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  1. d3v

    Dead or Alive 5 Ultimate General Discussion

    Aircraft carrier stage and the snapbacks? It looks like the game's stealing from Marvel. What's next, 3 on 3 battles and X-Factor?
  2. d3v

    Dead or Alive 5 Ultimate General Discussion

    Meh, I generally hate throw break/tech systems in fgs. The only ones I can accept are those that require you to predict the throw attempt (3S, SG).
  3. d3v

    Should "Snap Backs" be allowed in Tag Battle?

    Interesting. Though I guess it would be too much to ask for MvC2/Skullgirls style double snaps (that leave one character free to be TODed).
  4. d3v

    The Official E3 2013 Thread: You Must Login Every 24hrs to Post

    Sony presscon makes me happy that TN decided to dump the whole XBox only thing.
  5. d3v

    Xbox-One Revealed

    As long as what Yoshida said back in Feb about the PS4 not requiring an internet connection, then it'll outsell the XBOne. http://www.eurogamer.net/articles/2013-02-21-playstation-4-does-not-require-an-internet-connection
  6. d3v

    SkullGirls

    Valentine Kasumi alt palette. http://skullgirls.com/forums/forums/index.php?threads/the-palettes-of-valentine.1419/
  7. d3v

    Xbox-One Revealed

    We have sonething better. It's called BitTorrent.
  8. d3v

    Your top 3 top players !

    1. MASTER 2. Rikuto 3. ThePlayaFormerlyKnownAsBlackMamba Personally though, Car (PerfectLegend)l should be on that list if he kept playing and didn't concentrate on kusoges.
  9. d3v

    How many Fights you played online?

    Welcome and may this be the first of many.
  10. d3v

    Level of competition online is at an all times series low.

    We need more people just coming to events, regardless of skill level. To quote from a friend on SRK.
  11. d3v

    How many Fights you played online?

    0 Offline is where it's at.
  12. d3v

    Level of competition online is at an all times series low.

    People here are too focused on the online scene when they should just learn to accept that the netcode is mediocre and work on building the competitive offline scene instead. Look at games with shitty online like UMvC3, KoFXIII and MK9. That never stopped them from building their scenes up...
  13. d3v

    Injustice: Gods Among Us

    I just never really got why NRS designed a system that doesn't allow linked combos. No matter how much hitstun the other guy has, you won't be able to link
  14. d3v

    new character new fighting style

    Musabetsu kakuto-ryu
  15. d3v

    new character new fighting style

    Ansatsu-ken
  16. d3v

    Tips on going pro

    Some Skisonic wisdom from UFGT9. "The tournament comes when the tournament comes." Meaning that you can't always think that you'll be able to go to tournaments with the best preparation and the best training all the time. In other words, just go with what you've got and try your best.
  17. d3v

    DOA5U Needs to Return to the DOA++/DOA2/DOA3 Style Stun System

    Just lowering the threshold to E32012 levels would do wonders for the game.
  18. d3v

    Xbox-One Revealed

    http://www.twitch.tv/eightysixed/b/369948877 At around 5:08:45 Mike_Z apparently confirms that PS4 will accept wired controllers (just not sure about arcade sticks). There are other things to consider as well. For example the Bone apparently will allow some rendering and processing to...
  19. d3v

    Xbox-One Revealed

    Not really. When programming for the XBOne, devs need to take into account using the ESRAM to make up for the lack of bandwidth of the DDR3. Also, GDDR5 is better for gfx/gpu performance than DDR3.
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