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  1. KING JAIMY

    Wall of Shame

    Nadia Santos is the worst bitch I've ever met. She was like this on Xbox too. Her tag was Ariana Wilson.
  2. KING JAIMY

    SMITE General Discussion

    She is not useless in 1v1 battles because she has steroids which buff her attack speed and give her basic attacks a Hastened Fatalis effect. Her main damage will come from crits which is also the reason why many people build triple crit on her: Golden Bow, Rage and Deathbringer. In teamfights...
  3. KING JAIMY

    SMITE General Discussion

    So apparently if you get the relic 'Teleport' with Jing Wei, which lets her teleport to a friendly tower, it does still activate her passive at the tower. So what you can basically do is: Go to base and heal up > Use teleport to go to a tower > Leave the tower range to activate your passive to...
  4. KING JAIMY

    I wish I wouldn't choke so much when things are really starting to matter. Not only in DOA, but...

    I wish I wouldn't choke so much when things are really starting to matter. Not only in DOA, but in other games as well.
  5. KING JAIMY

    SMITE General Discussion

    I think Skadi is pretty darn strong and enjoyable. Borderline OP I'd say. Her major downfall is that she lacks a true escape which makes her really easy to gank. Her damage output is insane though, especially combined with Kaldr. I build Skadi with a full penetrations build (Transcendence >...
  6. KING JAIMY

    Please buff Marie Rose

    I got that reference! XD
  7. KING JAIMY

    DOA5LR Kasumi = DOA Queen

    I agree with the others... did this really need its own thread? XD
  8. KING JAIMY

    Please buff Marie Rose

    PK, 3K, SS K, 4K, 4PK, 9KK, 66K, P+K, 6PP, PPP, 6PK, PP6PK, Rondo K, 6P+K, 66P, BT P+K, 3PK and K are all safe on block or at least semi-safe on block. That's quite a lot considering her moveset is nothing big to write home about. Also, I just wrote these safe moves all from memory. There might...
  9. KING JAIMY

    DOA5LR Having a character crisis - who should I pick?

    Well, it's hard to give my recommendation but since you are interested in defensive fighters with long range I'd say Bayman is a good choice. He is slow and has very few combos, but he hits like a truck.
  10. KING JAIMY

    DOA5LR "I'll Try My Best!"Naotora Ii Gameplay Discussion

    Why is BT K6K an untrue input? I admit that the animation looks really odd compared to the regular version but a lot of characters have the same strings from back turned yet they are not listed in their command list. For example, Jacky has his BT PP6PPP, Marie has her BT PP6PK and Hayabusa has...
  11. KING JAIMY

    DOA5U Momiji - Top 10 Moves

    I like using :P::P::8::p+k::f: when I've got my opponent stunned. It works against both slow escapers and non-slow escapers and can be surprisingly hard to react to for the opponent if he/she doesn't see the throw coming.
  12. KING JAIMY

    What's up with people almost always holding when you do a move that leaves you back turned?

    What's up with people almost always holding when you do a move that leaves you back turned?
  13. KING JAIMY

    Marie is really underrated imo. I rarely see her these days and I think she is still relatively...

    Marie is really underrated imo. I rarely see her these days and I think she is still relatively underdeveloped compared to other characters.
  14. KING JAIMY

    DOA5LR "I'll Try My Best!"Naotora Ii Gameplay Discussion

    Agree with everything on the list. I would like to add that a hard counter against Naotora is Helena. Like seriously, I'm starting to believe the match-up is 7-3 in Helena's favor. Helena can beat the shit out of all of Naotora's high strike pressure using just 3_P, her Bokuho duck and all her...
  15. KING JAIMY

    Characters DOA5LR Ultimate Naotora Ii Guide

    Honestly Raidou is pretty damn good. In fact, every character is good. You just need to know how to play them.
  16. KING JAIMY

    Characters DOA5LR Ultimate Naotora Ii Guide

    @KasumiLover69, is this guide finished? It looks really clean and well organized. I would request a front page because this solid guide definitely deserves some more attention.
  17. KING JAIMY

    Characters DOA5LR Ultimate Naotora Ii Guide

    Naotora's 2H+K is an annoying low sweep with good range. It reminds of me Momiji's 2H+K, and that move is really good. Plus she has 6K which reaches deceptively far and it has a high-mid mix-up immediately after (6K4K and 6KK respectively). The rest of Naotora's important spacing tools are...
  18. KING JAIMY

    SMITE General Discussion

    I think I play way more than you. xD http://smite.guru/stats/xb/KING%20JAIMY/summary
  19. KING JAIMY

    Characters DOA5LR Ultimate Naotora Ii Guide

    Additional information about some of Naotora's moves you have explained so far: - KKK4K can be used to get a rope stun on stages such as 'Sweat'. - The CB setup off of 6KKK8K can be negated if the opponent slow escapes during the first three kicks. - 236K is an excellent whiff punisher, albeit...
  20. KING JAIMY

    "Promise me, you won't tell anyone" Honoka General Discussion

    Honoka has Hitomi's :3::h+k: too, which is also used for whiff punishment.
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