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  1. daman077c

    DOA5 E3 Version Q&A

    That's something I agree with entirely. I only brought up hold-in-stun because earlier in the thread there was a discussion over guaranteed damage, IIRC that was brought up, i.e removing hold-in-stun entirely to give guaranteed damage (which would make the game WAY too much like Tekken). How...
  2. daman077c

    So which version is everyone all getting

    I'm getting the 360 version, if only because I don't own a PS3 at the moment. I'm actually planning on getting a PS3 or just putting my 360 into a GAEMS G155 case so I can carry it around with me and play (as I don't have internet at home; I carry my 360 in my backpack to a game lounge here in...
  3. daman077c

    It's a big tournament in the UK. Lots of COD and Counter-Strike players. They added fighting...

    It's a big tournament in the UK. Lots of COD and Counter-Strike players. They added fighting game tournaments last year.
  4. daman077c

    DOA5 E3 Version Q&A

    That means one thing definitely needs to be fixed - tighten the amount of time you have between each link in a combo, or remove it entirely. I'll admit, there was/is WAY too much time for players to input their strings, and combine that with holding in stun, and you're either getting thrown or...
  5. daman077c

    DOA5 will not support DLC Characters

    But in this case, the developer and publisher are one in the same. Not to mention the fact that Tecmo hasn't done a lot of DLC for their games. That said, I understand where Hayashi is coming from when he mentions the balancing side of the game. DLC in fighting games should be limited to...
  6. daman077c

    DOA5 E3 Version Q&A

    To Rikuto and DrDogg - I was noticing in the VERY few Lei Fang matches that were on the E3 stream that her 9kkk was launching on the second hit and the third wasn't hitting. Was there any other options to gain space for her, aside from trying 9kkp+k? I was sort of surprised they changed it...
  7. daman077c

    IIRC, during the E3 stream they said the build was 50% complete. Adding in characters isn't very...

    IIRC, during the E3 stream they said the build was 50% complete. Adding in characters isn't very hard-it's the balancing afterwards that is.
  8. daman077c

    Dead or Alive System Changes after Day 1 of E3

    I was watching the few videos that are up on Youtube here and was noticing her :9: :K: :K: :K: was launching on the second hit. In DOA 4, it was a low launch, but here, it's launching much higher and the third :K: isn't hitting. I was wondering if it was a case of the game being unfinished...
  9. daman077c

    Dead or Alive System Changes after Day 1 of E3

    Question to Mr. Wah: I was noticing in the few youtube videos from the IPL tournament that Lei Fang's :9::K::K::K: wasn't hitting on the third strike and was, rather, launching quite high on the second hit. I just wanted to see if it was just a case of the game just being in an unfinished...
  10. daman077c

    IGN Pro League DOA5 Pro Gaming Tournament

    Not even the $1000 will get you in. It's either you have to be working for a game company, or be working for IGN or another gaming magazine to get in. None of the general public is allowed entry. You could throw all the money you want at the people at the front desk; you won't get in.
  11. daman077c

    3-Point Hold v. 4-Point Hold

    They changed to 4 point holds, which changes a lot, to be honest. I'm wondering if they're going to keep Advanced Holds (considering that's what they originally had) strictly as the hold for Powerblows, or something to that effect.
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