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  1. TakedaZX

    Low holds should not beat standing throws.

    Someone go to training mode and look at that health bar get chunked from a hi counter low grab. It's beautiful aint it?
  2. TakedaZX

    Low holds should not beat standing throws.

    Well you do get a more violent stun for risking a mid... if you even wanna call it that. There's so much we could talk about here. But I'm done. Low holds are fine. They need more recovery... and I personally wouldn't mind a few more points the grab damage counter, but I'm not going to push for...
  3. TakedaZX

    Low holds should not beat standing throws.

    I know you would, but honestly low holds are already deep in the danger zone as you've heard over and over from us. I do like the idea of more recovery frames. Infact on top of that, I'd like to have someone test and find out how many frames of advantage or disadvantage the person who holds out...
  4. TakedaZX

    Low holds should not beat standing throws.

    You want something more guaranteed. Well standing throws shouldn't be it. If you'd listen, the fastest standing throw you'd get is a i5, or i7, (maybe i4 for grapplers, I think i've heard of that). Guess what? 2T, and 1T are i5, and i7. Guess what else. That's the same as your standing...
  5. TakedaZX

    Low holds should not beat standing throws.

    Read my comment, I prefer you read it all, but where the *(asterisk) lies, is most important to the comment you just made. You said you wanted standing throws added to their punishment list. Well if that's the case then every throw in this game is going to need to get nerfed because they'll be...
  6. TakedaZX

    Low holds should not beat standing throws.

    Quote me. (0 - 0) Left is hold, right is low guarding Low hold tech crouches and so does Low guarding. (0 - 0) Low throws beat both. Low holds take more damage. (0 - 1) Mids beat low guards and holds. Low holds take more damage. (0 - 2) Low holds can instant tech crouch out of a stun. Low...
  7. TakedaZX

    Low holds should not beat standing throws.

    A low hold may have made me lose out in DOA4, but in DOA5, the holds last longer in general. Like I said before, a longer recovery isn't such a bad idea, but breaking something off that's been in DOA forever like this shouldn't be taken out. Low guarding does the same, are you gunna tell me that...
  8. TakedaZX

    Low holds should not beat standing throws.

    - More grab damage off of a low grab, which one again, doesn't have to be a guess. You're just impatient. You're also arrogant -.- It's not a guess if you pay attention. Once again, your problem is your too impatient and arrogant to realize it's not hard to low grab someone who literally whiffs...
  9. TakedaZX

    Low holds should not beat standing throws.

    This makes sense. It made sense when it was brought up in the first place, but giving a person the ability to punish someone with a standing throw when they're doing a low hold is ridiculous.
  10. TakedaZX

    Alpha-152 tournament ban poll.

    Wait so does this mean the Kasumi we've played as has been a clone?!?!?!?!? WHAT A TWIST
  11. TakedaZX

    "まだまだ^^" The Kokoro Video Thread

    Fuck. This guy is a beast.
  12. TakedaZX

    Bored on the PSN. Anyone wanna fight? InfernoZX5.

    Bored on the PSN. Anyone wanna fight? InfernoZX5.
  13. TakedaZX

    Low holds should not beat standing throws.

    -.- But that's the thing... it ain't broke. You're just mad cause it's not the easiest thing ever. It's called depth to the game man. Standing throws beat standing guards and holds. Low throws beat Low holds. Standing holds stand. Low Holds Crouch, to catch low moves. Once again. Common Sense...
  14. TakedaZX

    =.=

    =.=
  15. TakedaZX

    I've never wanted to punch a guy in the throat. Until tonight.

    I've never wanted to punch a guy in the throat. Until tonight.
  16. TakedaZX

    Low holds should not beat standing throws.

    /sigh/ you're hopeless. Punishing isn't tough to do. It realllyyy isn't as much of a guess as you make it out to be. There's a large difference in height between high/mid and low. Looking at where their head is should be enough to depict whether you T, or 2T on reaction. If you're too slow to...
  17. TakedaZX

    "My sisters want to **** me!" - The Official Hayate Thread

    Do you EWGF it out. I use 623P to get instant hold 3 moves. It started with Eliot for his bnb combos off of CH launches or 236T. It works out the same for Hayate. I just wanna know if I'm alone in this.
  18. TakedaZX

    I just remember I updated my ideas for buffing Hayate in DOA5. You know that moment when 3kpppp...

    I just remember I updated my ideas for buffing Hayate in DOA5. You know that moment when 3kpppp sounds ridiculous? Well it still does lmao.
  19. TakedaZX

    Honestly I agree with AngryWorm, Hitomi is really good at rushing down, and that fuggin 3h+k. On...

    Honestly I agree with AngryWorm, Hitomi is really good at rushing down, and that fuggin 3h+k. On top of that she's pretty strong.
  20. TakedaZX

    Low holds should not beat standing throws.

    No. See now you're one sided ass view on the situation is pissing me off. So low holds do more. Well guess what, their best source of punishment IS worth more damage. If you can't live with that, then it's your own problem. Once again. Fucking learn to adapt kid, and stop crying because it's...
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