I can't say that I agree with the comparison made here. Characteristics can always be mixed mashed with different brands of marketing and different looks at art styles and a bizarre change can be expected from time to time, I'd much rather watch Episode 3 than Clone Wars for visual purposes, but Clone Wars was a great animated series, and they were able to create a faster progression of story. Most bizarre changes are also temporary; especially if fans hate any revisions.
Heres a thing, Battletoads was a brand that was remembered from people who grew up in the 90s with its last game being Battletoads Arcade in 1994. A proper revival would be something that tried to recapture everything from previous Battletoads, better yet a direct copy from the classic games where Dark Queen would've wore the same outfit since the 90s along with appealing artstyle. But Battletoads (2020) really went off the rails with its artstyle along with its writing, and were definitely run by people who don't understand Battletoads along with despites the original brand I'd recommend some clip samples which are about 0:59 for Dark Queen Design scene and other cringeworthy scenes that are worth 0:05 to 0:23:
As if the new Battletoads game couldn't be any more despised, footage of all the game's cutscenes has been uploaded online and it seems they are of the level of quality that many expected, with infantile name-calling, filled diapers, and constant bashing of the fans of the older games being only a f
news.sankakucomplex.com
This is something Xbox Game Studios allowed this version of Battletoads to happen, instead of cancelling the version, or have focus test with the fanbase involved not accepting artstyle & writing which would maybe give Xbox Game Studios a chance to change the game completely just get fanbase's approval.
Sony was the original advocate of censorship, and they weren't asking a question for you to consider as a developer, Asking the question allows room for exceptions. Sony enforced these policies (and honestly as much as I hate censorship, I've seen stuff out there that makes DOA look innocent). Around April 2019. Correct? When did DOA6 come out? March 1st, 2019? When did Rachel arrive? Right after the policy was enacted and they made an example of Team NINJA and Rachel's fiend outfit with that quick fix black paint.
Everyone should know Sony pushes for censorship, however Dead or Alive Xtreme 3 Scarlet came out in March 20, 2019 on PS4 (which took out certain swimsuits & features) while Nintendo Switch (had everything exclusive to this system) so Dead or Alive 6 from March 1st, 2019 had no excuse for Rachel's Fiend Outfit covered up for all systems & removing Phase 4 Arnice Transformation Outfit. Rachel came out in December 16, 2019, all the developers should've done is make Rachel's Fiend Outfit exclusive to just Steam & Xbox One. When Sony were enforcing their new policies, Team Ninja & Koei Tecmo could've easily cancel the PS4 release. But DOA6 Team too busy toning themselves down from DOA5 anyway, so it didn't make much of a difference.
Now that we know Phil Spencer saved NINJA Gaiden years ago and that XBOX Studios is publishing NG4 we can combine that with the fact that Microsoft made quite a big deal about making DOA1-DOA4 backwards across the entire XBOX ecosystem several years ago when NG was in the pipeline already. I think when Phil looks back at what made XBOX good everyone knows that DOA was in the equation alongside NG. For me, and I'm guessing others, the Team NINJA experience on XBOX and 360 was a reason enough to buy the systems to begin with.
It also appears the relationship has always been pretty strong, even when IPs started landing on PS. Microsoft has always been pretty open to Koei Tecmo, but especially Team NINJA. Wo Long got a two-year Game Pass Deal while most games get one year if they are lucky and popular enough.
I will say Xbox Game Studios publishing NG4 is as trustworthy as Sony publishing Stellar Blade, along with Battletoads (2020) which were published by Xbox Game Studios & Rare. Not even Xbox can properly handle certain scenes with their trailer that features attractive female characters:
Just because Microsoft made DOA1U-DOA4 backwards compatible doesn't 100% mean they are the right publisher for DOA franchise especially when DOA5 had hyper revealing outfits, various breast physics from Off to OMG, Gravure Cutscene for each female character as DLC, and clothing destruction when they've collab with Senran Kagura which might not meet with Microsoft's standards when they had something that doesn't encourage developers to make curvy female characters that was reported from Niche Gamer. Koei Tecmo US & EU divisions saved DOAX games by not wanting to publish DOAX3, DOAXVV, & Venus Vacation Prisim worldwide leaving these games to be region-lock so anyone with US/EU servers, people who shop at Gamestop or Wal-Mart can't even buy the games leaving people who order on Play-Asia & knows how to use VPNs can get the games.
Dare I say the best experience I still would want from DOA is if someone like Phil Spencer for example had no interest in saving the DOA brand, and DOA fighting game series followed its spin-off just to be safe.
Not to mention NGIIB is announced for Game Pass alongside the announcement of NG4. Rachel is back but also her fiend outfit. The way it's supposed be seen.
I will definitely say Rachel's Fiend Outfit from NGIIB is a huge improvement over DOA6 besides this weird detail on the area on her legs & crouch that wasn't seen in NGIISP, DOA5U, & even DOA6 (not counting Black Paint covering skin):
You can say at best NGIIB is worth a purchase for other platforms, and ideal part is to be a copy paste from the bottom.