K after H+K does. I recommend using 33K for most of...
  13. UprisingJC

    DOA5U Kasumi's match video and critique thread

    9K after H+K is guaranteed, but PKK7K6P+KKK is not. It depends on how fast your opponent slow escapes. If ur opponent slow escapes fast enough, 9K after H+K won't connect, which means that 9K is the critical starter and simultaneously bounces Kasumi's backturned opponent, and you have to do...
  14. UprisingJC

    DOA5U UprisingJC(Rachel) v.s Hayabusa

    Rachel
  15. UprisingJC

    DOA5U UprisingJC(Bayman) v.s Rachel

    Bayman
  16. UprisingJC

    DOA5U UprisingJC(Helena) v.s Extreme786(Kasumi)

    Helena
  17. UprisingJC

    DOA5U UprisingJC(Leon) v.s Kokoro

    Leon
  18. UprisingJC

    DOA5U Kasumi's match video and critique thread

    It's -5 on block. Currently it's no use at all because of its follow-up, 4KP being COMPLETELY USELESS. Both 4KK and 4KP are SLOW(around 30 frames) and now only 4KK works well as you can do almost nothing after 4KP. Last November I made an video addressing this issue and showed it to some...
  19. UprisingJC

    So it's been over 4 months since I posted here LOL...

    So it's been over 4 months since I posted here LOL...
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