DOA2 Prototype leaked

william

Member
There was a huge leak of 700+ PS2 prototypes by the hidden palace, here is the link if anyone's interested : https://hiddenpalace.org/Project_Deluge_-_Sony_PlayStation_2_(List) Lots of games like Crash, Spyro, Ratchet and Clank...

Interestingly enough, there is a DOA2: Hardcore prototype https://hiddenpalace.org/Project_Deluge_-_Sony_PlayStation_2_(List)
Apparently there aren't noticable changes compared to the final build since it's dated 2 days earlier than the final build. It only works on actual hardware so I can't test it, but maybe someone here will be interested?
 

Matt Ponton

Founder
Staff member
Administrator
Standard Donor
Seems like just a review copy, but maybe someone will find a use for it. Thanks for sharing!
 
Some xbox review version:

Works in cxbx. Has small cg01.afs/cg02.afs/cg03.... filled with placeholders. Also files in some other afss are different. Didn't make a binary comparison yet... Looks like usual doa2u, didn't see any differences.
 

grap3fruitman

Well-Known Member
Standard Donor
New US Dreamcast pre-release DOA2 Beta dropped https://hiddenpalace.org/Dead_or_Alive_2_(Jan_27,_2000_prototype)

1632033597676.png
1632033610479.png
1632033630521.png
1632033646032.png


Ryu, Ein, Leon, and Jann Lee have different audio mixes.

RYU: https://soundcloud.com/ryu_highabusa%2Fbgm-km-sng-3 JANN LEE: https://soundcloud.com/ryu_highabusa%2Fbgm-lu-sng3 LEON: https://soundcloud.com/ryu_highabusa%2Fbgm-gy-sng-2 EIN: https://soundcloud.com/ryu_highabusa%2Fbgm-kt-sng-3
 
Last edited:

Derock

Well-Known Member
Aww, you beat me to it. I just found out about the Dreamcast prototype while lurking in the Sonic Retro website.

EDIT: Jann Lee and Ein's themes are the same from the Dreamcast Magazine demo disc. I'm shocked Hayabusa's beta theme wasn't included on the demo.

Leon's theme is the same as the final. I couldn't found any differences.

EDIT 2: My Notes as I played through the prototype:

First off: Menu/Character select:
  1. Character Select is on Quick Select. The following characters have prototype images: Tina, Ayane, Bass, Lei-Fang (both using costume 2) and Ryu Hayabusa.
  2. In the final version, the camera viewing of The Danger Zone 2 always loop back. Here it stops at the end near the middle of the stage.
  3. No time limit shown from the demo disc.
  4. Here you can listen to the full version of D.O.A., beta version from the demo disc.
  5. Sadly, no Options. Only has Story, Time Attack, Survival and Tag-Battle.
  6. Based on the first Japanese version, all costumes are available.
Gameplay/Audio/Aesthetics:

Played Kasumi's story. (There is no way to change key config as there's no Options.)
  1. When winning the fights, there's always a replay and win pose, unlike the final version as it cuts it on the major fight scenes (i.e, Kasumi Vs. Ayane). However, everything is intact, despite the subtitles' misspelling and improper grammar from the demo.
So far, the only characters that DOESN'T have a theme played are Tina, Bass and Zack as they currently using Kasumi's theme, Hitohira. Their themes probably weren't finish with the arrangements at the time.

No sounds yet (pre-fight quote) at the beginning of The Danger Zone stage.

All of the ranking screens shown in demo mode, unlike the final version.

If you lose a match and continue, the music will reset back to the beginning, only in Time Attack and Tag Battle.

EDIT 2: I'm taking the spoilers out.
 
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grap3fruitman

Well-Known Member
Standard Donor
Leon's theme is the same as the final. I couldn't found any differences.
I'm struggling to hear any differences myself but the final Dreamcast mix is named SNG3 and this version is SNG2 and they have different checksums (but same filesizes).

