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  1. Rikuto

    Help on how to defend properly in DOA5

    Roll your face on the controller. Works for Mamba.
  2. Rikuto

    DOA5 Community Summit 2012

    The netcode probably can't be optimized much further, if at all under p2p. For any kind of performance boost now it would need dedicated servers to optimize the connection, and a complete re-write of the netcode from the ground up. Thats not a cheap investment and it would cost them money every...
  3. Rikuto

    DOA5 Community Summit 2012

    I don't know. I wish I did.
  4. Rikuto

    DOA5 Community Summit 2012

    It doesn't take a man on the inside to tell you that the Japanese hate guaranteed damage situations.
  5. Rikuto

    Why do people do these two things?

    This is actually one of the few reasons to play a slower character when learning the game. It forces you to deal with Yomi before the round even starts, even if your opponent is so fast they are unaware of it. Once you see the truth, you cannot unsee it... and then every situation in every...
  6. Rikuto

    Why do people do these two things?

    You're playing horrible people, to be honest.
  7. Rikuto

    Why do people do these two things?

    They move up to you to cause pressure. It forces you to deal with a mixup before the round has even started, and if you don't know your characters and opponents fastest attacks you will usually lose this mixup the majority of the time. I'd study frame data for that reason alone. Personally...
  8. Rikuto

    DOA5 Community Summit 2012

    The purpose of playing a game is to win. You are meant to do anything and everything to achieve that end. Fun is nothing more than a byproduct of that process. E-bushido itself is a fallacy. If we meet in a game, I'm not going to care that you played and held back. I'm going to beat you, and...
  9. Rikuto

    DOA5 Community Summit 2012

    Fighting games are ruled by glitches, starting from the very first "combo". Only rarely is anything actually banned. For FPS titles, Halo 2 had a lot of very basic glitches that affected reload time and weapon switching speed, all of which were allowed in competition despite the fact it...
  10. Rikuto

    DOA5 Community Summit 2012

    No, not all of us start casual. It's just what some of us choose to call ourselves at one point or another when we haven't yet admitted we spend as much time on a game as we do. This tends to happen because we are not yet confident enough in our abilities on that game, and calling ourselves...
  11. Rikuto

    DOA5 Community Summit 2012

    The netcode fix did far more than what you claim. My lobby matches have improved greatly as well. Different strokes for different folks, but if you ask me there is nothing rightful in complaining about input reading AI in a game designed at its core for player versus player combat. Input...
  12. Rikuto

    DOA5 Community Summit 2012

    Yes.
  13. Rikuto

    ROUND 2 MISTRESSES Of DOA tournament

    Moving to tournament section.
  14. Rikuto

    D.I.D. 8: Aftermath

    This thread has indeed been magical. I laughed, I cried, I ate a gallon of ice cream and watched some porn... but alas all good things come to an end. If folks would like to continue the Helena discussion, anyone can feel free to invade the Helena subforum. I think this thread has pretty...
  15. Rikuto

    [Dec 10, 2012] Holiday Bash 2012 (Denver Colorado)

    This tournament is the victim of being on the same day as like five other events, and a week after NEC lol. Despite that, I'm pretty hyped up about it... I've got like four competitions I can potentially enter here since Halo is included. Gonna see if I can find someone else to come down with me.
  16. Rikuto

    D.I.D. 8: Aftermath

    Wrong kind of broken.
  17. Rikuto

    D.I.D. 8: Aftermath

    Thats because bad shit was going on. Again, honest commentary.
  18. Rikuto

    D.I.D. 8: Aftermath

    Well I'll be damned. Someone gets it.
  19. Rikuto

    D.I.D. 8: Aftermath

    Midget versus Mike Tyson. Giving the midget a death ray does not make this a good fight.
  20. Rikuto

    D.I.D. 8: Aftermath

    A good character is fine. But a character that equates to nonstop guessing and illogical decision making is simply bad gameplay. I would rather she was buffed in other areas and had the retarded guessing game toned down. It's just bad gameplay.... why would anyone want that in the game? Are...
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