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  1. KING JAIMY

    DOA5LR Tips and strategies against all characters

    Fixed. :) Your tips really do help, Nikotsumi. You just explained how we can make better use of the sidestepping mechanic and using throw punishment against Honoka and how we can avoid both of Ein's options after H+K. I'm sure a lot of people - including me - appreciate the contributions you've...
  2. KING JAIMY

    [Oct 17, 2015] #GameChanger - DOA5LR Charity Tournaments - Offline Tournament in... (London)

    Yeah let's hope the tournament can have at least 20 entrants. 32 would be the most optimal like we would have in France but it is quite expensive for some people to travel to England from what I've experienced and heard. You are probably not going to see me there as chances are now very slim...
  3. KING JAIMY

    Some people really seem to underestimate how difficult it can be to transfer knowledge and...

    Some people really seem to underestimate how difficult it can be to transfer knowledge and skills from training mode to an actual fight.
  4. KING JAIMY

    DOA5LR New character expectations (Spring 2016)

    It could really go either way, actually. Let's have a look at the trend of TN when it comes to revealing new characters: - Marie Rose: Announced release date months before she was released. - Phase 4: Reveal trailer came out of the blue, about one or two months before she was released. -...
  5. KING JAIMY

    DOA5U The Official Tier List with Discussion Thread

    1. This applies more to Marie Rose than Jacky, actually. Jacky has good range. Prime examples would be 6PK, 3K, 66K, 4H+K, 6H+K, 66H+K, 6P+K, 8PP, 1P+K string and 4P. There's probably a few more but all in all I would say Jacky has good range. 2. This is NOT a weakness of Jacky but a weakness...
  6. KING JAIMY

    DOA5U The Official Tier List with Discussion Thread

    Please enlighten me why you think Jacky is among the worst characters in the game while Marie is mid-high tier. Makes no sense to me. :/ Also, Hayate as a top tier seems like a consensus in Asia. Why is that, actually?
  7. KING JAIMY

    DOA5LR Tips and strategies against all characters

    You're welcome. The thread has grown quite a bit. I've learned a lot from the anti-character strategies as well and I think it's a good idea if we all share our ideas to help each other out so we can improve together. :)
  8. KING JAIMY

    DOA5LR Tips and strategies against all characters

    Phew. The editing took quite a while but I'm glad the thread is up to date now. =)
  9. KING JAIMY

    DOA5LR All Characters Power Blow Animations

    Because the Japanese voices are their original voices so people have grown used to them. Also, a lot of people think that the English voices don't ''fit'' the respective characters. It's all a matter of preference in the end though.
  10. KING JAIMY

    DOA5LR Tips and strategies against all characters

    Damn, I've really been neglecting this thread and you guys have shared a lot of useful information in the meantime. I will give this thread a big update once I get some free time on my hands. Keep up the good work everyone! Also a tip I should keep in mind I received from the French player...
  11. KING JAIMY

    DLC Costumes

    Couldn't agree more. Haven't bought anything since the Ninja packs and on the one hand I'm thankful to Team Ninja for saving my money but on the other hand I still like to see costumes for the males which would give me a reason to buy costumes again.
  12. KING JAIMY

    I was so stupid for thinking that the male characters would be part of this DLC pack. *sigh*

    I was so stupid for thinking that the male characters would be part of this DLC pack. *sigh*
  13. KING JAIMY

    Battle Royal Kwiggle Retains TFC Title

    Congratulations to Mr. Kwiggle for the win. Also XCal and Steady put up a great show!
  14. KING JAIMY

    Jann Lee changes

    This thread got me thinking lately, and I've been thinking of an improvement for Jann Lee's :8::h+k:. It is a pretty good move for crushing lows but I honestly think it is not fair for it to be -3 on block. The general rule is usually that slow moves should be advantageous on block since the...
  15. KING JAIMY

    Raidou gameplay discussion

    I usually rely on 236P, 236K and 66P for whiff punishment but interesting finds, Silver. I'm going to hit the lab and experiment with this.
  16. KING JAIMY

    Holding up a tournament by wanting to switch consoles for just a costume AND manually picking...

    Holding up a tournament by wanting to switch consoles for just a costume AND manually picking stages? Way to go, Jyakotu. #lowleveldrama
  17. KING JAIMY

    That moment when you get an online Hi-Counter Hold. It isn't supposed to be that way, I inputted...

    That moment when you get an online Hi-Counter Hold. It isn't supposed to be that way, I inputted my hold way earlier than that!
  18. KING JAIMY

    [Oct 17, 2015] #GameChanger - DOA5LR Charity Tournaments - Offline Tournament in... (London)

    That's too bad. You are pretty unlucky when it comes to tournament dates. As for myself, I probably won't attend because it costs too much. I hope this tournament will have a good turnout though and perhaps the French players could even be there to represent their country! @xi c4i2l ix, how...
  19. KING JAIMY

    DOA5U Jann Lee Top 10 Moves

    Regarding his dynamic moveset there are still a couple of moves I don't find myself using very often. What would be the general uses for: :8::P::P::P: :8::P::P::K: :8::K: :3::K::K: :3::K::P: :1::P::P: :6::p+k::P: :3::p+k: :4::h+k::K: :8::h+k: Other than these, I pretty much use everything in...
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