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  1. d3v

    D-pad Controllers? / Arcade Stick? For Doa5

    It helps that the default Microsoft mandated stick layout (the one you see in Hori, Razer and non-SF MCZ sticks) is designed for DOA.
  2. d3v

    Competitive balance: DOA5U mechanics changes

    Having an unlimited use option in stun is plain bad, period. Look at other fighting games, more often than not their counterpart to holds is limited by some form of meter.
  3. d3v

    Dead or Alive 5 Ultimate General Discussion

    Interesting note. During a recent round of Ask SRK, the DOA5U free-to-play model was pretty well received. http://shoryuken.com/2013/06/28/ask-srk-what-do-you-think-about-free-to-play-fighting-games/ 720P is a pipe dream unless you're okay with having your console sit there for hours processing...
  4. d3v

    Tactics in DoA carried over from other fighters

    Not really, since it's harder to successfully link jabs in SFII compared to SFIV. Usually, someone doing jab->jab in SFII (or more specifically Super Turbo) is only doing it as a means to tick throw someone. If you want an example of a game where jab-> jab pressure is really strong, try CvS2...
  5. d3v

    Tactics in DoA carried over from other fighters

    I'd like to point out that this only really applies to SFIV. Doing this is 3S is red parry bait and doing this in Alpha is asking to get Alpha Countered.
  6. d3v

    The Fight Stick Thread

    DOA5 stick is the HRAP.A3/AX with A referring to the Sega Astro City layout. The other ones are the HRAP.N3/NX with the N referring to the Namco Noir layout. On a related note, I've gotten some clarification on the current state of PS4 compatibility. It seems that for dev kits at least...
  7. d3v

    Competitive balance: DOA5U mechanics changes

    Make it lije 3rd Strike where the throw break window is bigger before the animation and very small after (i.e. easier to break on prediction).
  8. d3v

    Competitive balance: DOA5U mechanics changes

    If they're insistent on keeping the default life to 300, then there should be an option to lower it to 270 and 240 so that tournaments can run it at that.
  9. d3v

    Injustice: Gods Among Us

    Sadly, the scrubs on that site have gotten him nerfed. Heck there's even talk about banning him despite the fact that he's no worse than ST Vega.
  10. d3v

    Two other things I REALLY hope they change with DOA5U

    Y'all obviously never played the greatest fighting game of all time.
  11. d3v

    Xbox-One Revealed

    On a related note, one of the PS4 demos (for Knack) crashed at E3, and guess what came out. In other words, we know that at least one company was showing of games on actual dev kits, and that company wasn't Microsoft.
  12. d3v

    Xbox-One Revealed

    Most likely they were thinking that GDDR5 was to graphics focused for a system that focuses more on just video and multimedia.
  13. d3v

    Xbox-One Revealed

    In fairness, GDDR5 was fairly expensive back in 2012 compared to now. Sony just had the foresight to bank on it getting cheaper as time went by.
  14. d3v

    The Fight Stick Thread

    Whenever I make top panel art, my basic rule is that it should look like something that the manufacturer would put on their stick. EDIT: On PS4 compatibility, we'll probably be seeing the first few attempts at custom PCBs by next year. That said, some fighting game developers (MikeZ from Lab...
  15. d3v

    Xbox-One Revealed

    Some stuff. So the price point may partly be due to the having to production problems with the the onboard eSRAM.
  16. d3v

    Hopes/Worries for DOA5 Leon?

    Like any new/returning character, my hopes for him are "is he top tier" and my worry is that he'll be low tier.
  17. d3v

    Should "Snap Backs" be allowed in Tag Battle?

    But bullet hell isn't and forces the other player to play fundamentally solid. In any case, converting stray or "random" hits into damage is a big part of alot of great fighters (MvC2, 3rd Strike, CvS2, Skullgirls, etc.). Heck two of those I mentioned focus heavily on the rest guessing game...
  18. d3v

    The Fight Stick Thread

    Finally customized my SFIV TE after almost 4 years.
  19. d3v

    Should "Snap Backs" be allowed in Tag Battle?

    Marvel 3 isn't even random once you play at the highest levels (i.e. against ChrisG's MorriDoom).
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