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  1. Codemaster92163

    Pre-Release DOA5U Videos from TN

    Psh, Yoshimitsu spins. I vote Yoshi as most unique FG character
  2. Codemaster92163

    Pre-Release DOA5U Videos from TN

    The interesting thing about the FGC is that everyone seems to think they know exactly what will make the game better, and vehemently disagree when others are opposed. It's a little like politics, to borrow from from a quote I once read - "the issue is that you're right, but no one else seems to...
  3. Codemaster92163

    Pai combos

    If they re-implement the bound off of :6::6::h::+::K:, I have a few combos I learned just days prior to it being patched out that I'll share here. One of them is quite beautiful, if I may say so myself, and comes with a great mix-up, so that's another thing to look forward to should they...
  4. Codemaster92163

    Pre-Release DOA5U Videos from TN

    That new tag stage will be great testing Tag juggles on at the very least. I do kinda miss our old tritower stage from DOA4 though
  5. Codemaster92163

    Pre-Release DOA5U Videos from TN

    My only issue with DOA5U now is deciding who I want to learn first. Jacky, Rachel or Momiji?
  6. Codemaster92163

    DEAD OR ALIVE 5 Ultimate Jacky and Jann Lee vs Momiji and Rachel

    Woah, PPP4KK? And considering the other new things I've seen from her...I may very well end up using Kasumi again
  7. Codemaster92163

    DEAD OR ALIVE 5 Ultimate Jann Lee vs Leon

    Power Launchers still make sense. Just for example, with a character such as Zack, he has combos after his CB that already do more than his PB. If you factor in even more hits from the PL, that' even MORE damage than he would have gotten from a PB. It's to reward players for potentially missing...
  8. Codemaster92163

    DEAD OR ALIVE 5 Ultimate Rachel vs Jacky

    Oooh, her stomp is a force tech too? Niiiiiice
  9. Codemaster92163

    Shut up everyone! Breaking Bad is on.

    Shut up everyone! Breaking Bad is on.
  10. Codemaster92163

    What?

    That used to happen in DOA4 and Dimensions as well. He would occasionally throw them "into" an object, but the collision wouldn't be detected, so where it would usually calculate the damage of being thrown into the object, since he never hit, no damage is taken. I thought they fixed that since I...
  11. Codemaster92163

    What?

    Bass happened
  12. Codemaster92163

    Go Hands-on with DoA5U at Summer Jam 7!

    I like Alpha
  13. Codemaster92163

    DOA5 PAI (Codemaster92163) vs LEIFANG

    Lobby Match
  14. Codemaster92163

    DOA5 PAI (Codemaster92163) vs CHRISTIE

    Lobby match
  15. Codemaster92163

    DOA5 PAI (Codemaster92163) vs AKIRA

    Lobby match
  16. Codemaster92163

    DOA5 PAI (Codemaster92163) vs HIT0MI

    Lobby Match
  17. Codemaster92163

    Go Hands-on with DoA5U at Summer Jam 7!

    I beg of you, anyone, PLEASE use Pai in training and try a launch then use 66H+K. I reeeeaaaally wanna know if they reimplemented the bound D:
  18. Codemaster92163

    The DOA5U "Casual" thread. ^__^

    I don't like seeing a naked jello woman either, but I don't complain =P
  19. Codemaster92163

    You should just play online for fun - not to win. Lag eliminates a lot of the aspects of competition

    You should just play online for fun - not to win. Lag eliminates a lot of the aspects of competition
  20. Codemaster92163

    The DOA5U "Casual" thread. ^__^

    It could be like Riply from DOAD. I really loved that stage. I especially miss the fireballs/cars/leopards that you used to have to watch for. I know it could be annoying at times, randomly getting hit by them, but at least the stages required better positioning than the ones we have currently...
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