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  1. TakedaZX

    And also i don't understand why everyone was complaining about helena. She's still a pain in the...

    And also i don't understand why everyone was complaining about helena. She's still a pain in the ass.
  2. TakedaZX

    I don't understand why when I get hit when I try to hold, it comes out after 2 more hits from...

    I don't understand why when I get hit when I try to hold, it comes out after 2 more hits from the opponent. -.-
  3. TakedaZX

    Problems with online

    ps3? if so wanna test it? I'm getting mad lag no matter what goes on
  4. TakedaZX

    Looking for anyone to play on the PSN in DOA5. InfernoZX5, add me.

    Looking for anyone to play on the PSN in DOA5. InfernoZX5, add me.
  5. TakedaZX

    Theres a time to play time to fight, everything's a weapon when you're holdin it right so guard...

    Theres a time to play time to fight, everything's a weapon when you're holdin it right so guard ya left, and check ya right, its da showdown
  6. TakedaZX

    Hayate impressions

    Yea on paper he looks bad. I don't really like him in this game but I haven't mastered Eliot yet so he's still the one i'm best at and it's been that way since doa4 for me. He's good at mid-ranged fighting, and his combo damage isn't something to laugh at. Even still he's pretty unsafe, so he's...
  7. TakedaZX

    Hayate impressions

    A Ah ok. Guess the launcher will have to come out right away sometimes then.
  8. TakedaZX

    Hayate impressions

    I'd leave that up to PL or AllanParis. Those two are the best Hayate users we've got on this forum. I could only give a general idea on how to use him. It'll come in time though.
  9. TakedaZX

    Eliot Combo thread

    I see. I end up finding :6::2::h3: easier. :236::H+P:, :6::6::~::9::K:,:h3::P:,:h3::P:,:3::P::P::P::4::6::P: for more damage. It's a bit riskier though because the timing on :4::6: in any combo is strict. I'm still trying to figure it out but i think you have to press :6: and :P: at the same...
  10. TakedaZX

    Hayate impressions

    Nah you can get a few points more damage with ih3pp(i=instant), into 33KK so the combo would be (Stun Game Here - To test combos easily I use :7::P:, :6::P:, :7::P:), !CB!, :6::P+K:, :P+K:, :6::2::h3::P::P:, :3::3::K::K: :6::2::h3: is important, practice it because you can apply it to all...
  11. TakedaZX

    I must stress the importance of instant 3(hold)P

    I'm still inconsistent with it but I did pull off his max damage combo off of 236F+P, atleast I've heard it's max damage. Also another good tip is to have good reaction timing when doing his main combo off of the 236F+P(6k, i3hp, i3hp, 3pppp), If you screw up the i3hp, you could end up with a...
  12. TakedaZX

    so this lag...

    so this lag...
  13. TakedaZX

    Eliot Combo thread

    How do you get consecutive :h3::P:'s?
  14. TakedaZX

    Anyone know how to do consistent h3p's with eliot?

    Anyone know how to do consistent h3p's with eliot?
  15. TakedaZX

    Anyone else experiencing freezes offline(especially in versus mode)?

    Anyone else experiencing freezes offline(especially in versus mode)?
  16. TakedaZX

    Ahh I see. bummer

    Ahh I see. bummer
  17. TakedaZX

    TRI: You even tried Wal-Mart? Usually they have the games... cause no one goes there anymore...

    TRI: You even tried Wal-Mart? Usually they have the games... cause no one goes there anymore. That's where me and my bro picked up SC5.
  18. TakedaZX

    Anti Jann Lee strategies

    A Crush is an evasive move that can allow you to beat out another move at certain height levels. True mids also come into play in this. High Crush - (Tech Crouch) An evasive that beats out moves that hit high like neutral :P: or Neutral :K:, like a sweep kick. Generally 2F+K is a sweep kick or...
  19. TakedaZX

    @E.Cow - Really? I'm finding it boring, and it moves in circles. I wanna see the part with...

    @E.Cow - Really? I'm finding it boring, and it moves in circles. I wanna see the part with Kasumi getting slashed and kunaied in the back.
  20. TakedaZX

    Hayate vs. Hayabusa (help me choose)

    Yea Hayabusa is top tier, he's got a large amount of [evasive] moves, one of the strongest grabs in the game, and if that wasn't enough, he has an air grab to finish off his juggles. Hayate is straight forward, the most evasive thing you'll get out of him is his charge move which can cause the...
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