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  1. Brute

    Rig builds an oil rig with a hidden rig inside that rigs his duel with Hayate.

    Rig builds an oil rig with a hidden rig inside that rigs his duel with Hayate.
  2. Brute

    Honestly, I don't think any fighters visually look good anymore, DOA included. DOA & SC used to...

    Honestly, I don't think any fighters visually look good anymore, DOA included. DOA & SC used to (Tekken never did), but those times are apparently over. I don't need to compete with other games. If I isolate these games in a vacuum, I'd still say that they're all ugly AF whether it be from...
  3. Brute

    DOA6 Graphics Thread

    I'm honestly not expecting much from the community beyond nude mods and anime character swaps.
  4. Brute

    Team NINJA Social Media Updates for DOA6

    I like shitting on Momiji as much as the next guy, but let's not get too far off topic.
  5. Brute

    DOA6 Graphics Thread

    TBF, that's easily remedied on PC. Something tells me that DOA's graphical woes won't be.
  6. Brute

    No. You're stuck with an incomplete game forever.

    No. You're stuck with an incomplete game forever.
  7. Brute

    DOA6 interviews

    Apparently, 2001-era lighting quality was too expensive.
  8. Brute

    Official DOA6 Costume Thread

    Raidou's intro: Okay... Hayabusa's intro: My eyes!
  9. Brute

    Team NINJA Social Media Updates for DOA6

    Aircraft Carrier and Tatami/Dojo are leagues below everything else.
  10. Brute

    Official DOA6 Costume Thread

    Okay, who awkwardly photoshopped Eliot's dweeby little head onto that totally mismatched body?
  11. Brute

    Lighting? LIGHTING!?! I am concerned for you, FoN.

    Lighting? LIGHTING!?! I am concerned for you, FoN.
  12. Brute

    The engine sucks. Waste of resources.

    The engine sucks. Waste of resources.
  13. Brute

    "24 + 2 total characters at launch is respectable for a new installment" -"New" is a bit of a...

    "24 + 2 total characters at launch is respectable for a new installment" -"New" is a bit of a stretch when 90%+ of the game is recycled assets from the previous game, which itself was re-released a billion times.
  14. Brute

    DOA6 Graphics Thread

    From a visual/graphical standpoint I do agree, but at least in DOA5's defense the stages were excellent in terms of layout/gameplay. The Home and the Oil Rig were pretty damn ugly, but they played very well, with lots of interesting nuances. DOA6 primarily seems to be large, open, flat surfaces.
  15. Brute

    DOA6 interviews

    Your failure to negotiate humor and still maintain a conversation doesn't make me childish.
  16. Brute

    yeh

    yeh
  17. Brute

    DOA6 interviews

    That's some serious nitpicking lol. Using obviously hyperbolic satire as a rhetorical device is not inherently childish.
  18. Brute

    DOA6 interviews

    IIItttt's JUSZT A gAem thAO Y duz N-E ov iT eVUn reAaollly MAttEr? "I don't care about the confused U.I" "I don't care about the fucked up lighting" "I don't care about the anatomically fucked up models" "I don't care about Raidou" I could replace half the roster with monster trucks and you...
  19. Brute

    Team NINJA Social Media Updates for DOA6

    I can't help but feel we're drifting a bit too far off-topic.
  20. Brute

    DOA6 interviews

    It's really not. There are people who go into work to do this stuff and get a paycheck for it, just as there are for people who handle every other aspect of the game. Some graphical/visual design artists do fantastic work. Some don't. This is a case of the latter, and criticizing it is perfectly...
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