Argentus
Well-Known Member
Just some minor stuff i'd like to see changed. Some are just the sake of making more sense, others are personal preferences.
- Sweeps don't hit you out of the air. Fix that shit.
- When an opponent is laying face towards or face away, a single poke doesn't invert them like the second Terminator. So many time I've lay head towards the enemy, only to get ground bounced or whatever, and suddenly be feet towards enemy without actually flipping to make the change. Bugs the shit outta me.
- If they continue to use "cold" colors for the health bars again, fix the super meter glow to go with it. In Last Round they kept the red glow even though the health bars are like teal now. Meter glow shoulda been changed to blue to fit better.
- Individual voice tracks, so I can set each character to a different language.
- add the ability to customize stage music tracks. Like now you can choose stage music as a character theme, but why not the opposite? let me pick a character theme as the stage music.
- Change Power Launchers to simply launch up like other launchers. As in, get rid of the pinwheel spin.
- Have attacks actually hit the opponent in the direction the strike is going (look to Brad below).
- Fix whatever is causing people to suddenly get up on the opposite side of an opponent without warning. I can't figure out what it is, and its getting me killed by reversing my controls in mid move.
- Add the wind aura effects on power launchers and power blows as part of the "hit effects", so I can turn them off.
- Let us customize what costumes appear on character select, like you can choose which stages show up in Random. There's far too many costumes for the girls that I just flat never use, and I'd like to not have to waste precious time scrolling through them for the ones I want.
- Add another 10 seconds to character select to allow time to scroll through all these costumes.
- make it so we can toggle off ALL headwear. Hate how I can't turn off the visors/hats for Mila.
- Have the ability to turn off Cliffhangers, replacing them with old school stage grabs.
- Make Force Techs require a little more effort than just "poke a downed opponent". Maybe complicate the required input or something, I dunno.
- Go back to the sleek DOA2-4 menus style.
- Buff hold damage. doesn't need to be at DOA4 levels, but just enough to scare people off mashing again.
And some character specific things.
- Adjust Ryu's teleport grab so it doesn't tetris track if you try to run under it
- Bring back Ryu's handstand stance.
- Adjust Leon's mount so he can go into it off more options like Mila (Not as much, but just like, off some cancels and especially Sidestep)
- Widen the window for Leon's P+K>T, to accommodate for online lag/input delay.
- Let Leon T off his 6PPP and 426P, the same as he does off P+K. Guy needs more options.
- Add Leon's spinning leg throw as a combination hold off his aerial kick 6H.
- Tweak a few moves like Brad's handstand kicks. it hits DOWN but it knocks UP? Defies even the game's logic, fix that. If you want a move to knock up, have it hitting up. If its hitting down, have it knock down. I guess this one isn't so "Minor" since it would overhaul a lot, but I think its worth it. Doubt many people would be willing to adjust though.
- Buff Mila's MGP damage. Its just silly that it does like 12-13 hits yet no damage.
- Let Mila stay mounted off her Air punch hold, rather than automatically climbing off after landing.
- fix the resolution on Nyo's wings. thats ugly.
- ......I don't know enough about the rest of the characters to really say anything more on them lol.
Any other system/overall changes you guys are hoping for?
- Sweeps don't hit you out of the air. Fix that shit.
- When an opponent is laying face towards or face away, a single poke doesn't invert them like the second Terminator. So many time I've lay head towards the enemy, only to get ground bounced or whatever, and suddenly be feet towards enemy without actually flipping to make the change. Bugs the shit outta me.
- If they continue to use "cold" colors for the health bars again, fix the super meter glow to go with it. In Last Round they kept the red glow even though the health bars are like teal now. Meter glow shoulda been changed to blue to fit better.
- Individual voice tracks, so I can set each character to a different language.
- add the ability to customize stage music tracks. Like now you can choose stage music as a character theme, but why not the opposite? let me pick a character theme as the stage music.
- Change Power Launchers to simply launch up like other launchers. As in, get rid of the pinwheel spin.
- Have attacks actually hit the opponent in the direction the strike is going (look to Brad below).
- Fix whatever is causing people to suddenly get up on the opposite side of an opponent without warning. I can't figure out what it is, and its getting me killed by reversing my controls in mid move.
- Add the wind aura effects on power launchers and power blows as part of the "hit effects", so I can turn them off.
- Let us customize what costumes appear on character select, like you can choose which stages show up in Random. There's far too many costumes for the girls that I just flat never use, and I'd like to not have to waste precious time scrolling through them for the ones I want.
- Add another 10 seconds to character select to allow time to scroll through all these costumes.
- make it so we can toggle off ALL headwear. Hate how I can't turn off the visors/hats for Mila.
- Have the ability to turn off Cliffhangers, replacing them with old school stage grabs.
- Make Force Techs require a little more effort than just "poke a downed opponent". Maybe complicate the required input or something, I dunno.
- Go back to the sleek DOA2-4 menus style.
- Buff hold damage. doesn't need to be at DOA4 levels, but just enough to scare people off mashing again.
And some character specific things.
- Adjust Ryu's teleport grab so it doesn't tetris track if you try to run under it
- Bring back Ryu's handstand stance.
- Adjust Leon's mount so he can go into it off more options like Mila (Not as much, but just like, off some cancels and especially Sidestep)
- Widen the window for Leon's P+K>T, to accommodate for online lag/input delay.
- Let Leon T off his 6PPP and 426P, the same as he does off P+K. Guy needs more options.
- Add Leon's spinning leg throw as a combination hold off his aerial kick 6H.
- Tweak a few moves like Brad's handstand kicks. it hits DOWN but it knocks UP? Defies even the game's logic, fix that. If you want a move to knock up, have it hitting up. If its hitting down, have it knock down. I guess this one isn't so "Minor" since it would overhaul a lot, but I think its worth it. Doubt many people would be willing to adjust though.
- Buff Mila's MGP damage. Its just silly that it does like 12-13 hits yet no damage.
- Let Mila stay mounted off her Air punch hold, rather than automatically climbing off after landing.
- fix the resolution on Nyo's wings. thats ugly.
- ......I don't know enough about the rest of the characters to really say anything more on them lol.
Any other system/overall changes you guys are hoping for?