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  1. OSTCarmine

    Dead Or Alive 5 E3 Build Experience

    thank you wah
  2. OSTCarmine

    New Dengeki (JPN) report with Sarah Bryant and Rig in action!

    i think you mean to say "Fuck Homogenization"... i WANT a balanced game. i like balance. i wanna make out with balance, take it to the prom and then... well actually yeah - fuck balance!
  3. OSTCarmine

    Dead or Alive 5: Remaining Issues

    post that list on fb. i will show my support
  4. OSTCarmine

    Dead Or Alive 5 E3 Build Experience

    hey rikuto, i have a few questions to ask you regarding a 20min vid you made with Cyberevil a while back (just b4 E3) is there a thread discussing that particular clip or can i just ask you here? or maybe somebody can move this to an appropriate place for me... pretty plz
  5. OSTCarmine

    Dead Or Alive 5 E3 Build Experience

    ok lol, the stun where you're bent over backwards then. got it. i was confusing it for something else. Can you tell me anything about the changes made to stuns on CH? specifically the Hayabusa 66P. Does it still get sitdown on CH? does it get any stun at all? also rikuto, you and some other...
  6. OSTCarmine

    Dead Or Alive 5 E3 Build Experience

    So like Rikuto also said, an OH is the most obvious choice in such a situation. I wonder how TN went about changing strike properties... specifically those regarding CH on counter. Whenever i played Lee i would toss in random 6PP or 6K on the off chance of getting a counter CH. I do the same...
  7. OSTCarmine

    Dead Or Alive 5 E3 Build Experience

    you dont need to convince me that master is wrong on this one lol. The sitdown stun being shakeable is really not a big deal for me, cuz it means that combos cant truly devolve into Stun-Sitdown-CB-Juggle, since as you have said this could potentially end the game right there and the defender...
  8. OSTCarmine

    Dead Or Alive 5 E3 Build Experience

    FC = freecancel... im assuming here that CBs are single moves and not part of any strings, so i added the FC to clarify this. I had no idea you could do 2 sitdowns without having the opponent fall down, but the Sitdown into CB was obvious so i did not mention it in that example i made. I do get...
  9. OSTCarmine

    Dead Or Alive 5 E3 Build Experience

    on the matter of CB, how well does the system work in terms of certain setups? consider the following... - character X gets CB in 4 - launches a combo --> Stun Hit, 3-Hit String, FC, CB bearing in mind that i could just as well swap the CB for a launcher or a Throw, depending on my character...
  10. OSTCarmine

    Dead Or Alive 5 E3 Build Experience

    lol, i 4got to mention launchers... i was referring more to strings in that post
  11. OSTCarmine

    Dead Or Alive 5 E3 Build Experience

    yeah but delay serves a marketing purpose, even if it makes the game somewhat iffy. i doubt string delay is going to vanish, though they could definitely tighten the window somewhat... idk. i like the various stuns in play in DOA, their implementation is bad but the general idea behind it is...
  12. OSTCarmine

    Dead Or Alive 5 E3 Build Experience

    lmao. AGREED. Sirlin is quite a kewl dude, thanks for pointing me in his direction rikuto... i feel so smart right now. can i make a request for a particular discussion here, since i dont see what im looking for in the forum. lets talk about stun... specifically, and in depth. i wanna know what...
  13. OSTCarmine

    Dead Or Alive 5 E3 Build Experience

    wth are "Statuses"?
  14. OSTCarmine

    Dead Or Alive 5 E3 Build Experience

    un agreed, with a little footnote... Unless they change the definitions of CH, or add different types of CH. then yes, some instances of CH should do more damage than others. example - crushes could yield better CH than a Punish, i dont know if they already do. as far as NH over CH is...
  15. OSTCarmine

    Dead Or Alive 5 E3 Build Experience

    thank you TRI Mike, im hoping Manny listens to this very nice plea from a true fan. the other guys on here have all lost their patience for him lol. Im digging CBs, i wish there were multiple more options like these and that they were mostly character specific, not universal like the CB. all...
  16. OSTCarmine

    Dead Or Alive 5 E3 Build Experience

    DOA can most definitely be fixed. look at all the huge steps made in the right direction already. also, i would have you note that some of those "competitive" fighters out there are completely unbalanced anyways. being a solid fighter (in the technical sense) will not guarantee DOA a spot on the...
  17. OSTCarmine

    AM2 programmers and Team Ninja talk VF5/DOA

    its nice when we all get along like this... i wonder if we might get a 2d vs 3d crossover like sfxtekken as well...? anybody know if TN is partial to any 2d fighters out there? this interests me
  18. OSTCarmine

    New Character Rig joins the Dead or Alive 5 Cast

    agreed, apart from Zack who is just plain wacky, and Leifang, Tina and Hitomi taking all the classical girly parts (tina=sexy, hitomi=clumsy, leifang=cutesy) they kinda needed a devil-may-care character idk. it would not make any sense to build a circular raft so yeah, the raft on the river...
  19. OSTCarmine

    Yosuke Hayashi's thoughts on Injustice: Gods Among Us

    lol, im a Chie fan myself, although i started dating Amagi Yukiko cuz she asked me first.... good times
  20. OSTCarmine

    All character attribute charts (so far)

    yup, i dont think there is a good way to represent "stats" for doa characters since the amount of stuff you would need to include to make it comprehensive is just too much
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