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  1. Rikuto

    I give you all a mission.

    Yes. The rising knee.
  2. Rikuto

    Off we go, then...

    Off we go, then...
  3. Rikuto

    I give you all a mission.

    It's a good move, but we don't have Akiras fast mid pressure to make an opponent respect us enough to abuse it. You have to be a lot more methodical in your approach.
  4. Rikuto

    Bayman Q/A

    It happens during that specific intro, yes. It seems to be a round 1 only glitch, and you can reset the camera when it drifts by clicking in the right stick. If it happens during tournament play....ehh.... well...
  5. Rikuto

    Anti-Rachel strats, tips, and tricks thread.

    Robo I believe thats a hurtbox glitch which only registers on certain characters while they are in motion. I don't know if you can make that consistent with everybody, but by all means...
  6. Rikuto

    Anti-Rachel strats, tips, and tricks thread.

    The same reason they removed force techs in 1.03, then re-introduced them in 1.03a, then removed them again in 5U.
  7. Rikuto

    Anti-Rachel strats, tips, and tricks thread.

    Fuzzy guarding does not work on Rachel if the player is using the correct throw and timing. Crouch got slowed down, and this includes crouch dash. The weakness you believe you have found is false. Online you will will not see perfect throw connection as often due to the delay messing up the...
  8. Rikuto

    Anti-Rachel strats, tips, and tricks thread.

    3S is a 2D fighter so that checks, and Tekken 4 was universally hated for the very reasons you just described. The things you are talking about here... they are not good in 3D fighters. They happen sometimes, but they are not something that is good unless there is a justifiable reason for them...
  9. Rikuto

    Anti-Rachel strats, tips, and tricks thread.

    pfft. It'll be Bayman, obviously...
  10. Rikuto

    Anti-Rachel strats, tips, and tricks thread.

    ding ding ding, you got it. And one of his options, though painful as it may be, does NOT give him a favorable wakeup situation. Which is where mindgames come in. Mindgames are absent here, which is why Rachel is a bullshit character. All roads lead to death.
  11. Rikuto

    Anti-Rachel strats, tips, and tricks thread.

    I play Astaroth. Are you seriously going to try and lecture me on ground game? Lots of people consider him ridiculous. He isn't even close to this.
  12. Rikuto

    Anti-Rachel strats, tips, and tricks thread.

    Am I the only one who seems to disagree with this? If every character could do what she could do, then yes it would be balanced. It'd also be completely mindless. That is not a game I would play, ever. Not without throw breaks to keep that shit in check. Not even VF, Tekken, or SC make that...
  13. Rikuto

    Anti-Rachel strats, tips, and tricks thread.

    She is the fastest heavy in the game, bar none. And she has the best tracking, best throws, best holds, and best on-demand sit down stun. And a blender. Nothing wrong with her character design though. Good for the game. Take it up the ass... for science!
  14. Rikuto

    Anti-Rachel strats, tips, and tricks thread.

    It's not linear. All parts of her vortex track. The launch throw, the OH, 4PP, 1P, whatever. If Rachel is doing anything outside of these moves, then it is highly situational and probably unnecessary. As for predictable, so what? Even if she does things in a 50/50 fashion, she supplements the...
  15. Rikuto

    So how do you play this game?

    Grap3 asked a legit question, and got some useful responses. He decided it was more fun to start acting trolly, and got trolly responses in turn. Seems pretty typical.
  16. Rikuto

    So how do you play this game?

    If its guaranteed, it's not a setup. A setup is specifically used to trick someone into being put in a bad situation. If you're asking for straight up guaranteed damage off of stuff, play Rig and go for big 7P/7K CH combos. They work. Or get in someones face with bending and frame trap them...
  17. Rikuto

    Bayman Q/A

    They end on completely different notations. You shouldn't be getting PB ever.
  18. Rikuto

    I give you all a mission.

    Indeed it is true you get 2 extra points at the front of the launch, but the lower launch height means less damage on the back end of it. Actually the attack has re-launch properties but I've yet to see any instance where it really serves this purpose other than on the power launcher. I was...
  19. Rikuto

    So how do you play this game?

    Part of that is the lifebar. As for the sit downs, the new characters all have them. Momiji can chain together like three in a row if she feels like it. The old characters have them as well. Hitomi got a new one. A few got turned into bounds.
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