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  1. CyberEvil

    Razor's Edge 360/PS3 demo discussion

    Colorful. Also a bit foolish to assume Hayashi is solely responsible for the bad things in their games or the good. This isn't directed solely at you, just to be clear. I believe the last time Hayashi actually had a large impact on a game was the AI programming for NGB...and that turned out...
  2. CyberEvil

    Bugs, glitches, typos, and other nonsense for DoA5+

    On one or two of Kasumi's I had to dash forward, if that helps. Which combo challenge is it specifically? Which number? Because I think your notation is a bit off and it's confusing me. I'll go and do it again and let you know how I got it.
  3. CyberEvil

    Razor's Edge 360/PS3 demo discussion

    They're only invincible during the grab animation. Before you grab and after the toss you can be hit.
  4. CyberEvil

    Razor's Edge 360/PS3 demo discussion

    Because of the way the combat system works now I'm going to guess it may not have any invincibility at all. No other move in the game that de-limbs has invincibility short of the various drops...and those don't really de-limb so much as decapitate. Even the moves that have you dashing through...
  5. CyberEvil

    Razor's Edge 360/PS3 demo discussion

    I've been sidetracked with finishing Tomb Raider and Naruto, and the surprise of DoA5+'s early release had me working on some extra stuff for the site as well as simply playing it. Should be getting back to the killin' business later tonight.
  6. CyberEvil

    Razor's Edge 360/PS3 demo discussion

    Oh. Honestly I don't know then. During my Wii U playthrough I only used the various swords and Lunar. I didn't have much time and I wanted to finish the game so I only focused on those two weapons.
  7. CyberEvil

    Razor's Edge 360/PS3 demo discussion

    The de-limb animation? What do you mean? Just like the other weapons it has a bunch of different moves that can de-limb. Do you mean OT?
  8. CyberEvil

    Razor's Edge 360/PS3 demo discussion

    It's not really an issue so much as something that only veterans will take issue with. If you think about it from a gameplay standpoint, if you're able to move and make contact with the enemy you should be hit-able and you should have some recovery just like other atacks. I see where they are...
  9. CyberEvil

    Razor's Edge 360/PS3 demo discussion

    I guess I've just never seen the point of standing in place and hitting block to cancel a string when I could just move the stick while hitting the same button and keep on the move. Again, playstyle thing. We all play differently.
  10. CyberEvil

    Dead or Alive 5+ Now Available in the US

    You can't preorder a game that they've released, but they may be able to print you a backup code. You'll have to ask but you may be out of luck.
  11. CyberEvil

    Still very impressed with DoA5+. The character models are noticeably worse but...it's just so...

    Still very impressed with DoA5+. The character models are noticeably worse but...it's just so damn smooth. Perfect training tool.
  12. CyberEvil

    Razor's Edge 360/PS3 demo discussion

    I've honestly never tried to play that way. I only cancel moves with shuriken or dodge and in 3 I'm almost postiive that you can't cancel a string with block and actually block an incoming attack in a situation where you can't do anything else. I could be mistaken but that's not my playstyle...
  13. CyberEvil

    Current DoA5+ Exclusives

    This thread is for DoA5+ only content. There may be an update to the consoles down the line (fingers crossed!) but for now this is where we get excited and sometimes confused by the exclusive content. We'll start with a "Really? The fuck?!" feature: In Game Options, there is a 'Breast...
  14. CyberEvil

    Bugs, glitches, typos, and other nonsense for DoA5+

    Alright, so it's definitely a bug with regards to the music selection. If you have it set to "Stage" music, you can't change the online menu music (even though it'll say you changed it). If you set it to "Character" music instead, then it works fine. No clue why that is but that's how it works...
  15. CyberEvil

    Razor's Edge 360/PS3 demo discussion

    You can't be higher than your target to shuriken cancel and keep a combo going. You can use it to kill any recovery but if you're above them you shouldn't be doing it anyway.
  16. CyberEvil

    Just had to charge my Vita finally. Played a few matches online...plays really well online...

    Just had to charge my Vita finally. Played a few matches online...plays really well online, actually.
  17. CyberEvil

    Razor's Edge 360/PS3 demo discussion

    You can cancel only recovery with a shuriken cancel. You can't cancel active frames.
  18. CyberEvil

    All characters are unlocked by default in DoA5+, FYI.

    All characters are unlocked by default in DoA5+, FYI.
  19. CyberEvil

    Bugs, glitches, typos, and other nonsense for DoA5+

    Just ran into my first typo in the game that is potentially a big deal to some folks since it's in combo challenge. Figured I'd make a thread in case there are more Vita-specific bugs. In Helena's Combo Challenge, her last challenge is a wall combo with a ring of fire on the circus stage. At...
  20. CyberEvil

    Razor's Edge 360/PS3 demo discussion

    Makes sense, yeah. In theory, since you can level up any weapon to max as soon as you have it, the demo could make MN runs too easy. UN is another story since there are no shortcuts with the demo.
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