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  1. TakedaZX

    Heh, from almost top of the class to nothing in two days. I didn't think I'd fail this quickly...

    Heh, from almost top of the class to nothing in two days. I didn't think I'd fail this quickly at college.
  2. TakedaZX

    Low holds should not beat standing throws.

    Ok so lets ignore the "Why should low holds have more defensive options", and get back to the low hold vs standing throws. So the answer is that standing throws are not the way to go for that. It would make low throws damn near obsolete. Also consider the fact that low throws do generally...
  3. TakedaZX

    Low holds should not beat standing throws.

    In all reality the name of the topic is low holds should not beat standing throws. Then you "recommended" and unholdable stun for doing a standing throw on someone who low holding. I don't know how to explain it but it's really not broken. Gimme a bit, I'm in my class. I'll get back to you on...
  4. TakedaZX

    Low holds should not beat standing throws.

    If you feel that way I respect that. Most others don't, atleast on FSD. Our advice still stands though.
  5. TakedaZX

    DOA 5 start up frames for all jabs and kicks in the game.

    FUGGIN OP AS HELL. Jk, I actually like it but it's still hilarious to get block broken over and over from that kick xD.
  6. TakedaZX

    Haha I think I just like the stress of being pressed for time or something.

    Haha I think I just like the stress of being pressed for time or something.
  7. TakedaZX

    Low holds should not beat standing throws.

    What? Do you mean aerial grabs like Ryu's 2P+K, 8H+P?
  8. TakedaZX

    well shit. I'm out of time and all I got is 20 minutes.

    well shit. I'm out of time and all I got is 20 minutes.
  9. TakedaZX

    Low holds should not beat standing throws.

    Lol why does this topic exist?
  10. TakedaZX

    Low holds should not beat standing throws.

    Recovery frames are already more than the other two. As stated before by me and Django, it's not HARD to react with a low throw. 2H+P. It's just that simple. The REAL problem is you're probably not paying attention to your opponent. Pressure your opponent and feel them out. Stun them a few...
  11. TakedaZX

    Low holds should not beat standing throws.

    It's really fine where it is... higher leveled players don't have problems with it. If they did they'd say something. That's not to say you're a shit player either. I'm just stating the facts. In higher leveled play, using a low defensive hold as means to instantly a crush a high isn't very...
  12. TakedaZX

    anyone know the connection between Zack and Hitomi? I don't understand why they're default Tag...

    anyone know the connection between Zack and Hitomi? I don't understand why they're default Tag Partners.
  13. TakedaZX

    What do you do when you're on a losing streak?

    Lol Drake dropping that knowledge. :P Well how I handle it is I silently rage, or I just quit and go hit the lab. I become calmer by running routines over and over like the movelist, or running critical burst juggles, all the options that I find necessary. I practice. I learn frames. I...
  14. TakedaZX

    Open Lobby On DOA5 PSN. Room name is FSD-Casual, and my PSN is InfernoZX5, come fight and chat.

    Open Lobby On DOA5 PSN. Room name is FSD-Casual, and my PSN is InfernoZX5, come fight and chat.
  15. TakedaZX

    Mhm. Whether or not you come up with good points usually you come in a with a "fuck you, I'm...

    Mhm. Whether or not you come up with good points usually you come in a with a "fuck you, I'm right", tone. That's how it sounds(at first).
  16. TakedaZX

    My DOA5 Hayate Early Impressions

    thats impossible, doesn't pp impact faster?
  17. TakedaZX

    Hitomi Players Unite!!! PSN/XB360 Listings

    PSN ID: InfernoZX5 Location: Massachusetts Have you played Hitomi before DOA 5: In DOA3 and 4, I did mess around with her, but never seriously learned her. Strengths: Patience to learn. Making sure to apply everything in my move list as much as I can. Thinking outside the box when It comes to...
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