I'm assuming the front has never been shown before? The only thing I'm not too fond of is the puffy portion of the sleeve. It looks weird not being attached to something.
Everything revealed so far looks good. People like to mention that it is returning to how DOA was in the past and I can't wait to play it. Went into DOA5 blind and it didn't disappoint me so I don't think DOA6 will either. I think I read somewhere that there would be more character interactions...
Make the clearest statement possible with an explanation, but there’s a hidden meaning. State known facts, but they are disregarded for things that don’t exist. Never made the claim but spin these words and look it was made. Mentioned a myriad of things, but words are cherrypicked to fit view...
"If TN removes SE then there "has" to be compensation for it because it was vital on the neutral game to avoid situations that are not guaranteed" "Luckily, they reduced the stun to compensate for lack of SE. Therefore, TN played this intelligently because it was the right thing to do". First I...
lol These "if" scenarios are still going on when they don't matter because they don't exist in DOA6? "This is DOA6 with no stagger escape and reduced stun" so "Why would your situation still apply or be a problem?". I mentioned auto combos and SE along with the large general system changes...
"If there is no SE then these other people won't see DOA as being competitive". No other game cares about what other people think. UNIEL, BB, GG, and SC do whatever they want and the players don't go "We need to do this so these other people will take our game seriously" or " This change makes...
I don't think more optional changes is good in any way. Commit to the system they already have and it's good to go even if the hold option is a bit weird.
I get that any fighting game getting a sequel will always have people pop up and complain but DOA is on another level. It's like a kid...
Then you look at DOA6 and basically any change will either make or break the game. Was the series that bad that any change can ruin it? It seems like DOA is the most unstable series. And keep in mind that the changes in GG, BB, and UNIEST were huge but no one really questioned their...
There's that, the removal of stagger escape, and other changes. Just look at old school GG's transition to GGxrd, every BB change between games, UNIEST with it's simple inputs and auto combos, along with SC6's changes. All these games had major and "casual", changes through their lives but they...
The costume contests were great since some of the costumes were actually good. Like Hayate's white ninja outfit with the missing sleeve. I would rather have distinct or creative costumes over the copy and paste costumes like the bunny and cheerleader sets.
Is DOA really that unstable of a game? Remove, add, or change one thing and all of a sudden the entire game is no longer competitive. Pretty sure every other game stayed competitive with their "casual" changes.
Oh. I didn't look too closely into it so I didn't know it was part of the 25 DLC costume. I just went off of the image Tyaren posted and assumed it was it's own set.
If the remaining Deluxe DLC costumes are going to be at this level then it's looking fine. The costumes are distinct and the...
Looks good so the only deluxe costume I don't like is Honoka's. But why give Leifang one? Seems out of place since she never seemed like the "main" popular character like Kasumi, Ayane, Marie, and Honoka. Unless every female is getting one but that is unlikely.