Name: BGM_GY_sng2.adx
Size: 10211328 bytes (9972 KiB)
CRC32: 5F44961D
CRC64: 1246BB95DA21B638
SHA256: C9D918E0B369F1AC5A9B6E4A044DEFA9E98C8A2023EFA634008D56E7110D149F
SHA1: D10E4B67A250B33BDDE95BE5983C7D672EEEC8AD
BLAKE2sp: 89102A9C2BEF907E86399B829D02A410CBC4156936B71B5F3FD3A521AA1DAACD

Name: BGM_GY_sng3 (final).adx
Size: 10211328 bytes (9972 KiB)
CRC32: 248CF8DB
CRC64: D9A19687E4A2C498
SHA256: 24FBE7028A6AEE6FFCFA21C5555FBC3DA4F7C3DDFD3E1A7527C5CF3CE6092740
SHA1: 2B3432FD27B168E0A7CDC306B415A00938FFF806
BLAKE2sp: A9802FA1F5119B50E0B7462CC58248AD76834973A6E6CFB642A6986BBDC05269

Edit:
Leon's beta theme is a bit louder:
as7SdOV.gif


BRUH

There are files for Raidou - someone more capable than me try to restore him. It looks like everything is there in DOA2 format. O_O

BETA:
1632090532618.png


US FINAL:
1632090587266.png


weird this build has bayman files
That's Leon - Leon started out as a Bayman reskin. When they brought back Bayman with the PS2 and Japanese Dreamcast release six months later, they refer to Bayman interally as "SAMBO."
 
Last edited:

Derock

Well-Known Member
I'm struggling to hear any differences myself but the final Dreamcast mix is named SNG3 and this version is SNG2 and they have different checksums (but same filesizes).

Name: BGM_GY_sng2.adx
Size: 10211328 bytes (9972 KiB)
CRC32: 5F44961D
CRC64: 1246BB95DA21B638
SHA256: C9D918E0B369F1AC5A9B6E4A044DEFA9E98C8A2023EFA634008D56E7110D149F
SHA1: D10E4B67A250B33BDDE95BE5983C7D672EEEC8AD
BLAKE2sp: 89102A9C2BEF907E86399B829D02A410CBC4156936B71B5F3FD3A521AA1DAACD

Name: BGM_GY_sng3 (final).adx
Size: 10211328 bytes (9972 KiB)
CRC32: 248CF8DB
CRC64: D9A19687E4A2C498
SHA256: 24FBE7028A6AEE6FFCFA21C5555FBC3DA4F7C3DDFD3E1A7527C5CF3CE6092740
SHA1: 2B3432FD27B168E0A7CDC306B415A00938FFF806
BLAKE2sp: A9802FA1F5119B50E0B7462CC58248AD76834973A6E6CFB642A6986BBDC05269


BRUH

There are files for Raidou - someone more capable than me try to restore him. It looks like everything is there in DOA2 format. O_O

BETA:
View attachment 36021

US FINAL:
View attachment 36022


That's Leon - Leon started out as a Bayman reskin. When they brought back Bayman with the PS2 and Japanese Dreamcast release six months later, they refer to Bayman interally as "SAMBO."

Interesting. Ultimate Weapon is one of my favorite tracks so listening to the "prototype" version as I said before, it's basically the same as the final.

Whoa, good find about Raidou! It looks like Team Ninja was about to add him for consoles until they ultimately decided not to and put him in the Cutting Room floor. Speaking of The Cutting Room Floor, the page for Dead or Alive 2 needs to be updated ASAP. There's a bunch of stuff that no one seem to be documenting and I've been following info about this game for years.

Also, what the hell is this for Tengu's pre-fight quote?

Tengu: Greenhorn!!!

WTF?!!
 

grap3fruitman

Well-Known Member
Standard Donor
Tried to force Slot 11 (Raidou) with no luck:

Forcing Slot 17 (Tengu) works pretty okay (Did Tengu always have such a limited movelist in DOA2?)

