KOFXIV is the only runner up I consider solid enough to compete with DOA5, Tekken 7 is close to that too, but it still has issues that have plagued the game since Tekken 5.
We all start as online players, however if what you said about getting better is true, you will strive to become an offline player, but again, you probably think I'm just bullshitting you right now because you don't get where I'm coming from, you're just not experienced enough yet.
Goddamn it, Soth. Why are you making this harder than it has to be? Have you not been paying attention to what I've been saying? I don't have an offline community EITHER, I'd be discriminating myself if what you said just now was true.
You keep missing my point entirely...
Even the KI and SG communites are often in knots about the recognition some of the players get even though play is mostly through online in those communities, the standard of what being ''high level'' is will vary between FGs, I think you'll find, being...
Just look at SFV and its disaster 8 frame delay to create an online-centric competitive environment. Both things don't work together, there's a reason why people say you play a different game when you play online, one day you'll come to understand that, hopefully.
@Awesmic I'll take the Ni-Oh...
@Sotherius I wish you could see the contradiction in what you just said. Online is merely a practice tool, it is not going to help you improve in any way, if anything, it'll teach you bad habits. Most of the work will come from your own, it's like I've been telling you before, you haven't even...
It goes into what I said at the beginning of the status, the process to making an FG nowadays is more complicated than most AAA titles.
People have played offline by their own for way longer than that, years even. Again, it's the telling difference between the type of FG players there are. You...
That would be the standard if FGs weren't a competitive medium, that's what separates the casual audience from the competitive one, the game's quality comes from it's mechanics and reliability, not from content, otherwise DOA would the best FG ever with all the goddamn costumes we have now.
I'm a competitive player, and I have been for many years, however I also don't have an offline scene where I can play with other people, that doesn't mean I'm desperately trying to play online all the time.
You're on the process of learning the game yourself, now more than ever, you should stay...
@Sotherius Does that mean that all games that existed before online play was a thing were bad? It's a difference of the times, nothing's stoping you from playing the game, you just need to do it in a casual setting.
@Sotherius You should play the game, however its quality is not determined by how the netplay is. It's also not an important part of the fanbase, the majority of the cesspool that surrounds the FGC comes from the online community.
Did you just also consciously say TTT2 has a better netcode than...
I also don't agree with the LR argument, if anything we lost stuff from U to LR because Honoka and Naotora exist now (@KasumiLover69 , I'm sorry, buddy). U was godlike, LR's main function was being a port for the next gen consoles and PC, nothing more.
Everlasting appeal goes out the the window...
There are flaws to the game, don't get me wrong. What I mean is that in comparison, DOA5 (in its entirety) is far more serviceable and open-ended than current FGs.
This also has nothing to do with online play, because ultimately, no FG has perfect online functionality, and they never will.