How is DOA different than VF, they use the same exact button layout. Of course VF mechanics are lmore cohesive and actually work as they should compared to the last DOA game, but at a basic level they're quite similar. Which is why the VF characters can fit in DOA5 with little compromise.
His data is still there at the very least, he could just be the only one that hadn't been worked on since the alpha demo. Which makes sense since he was also a hidden character in DOA4.
Smaller rosters are easier to learn(and balance), especially with match ups. So there's a huge trade off. I'm not a fan of losing characters, but I feel that Ein and Leon knowledge can be transferred over to Hitomi and Bayman to some degree.
Like everyone else here? What they don't do is attack DOA in general and try to steer potential players away. I have never seen that for any fighting game in any community no matter how bad the previous game/s turn out.
Look at the MK community they didn't get a competitive MK, each MK game...
I know the meaning, I've seen your posts in other forums. It's filled with hyprobole and opinions dressed up as facts. This is not how you bring in new players it's the total opposite, because your intention is to clearly drive people away from the series as a whole. I've never seen anyone in...
Bayman killed her father and Christie killed her mother. Woe is her.
She's had a tough tournament life. Being bottom tier in her debut game, being low tier in DOA3, finally hitting top tier status but in games no one gives a shit about.
He's pretty evasive, a great gappler, and hits like a truck though over all. He does have things going for him.
I'd only accept this if Helena could also go into CB as easily. It's the only solution.