Omegan Eckhart
Well-Known Member
Updated OP.
She has a few 3in1's.The temptation to hold mid punch hold must be so high when Helena gets her stun in. Does she still have a 3in1?
@DrDogg When you land CB with 7P is there time to enter BKO and do 66P for the launch? Alternatively is there a better launch to use after landing CB?
66P from BKO gives the best launch, or at least it did in DOA4. Is that no longer the case? I did notice 7K is a lot easier to combo off of now.All of the neutral stance launchers she has... why would you want to go into BKO and launch from there...? o_0
66P from BKO gives the best launch, or at least it did in DOA4. Is that no longer the case? I did notice 7K is a lot easier to combo off of now.
I would most likely be going for a fully charged 66KPP after a CB launch and you can't do it off of 8K, 7K and 9K is two hits and only one hit is guaranteed... unless they cannot counter the second hit in DOA5 like you could in DOA4. That only leaves P+K and I don't see it launching that well.
If I'm forgetting a launcher lemme know.
I didn't play 4 so forgive me if these launchers were absent in that game, but she also has 4K, 33P, 3P+K, and 8P. Also, I'm pretty sure you can't launch with 9K after a CB anyways since it's the second kick that actually launches and not the first. If you hit the opponent with any move that isn't a launcher after a CB they just fall to the ground .
Did she get 66PKP back, or is it still that palm attack thing? If she got that string back, 66P launches as well.
66P from BKO gives the best launch, or at least it did in DOA4. Is that no longer the case? I did notice 7K is a lot easier to combo off of now.
I would most likely be going for a fully charged 66KPP after a CB launch and you can't do it off of 8K, 7K and 9K is two hits and only one hit is guaranteed... unless they cannot counter the second hit in DOA5 like you could in DOA4. That only leaves P+K and I don't see it launching that well.
If I'm forgetting a launcher lemme know.
In DOA4 you could only connect the 66K from BKO grab right? The PP would miss. Or are you talking about when using the grab near a wall?Gravity is different in DOA5. You can't even get 66KPP off BKO throw.
In DOA4 you could only connect the 66K from BKO grab right? The PP would miss. Or are you talking about when using the grab near a wall?
Ah I gotcha, yeah from the BKO grab mid screen the K would connect just as they landed causing a force tech, a very crappy force tech lolAnywhere... although I haven't tried it in the final build outside of BKO throw... which was unchanged. The gravity is still a bit wonky though. Takes some getting used to... or maybe I'm just not used to juggling with anything other than PP2KP lol.
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You'll have fun, her move list from 3 to 4 is similar just with different string paths added on. She has launchers out the ass and she has multiple variants to all of her strings. If she gets them stunned and they guess wrong once they will most likely be in the air by the time they can counter again. Oh and P+K has the same follow up.Ah ok. I assume she still has the same followup from P+K? Yeah I didn't really play 4, but I've seen Mamba and Dr. Dogg use her. Helena and Tina are my characters, and it looks like I'm going to have to re-learn their movelists a bit since they both seemed to have changed a bunch, but it's all good. After reading what Dr. Dogg has been saying, it seems like she plays a little bit like her 3.1 self, but minus all of the awesome movement and some other stuff that made her good haha. It looks like some old setups still work though, so I'll take what I can get. Thanks for the info!
It was useful on block though, condition your opponent to try and throw punish after the first hit, do the second hit and BOOM! huge ground bounce.She had a follow-up to P+K in DOA4 but it was silly to use it. Most of us just cancelled the follow-up and juggled.
So.... what you're trying to say is that there is no need to worry about Helena ?
How are her transitions to BKO ?
Can you list quite of her new moves ?
(I've seen a lot of her ppk doing great in videos, I've never liked pp2k anyway, like TN, i think it was really cheap, so I'm glad it's gone).