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  1. grap3fruitman

    Does 236P scale weird or is glitchy or something?

    I feel like I get more damage on NH than CH/HCH more often than not or vice versa. Something. Anyone else? I feel like there's some weird conflict happening if you get multiple scalers to land at once like close hit and stuff idk. Also, didn't this track just a few patches ago? Ughhhhhhh
  2. grap3fruitman

    Rig Movelist + Frames

    Rig's Move List Style: Tai Kwon Do Break System Name Command Height Advantage FRAME Tracking Leads into Fatal Rush 1 S HI -12 18/2/28 TRACKING Fatal Rush 2 SS (HI・HI*3) Fatal Rush 3 SSS (HI・HI*3・HI*2) Fatal Rush 4 SSSS...
  3. grap3fruitman

    Hayabusa Movelist + Frames

    Ryu Hayabusa's Movelist Style: Hayabusa Style Ninjutsu Break System Name Command Height Advantage FRAME Tracking Leads into Fatal Rash 1 S HI -12 18/2/28 TRACKING During Ongyoin stance HI -12 18/2/28 TRACKING Fatal Rash 2 SS (HI・MI・MI)...
  4. grap3fruitman

    Diego's 1PP is NOT a combo on CH/HCH

  5. grap3fruitman

    how to make big dongs???

    i'm not about this
  6. grap3fruitman

    Comphrehensive List of DOA Fighting Games

    https://docs.google.com/spreadsheets/d/1BhKdbwB96k_GjjS78bTOjPenIqV-sdgV-p4Ds7eVjO0/edit?usp=sharing I haven't touched it since before DOA6 came out so if anyone can expand upon it, please feel free to do so.
  7. grap3fruitman

    30s and smallest health should be standard

    Try it first before telling me I'm wrong, because I'm not. :cool:
  8. grap3fruitman

    "Altered images: New research shows that what we see is distorted by what we expect to see"

    https://www.eurekalert.org/pub_releases/2018-08/uop-ain080718.php Gee, I wonder where I've seen this behavior before...
  9. grap3fruitman

    Netcode Discussion

    https://www.twingalaxies.com/feed_details.php/2529/doa6-interview-netcode-is-a-focus-and-updated-builds-are-coming So they've got a single person working on the netcode. I think we can rule out cross play right now based on that alone. Oh well... Anyway, I'm still rather concerned about the...
  10. grap3fruitman

    Dear Team Ninja, please give the entire cast a double-mastectomy

    Just to completely piss off the weebs. With the way they're acting, you'd think this happened already.
  11. grap3fruitman

    Gultigargar hacked Tengu to be more playable

    Here's @Gultigargar 's description: Here's the video of semi-playable Tengu: For comparison, this is how Tengu plays without @Gultigargar 's modifications/corrections to the data: I thought this was thread worthy. He's found some other unused stuff too:
  12. grap3fruitman

    Bluetooth Sega Genesis/Saturn/Dreamcast Controllers Announced

    http://segabits.com/blog/2018/01/10/retro-bit-sega-usb-and-bluetooth-genesis-saturn-and-dreamcast-accessories-revealed/ PROPER BLUETOOTH SIX BUTTON SATURN CONTROLLER This is an official collaboration so the things should hopefully be high quality. I'm tempted to pick up one of each generation...
  13. grap3fruitman

    Dead or Alive 2 (June 11, 2000 prototype)

    Assembler Games release thread with download link: http://assemblergames.com/threads/new-gd-r-beta-dreamcast-games-part-2.65078/ This released almost a year ago (Jan 17 2017) and no one noticed. Lmao You need an emulator, which I can't be bothered to set up. I tried a while back to turn it...
  14. grap3fruitman

    DOA4 Beta Footage

    Made a Youtube playlist with what I have handy and I'll try to add more as I come across it.
  15. grap3fruitman

    Open Hi

  16. grap3fruitman

    Games you're looking forward to?

    I feel like there's a lot of upcoming games under the radar or not well known that probably don't deserve an individual thread. Anyone care to share some games they're looking forward to? Thumper is "a rhythm violence game" that's pretty trippy and looks fun. Last Fight is a throwback to...
  17. grap3fruitman

    DOA5LR DOA History - Concept Art scans

    I got a copy of the book that came with some DOA5LR releases overseas and it's got a bunch of awesome concept art worth sharing from the entire series. There's a bunch of new stuff I haven't seen from really old to fairly recent. The DOA5 stuff makes me wish Team Ninja had a dev blog now... I've...
  18. grap3fruitman

    Famitsu Xbox - Special Interview (Sept. 05) scan

    Not something you'd typically expect from me - DOA4 content! Here's an interview with Itagaki published in the September 2005 issue of Famitsu Xbox. It is in Japanese unfortunately and I'm far from fluent but since we have a more active community perhaps some other members could let us know if...
  19. grap3fruitman

    Dead or Alive History - Team Ninja Freaks -

    Dead or Alive History - Team Ninja Freaks - (51MB PDF) Another retro DOA scan! This time it's Dead or Alive History -Team Ninja Freaks-. Originally published in the summer of 2004, this book is a collection of interviews, concept art, design docs and lots of "behind the scenes" stuff for DOAs...
  20. grap3fruitman

    DOA1 Arcade Ver Guide - "Gamest Mook Vol 57"

    Here's a blast from the past for ya'll - a guide for the original Model 2 arcade version of Dead or Alive entitled: Video Game Magazine Gamest Mook Vol. 57 - Dead or Alive (121MB PDF). It includes move lists, combo suggestions, backstories, frame data, concept art and a nice sized interview...
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