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  1. KING JAIMY

    DOA5LR Analysis of Honoka's Moveset

    Wow, that's an awesome find! Other characters can whiff punish wake-up kicks with a Power Blow as well, but this looked really odd to me.
  2. KING JAIMY

    New Costumes of Last Round

    You sir, are a genius! That's the way I like it. :)
  3. KING JAIMY

    New Costumes of Last Round

    Yes, that is a great idea! It would be awesome if they gave us like you said the Core Fighters + the 2 new characters. And one of the two new stages to play on, only offline with two rounds (like they have shown us in gameplay videos). Then it would also be similar to the very first demo of...
  4. KING JAIMY

    New Costumes of Last Round

    I agree. The costumes don't affect gameplay, system changes do. Knowing TN however, they will probably focus on showing new costumes rather than move changes for each character. The only costume I care about is Momiji's Indigo Happi (the blue outfit) from Ninja Gaiden.
  5. KING JAIMY

    New Costumes of Last Round

    If only they would give us a demo of Last Round, now that would be a great way to promote it.
  6. KING JAIMY

    Characters Marie Rose Combo and Strategy thread

    Yes, that's correct. If your opponent doesn't tech, both hits are guaranteed.
  7. KING JAIMY

    Dat avatar though xD

    Dat avatar though xD
  8. KING JAIMY

    Characters Marie Rose Combo and Strategy thread

    I'm not sure if you knew this already, but I found a nice psuedo-force tech setup: First you launch your opponent and do a few juggles such as 9P or 6PP, then: 64P > Opponent doesn't tech roll 1PP+K. Only works if your opponent doesn't tech, hence psuedo-force tech setup. If your opponent...
  9. KING JAIMY

    Not feeling Momiji's new hairstyle. It's ugly and despicable. Hard to recognize her as well. 0/10

    Not feeling Momiji's new hairstyle. It's ugly and despicable. Hard to recognize her as well. 0/10
  10. KING JAIMY

    DOA - The Netherlands

    Ja maar online is het gewoon kut om Jacky te spelen. Zijn Flash Sword Kick is gewoon niet te doen online. Ben nu een beetje gestopt met online Jacky en die 3000 wins duren zo lang echt. Heb er nu rond de 1600.
  11. KING JAIMY

    DOA - The Netherlands

    Trouwens @Crazy_Chin_Guy, speelde jij nou ook met Jacky? Heb volgens mij een keer een post gezien waarin je het had over Flash Sword Kicks. Zou wel gaaf zijn als we nog een Nederlander hebben die met Jacky speelt. YEAH! :jacky:
  12. KING JAIMY

    DOA - The Netherlands

    Oh oke. RoF 3 is in principe gewoon een Europees toernooi. Of er nu Europeanen, Amerikanen, Chinezen of Afrikanen aan meedoen maakt eigenlijk niks uit.
  13. KING JAIMY

    DOA - The Netherlands

    Dat zou inderdaad ook wel kicken zijn. Heb je meteen ook meer tegenstanders en dus ook meer variatie in de verschillende speelstijlen waar je tegen zou kunnen spelen.
  14. KING JAIMY

    DOA - The Netherlands

    Lekker hoor, meer Nederlanders zijn altijd welkom! We hebben al zo'n kleine NL DOA community dus hoe meer zielen hoe meer vreugd. Heh heh. Ben je Republic of Fighters 3 nu al vergeten? ;) Zou wel vet zijn hoor, we hebben echt meer Nederlanders nodig die DOA spelen.
  15. KING JAIMY

    DEAD OR ALIVE 5 Last Round パイ・チェン vs ジャン・リー

    Awesome designs for both Jann Lee and Pai-chan! ^_^
  16. KING JAIMY

    Project "Dragon Shrine Maiden"

    Likewise, Omega. I usually don't spot my own mistakes too but when others tell me my flaws I can see them.
  17. KING JAIMY

    Characters Marie Rose Combo and Strategy thread

    Yeah that's what I noticed too. 3H+K rarely gets T-punished lol. But shh... don't tell anyone! :P
  18. KING JAIMY

    Project "Dragon Shrine Maiden"

    Gameplay was pretty good. These are your strong points: - Combos were good overall. You maximized the damage most of the time and rarely dropped juggles. - Your guarding/blocking against your opponents was on point. - Nice reactions on some of your opponent's holds. I saw excellent Hi-Counter...
  19. KING JAIMY

    Characters Marie Rose Combo and Strategy thread

    That's not entirely correct. It doesn't beat low strikes from the opponent which leaves them in squatting stance (e.g. Momiji 2H+K, Hitomi 1P, Jann Lee 2H+K). BT KKK is indeed very good because of the safety. I also like BT KK. After BT KK people mostly hold mid kick so you can bait out a hold...
  20. KING JAIMY

    Characters Marie Rose Combo and Strategy thread

    First off, I said BT 2K is good in some situations. It's useful against characters who are reliant on highs like Rig or Jacky. I never talked about abusing the move. I agree with everything you said about BT OH. I'd say BT H+K is much better in a juggle than as a standalone move. It's just...
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