Search results

  1. Akumasama

    Offical Helena Gameplay Discussion Thread

    I won't say what I'd dream to get (or rather get back!) because it's not gonna happen at this point :p Some things, probably very unpopular opinion and I'll be the only one thinkin this but hey, I'm ready to whistand everyone's hate! >:p 1) Swap 9P,K,P to 3P,K,P, put what's the current string...
  2. Akumasama

    Team NINJA Social Media Updates for DOA6

    I wish it were that simple with a cause > effect process NightAntilli. Alas it's much more random. It's a gamble and more often than not it seems publishers want to take that gamble. Pure luck, good promoters, word of mouth and having a pretty nice silver platter on which to put your serving...
  3. Akumasama

    DOA6 Debate: Does DOA6 need more difficult/High level execution characters?

    My personal stance on this is that I despise difficult input for commands. Especially in those games where game designers decide that they can allow an incredibly Overpowered move to exist because its input is very difficult. That's a very stupid way to balance things out, bad game design. In my...
  4. Akumasama

    Team NINJA Social Media Updates for DOA6

    I think they're gonna have to add special Arenas (well, it was the case even in the past) and/or apply some reductions to the models. Previous DoA games since DoA2 had this streamline technology that allowed to load multiple models in the memory (only in certain stages that took less of that...
  5. Akumasama

    In defense of DOA6

    Granted it's not easy to find a difference as big as the Soul Blade > Soul Calibur one (they're two completely different games, truly) the difference between SC1/2 and SC3 is pretty big. Likewise with SC4 and then SC5 and then again SC6. They play very very very differently. Some people are...
  6. Akumasama

    In defense of DOA6

    I think now it's ok. I never was particularly concerned even with the old one to be fair, but I can acknowledge it sucked. My only small complaing is about how slow it feels to unlock all stuff with the 2000 confirmation boxes (which aren't even instant, each takes several seconds). I hope in...
  7. Akumasama

    Team NINJA Social Media Updates for DOA6

    I think the "disconnect to keep winning streak" thing has been patched a couple of weeks ago, or at least it has been for PC. I accidentally lost connection (power outage) in the middle of a fight whilst having a 24 winning streak, when I logged back in the initial screen it was still saying I...
  8. Akumasama

    Offical Helena Gameplay Discussion Thread

    https://www.freestepdodge.com/threads/bb-into-guaranteed-followup.8447/ Anybody found any interesting setup for Helena after BB without wall hit?
  9. Akumasama

    Offical Helena Gameplay Discussion Thread

    Only happened a couple of times, but it crushed my wake up mid kick. Against the same user. If you ask me it felt more like a bug than something intended, even because it wasn't 100%. I get the same vibes against other moves that sometimes, for some reason, seem to avoid and crush mid wake up...
  10. Akumasama

    Offical Helena Gameplay Discussion Thread

    Also I noticed something new that wasn't the case in the past episodes, afair. If you go into Bokuho before the match enters, you can't cancel BKO until the match begins. Previously you could cancel just 1 second before and do a, whatever, a low hold if you wanted.
  11. Akumasama

    Offical Helena Gameplay Discussion Thread

    Few questions about Helena against other characters: Brad Wong When he does his run+P shoulder/laydown thing how can you tell when it's safe to do a low throw and when it's not? (depends on how much he ran/how close he touched you). If not throw, anything else safe to use for Helena after that...
  12. Akumasama

    Offical Helena Gameplay Discussion Thread

    The fact that to maximize damage (we're not talking about 2-3 more damage, but a lot more) you need to do those slam on the floor + close hit combos is... boring. By now it's clear those combos are by far the most efficient combos for every character and so you find people always using the same...
  13. Akumasama

    Uploading DoA6 videos online (or just saving them offline) - How?

    how about if I go to the theatre and replay a game, should I be able to upload the game I just replayed through the share button?
  14. Akumasama

    Offical Helena Gameplay Discussion Thread

    Still happens occasionally. I'm sure you're aware but that kick by Helena is not the only thing that produces that result. There are many other low sweeps and sometimes even mid/high tracking moves. I've noticed it happens in a very short frames window, if you happen to do your sidestep attack...
  15. Akumasama

    Offical Helena Gameplay Discussion Thread

    The fact that somehow shorter air juggles were dealing more damage than longer ones has been a thing even in past DoA games since DoA2 though. Granted it was pretty random and wasn't always true, but it was there and I remember it being discussed (with people splitting among those who apreciated...
  16. Akumasama

    Uploading DoA6 videos online (or just saving them offline) - How?

    As the topic says, how can you somehow upload videos from your PS4 Pro to an online cloud storage (Gdrive etc) or video storage (youtube etc)? If that's plain not possible, are you supposed to capture the video from your PC? Maybe I can do that, with PS4 Remote Play from my PC?
  17. Akumasama

    DoA6 impressions: first week

    Not that I care about Ranked or anything, but regardless of that it's suuuuper stupid of Tecmo to do that and not having patched it yet, I mean wtf!
  18. Akumasama

    DoA6 impressions: first week

    Are you sure that's true? Because that used to be a thing on DoA4, but they patched it in DoA5. If you terminated your connection or your console before the match was over, you would lose the streak as well.
  19. Akumasama

    DoA6 impressions: first week

    Don't give them ideas! xD Personally I'm so against meter-bound stuff in 3D fighters, but that's just me.
  20. Akumasama

    What's the purpose of the "Your character" thing?

    Custom slots will be in Lobbies! Which is great. Still makes you wonder why you don't have them for Ranked though, I agree.
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top