Search results

  1. HoodsXx

    Feels like trying to get matches in this game just doesn't exist... Man... DOA5 really had so...

    Feels like trying to get matches in this game just doesn't exist... Man... DOA5 really had so many peeps playing. So sad what this game has become... PS: Actually trying to find matches; Steam: Nanhou
  2. HoodsXx

    Now you're down to one bar and have to try and regain that meter back It's a lot of thinking and...

    Now you're down to one bar and have to try and regain that meter back It's a lot of thinking and back and forth Common in 2D fighters.
  3. HoodsXx

    Here's a quick example. You have 4 bars. Someone Fatal stuns you. You BH, you're now down to...

    Here's a quick example. You have 4 bars. Someone Fatal stuns you. You BH, you're now down to two. They threaten you with GBs or lows. You want to get out of the pressure. You see a linear poke/string so you decide to SSA but now you only have 1 bar of meter left while the other person has break...
  4. HoodsXx

    And the counter play to those options. On top of managing your meter properly and not sitting on...

    And the counter play to those options. On top of managing your meter properly and not sitting on it for 3 rounds ONLY wanting to use it for a break blow.
  5. HoodsXx

    This is my stance on the patch. Reason why I think this change was good: (If) you come from a...

    This is my stance on the patch. Reason why I think this change was good: (If) you come from a 2D background meter management is now important. And people have to not only look at their opponents meter but also understand what defensive options they can do to try and stop you.
  6. HoodsXx

    The Marie-Rose Combo & Strategy Thread!

    First combo is 4PK, 6PP, 214P, 3PP4, H+K, PP6PK
  7. HoodsXx

    Honoka Combo and Strategy Thread

    You're crushing the SSA, not evading it like a SS.
  8. HoodsXx

    The Marie-Rose Combo & Strategy Thread!

    I've got some things to post once I'm home. Will edit this. MR I think is being slept on outside of her damage which needs a buff. Here's the video I wanted to share with you all. I"ll try and post other things later.
  9. HoodsXx

    Honoka Combo and Strategy Thread

    Yeah it's more for if someone likes to SSA you at range off of like 2KK or H+K is hit at range but you don't want to risk having to run in. You can do 4K2P or PP2P to get around SSA. It's character specific though.
  10. HoodsXx

    Honoka Combo and Strategy Thread

    Because everyone LOVES SSA'ing Honoka's dad-gum tiddie-ass Here's something to use. :)
  11. HoodsXx

    Got some Honoka practice in and finally feeling like I'm starting to understand this character's...

    Got some Honoka practice in and finally feeling like I'm starting to understand this character's neutral. Good sessions so far. More training tomorrow in time for CEC. Brad+Honoka.
  12. HoodsXx

    Honoka Combo and Strategy Thread

    She has an unholdable with it with 6P+K on normal hit. You do 6P+K P 236P+K beats all WUK options and is unholdable. Only use I've found for it so far. :(
  13. HoodsXx

    Brad Wong Twitter Tech

    Thanks! I got some more to post later once I get the chance that I happened to find myself.
  14. HoodsXx

    Brad Wong Twitter Tech

    DB sent me a twitter video for Brad Wong, and I found a bunch more thought I'd share and post them in here for everyone else to utilize. This is some nutty stuff. 1st video is height dependent I checked to see if it'd work on NiCO but it doesn't sadly :(. I'll test others and update post soon...
  15. HoodsXx

    Has 4PP whiffing at point blank range, for you?

    Yeah, send a clip of it to Master so that it can get fixed. It happened to me in tournament today and lost me a round. That and 3KP still whiffs on block, so that needs fixing too.
  16. HoodsXx

    Brad Wong gameplay.

    The small buffs / changes he got were as follows: 5P: 12i- 11i 9P (46P in 5LR) 15i - 13i 1K CH will also now result in a stun similar to 1K2K on CH, so 1K8 will always be +1 now as opposed to having to do 1K2K8 WRPP(charged) is +5 now instead of +3 LHT K8 is now +2 instead of +1, making his HS...
  17. HoodsXx

    DOA5LR "I'll Try My Best!"Naotora Ii Gameplay Discussion

    Was in the lab and found some setups. The 4H+K at max range is kinda really risky so I found other alternatives. Being 4H+K 6H+KK (FT) 4H+K 4K2K (Psuedo FT) 4H+K PP2K (Psuedo FT) While I was looking into this move more I found an uunholdable. 4H+K 4H+K ~ 236K (Unholdable)*This only works if...
  18. HoodsXx

    here's my gameplay show me what's good and bad

    I'll look at video and comment soon. :)
  19. HoodsXx

    DOA5LR Brad Wongs - Assemble!

    NanhouDrops is my tag
  20. HoodsXx

    here's my gameplay show me what's good and bad

    I didn't see a problem with the Kokoro fight, on DZ. So that match was fine. As for the Honoka fight, I noticed that while he was spacing you out, you had a hard time throwing out a move to try and make sure he has a difficult time running in on you. Brad has quite a few options available to...
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
Top