After awhile you should just get used to it and consider them "badges of honor." At least that's what some of us used to say over at SRK (in SF). I recall telling some newer folks to consider them "moral victories" since it meant that they were doing something right.
Being top in MvC2 had nothing to do with infinites, that almost every character, including the bottom tier had. Most of the long combos you see in high level matches are actually resets where you drop and restart the combo to get past the 50 hit hard cap and damage scaling. What defined top tier...
Case in point, Marvel Super Heroes vs Street Fighter where Capcom their best to make a non-broken Vs series game. The end result was something that most players considered boring since every character played just about the same. Then off course, there was that one character that slipped through...
Akuma's air fireball introduced setups that none of the regular cast were designed to deal with. As Wah said, they broke the system. The later games in which he appeared in didn't have this problem since their systems took this into account. That, and they turned him into a glass cannon with...
On a related note. If any of you have the opportunity (or the money) to get sticks from Korea, you might want to try this.
http://etokki.com/Omni-Korean-Edition?filter_name=Omni
K-sticks are generally considered better for 3D fighters (though there's a Sanwa version as well). The OMNI also...
I buy my parts from akihabarashop.jp. For the continental US though, you might want to try focusattack.com.
EDIT: Also, for US buttons, you need to get .187 QDs, for Japanese .110.
Turbo only gets you DQed if you actually use it in the tournament.
Ah good. Last I checked, the screw holes on their plexis weren't aligned right, causing them to crack when you tighten the screws. Then there's the awful way the PCB is mounted (all that glue).
Don't.
Or at least don't buy one from them. The latest batch has had a ton of build problems. Better to just have a stick customized into one.
No, most tournament quality Hori's were 8 buttons ever since the first HRAP. It's only the FS line that used 6-buttons and you generally don't want to...
This.
The most basic purpose of a hit confirm is to combo into a move that would otherwise be unsafe by the simple virtue of the fact that, since your opponent is already in hitstun (due to the initial poke), they cannot block the move.
Also, the rewards you get out of hit confirms aren't...