Dead or Alive 5 Ultimate General Discussion

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EMPEROR_COW

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Premium Donor
DontForkWitMe said:
Looks like at the 1:35 and 2:09 mark he has a new mid kick that seems like it could track. TN actually buffing eliot? :eek:

Eliot is getting buffed...
Might even get one or 2 guaranteed strings
 

synce

Well-Known Member
Helena got a new sit down stun, if she got a buff in her guaranteed strings then anyone could.

But they probably threw that in there because they removed the blender lol Just speculating, because in 1.03 they removed several characters' scariest tools, and from what I'm hearing that trend continues in 5U
 

SweetRevenge117

Well-Known Member
Standard Donor
But they probably threw that in there because they removed the blender lol Just speculating, because in 1.03 they removed several characters' scariest tools, and from what I'm hearing that trend continues in 5U
There you go assuming shit again -___________-
 

SaihateDYNAMO

Well-Known Member
DOA5U on PS4/XboxOne ??

http://www.gamekyo.com/newsfr53308_doa-5-ultimate-envisage-sur-ps4-xbo.html

In a nutshell, it says that "nothing is sure, but Shimbori considered releasing DOA5U on PS4/XboxOne if the retail/free-to-play version is a success".

Really ? Why not DOA6 ? I want new characters (Korean lady) ! (well not now, but for the next generation)

Yeah, um DOA3 was a launch title for Xbox
DOA4 was a launch title for Xbox 360
Why break the pattern? DOA5U should be a launch title for Xbox One.
 

UpSideDownGRUNT

Well-Known Member
From what MASTER has told me Hayabusa has actually been nerfed for instance 3H+K at this point doesn't guard break infact Busa pretty much has no guard breaks apart from his PB now :/

I thought he had a speed buff but only his Izuna moves are faster he himself is still the same speed.

The only thing that I can point as a positive is his new low Izuna throw and that some of his average attacks seem to do more damage, everything else has been nerfed
 

RubinRoon

Member
I feel at this point in the game, no one needs nerfs. You can deal with everyone once you know their tools and can avoid them and bad match ups are nothing unusual. Grapplers have trouble against fast rushdown characters but are at advantage facing characters that rely on holds. This encourages players to learn multiple characters to deal with bad match ups, which is a good thing in my book.
 

KwonJigglypuff

Well-Known Member
Sure DOA5 was not a launch title for PS3/Xbox360, but TN likes to put DOA in the beginning of a console (DOAD for 3DS, which, at the time, had a small list, and DOA5+ on PSvita, with the same observation).
 

Zeo

Well-Known Member
If there really isn't anything else to be revealed from now until September then we'll most likely be seeing the game pop up at events for pre-release testing. So we'll just have gameplay videos to watch, hopefully of decent players.
 
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