One of the more humorous WIP translations:
 

Derock

Well-Known Member
Tried to force Slot 11 (Raidou) with no luck:

Forcing Slot 17 (Tengu) works pretty okay (Did Tengu always have such a limited movelist in DOA2?)

One of the more humorous WIP translations:

I could've figured that forcing Raidou into the game wouldn't work. He doesn't have a model and he has a few files, as it shown on the pics you posted. In contrast of another character, Ryu Hayabusa, who has more in the folder.

LOL I did not catch the "Bogus" translation.

EDIT: A couple of things:

I did notice that the stage fall damage is similar to DOA2 Ultimate. CONFIRMED: it doesn't KO if the gauge has a lit bit of HP left.

Camera differences at the Aerial Gardens waterfall (knocking opponent off the waterfall). Some glitches (when angled at the wall, i.e. Lab Stage). Lightning - mostly all scenes, i.e. Jann Lee Vs. Gen Fu, had different lighting on their scene in the White Storm.

EDIT 2: The Miyama (Tengu's version) skybox is f-ed up, only in Lei-Fang's story. It even affected her ending. (Also affected in Leon's story when facing him).

Tina Vs. Zack scene (on both stories) has sound issues, especially with Zack's dialogue, first part of his dialogue cuts off.

Helena's flashback scene has lighting and texture issues and missing sounds.

Big sound bug on Helena Vs. Lei-Fang at the Aerial Gardens, sounds from The Danger Zone (pre-fight quotes) would play.

Forgot to add this: If you guys play the demo from the Dreamcast Magazine disc, you noticed there was no loading screen and the "Press Start" has different font. Same thing applies here. "Initializing DOA2 Engines" loading exist in the final.


EDIT 3: No sound in Leon's flashback at all.

No voice in Ein/Hayate's vision of Tengu.

A different camera angle of Bass when he tries to peel off Tina poster in Tina's story.

Conclusion of Ryu and Ein's fight is missing in Ryu's story.

The Spiral (also the same as in the demo), the monitors are still images of Kasumi naked (from DOA 1 Saturn version opening). Final version of the Spiral plays various parts of the DOA 1 Saturn opening.
 
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grap3fruitman

Well-Known Member
Standard Donor
I could've figured that forcing Raidou into the game wouldn't work. He doesn't have a model and he has a few files, as it shown on the pics you posted.
I tried modifying the character selection in 1st_read.bin per this guide and replaced Leifang with Raidou and... it kind of worked but it won't let me proceed.
TygIlUx.png
 

Derock

Well-Known Member
I tried modifying the character selection in 1st_read.bin per this guide and replaced Leifang with Raidou and... it kind of worked but it won't let me proceed.
TygIlUx.png
Very interesting.

Also, where did you get the English version of the prototype? I downloaded it and only received the Japanese version (not that I mind though, the subtitles are already in English with grammatical errors!)
 

grap3fruitman

Well-Known Member
Standard Donor
Is your bios set to Japanese perhaps? I'm pretty sure I have the same file you do - I didn't know there was a way to bring up Japanese text, haha.
 

grap3fruitman

Well-Known Member
Standard Donor
There appears to be another cut character with files included: "India."

Proto:
1632850509086.png


Final:
1632850545215.png


Name referenced here:
1632850455615.png


1632875629156.png


Extracted voice_in.bin and there's 8 voice clips all copied and pasted from Kasumi. Does anyone have tools to open up the other files?

1632862246227.png


voice_ra and voice_rd are both raidou and 1:1 copies.
 
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grap3fruitman

Well-Known Member
Standard Donor
C:
-- D:\Dead or Alive 2 (Jan 27, 2000 prototype) : D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] -- includes identical,left-only,right-only,differing files
.\0gdtex.pvr    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    4ae2b9bb
.\1st_read.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\aicadrv.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\anime_cm.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\aou_sng.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ay_c1.bin    identical    ac6af9d7    ac6af9d7
.\doa2\ay_c2.bin    identical    63380628    63380628
.\doa2\ay_c3.bin    identical    b443ebb7    b443ebb7
.\doa2\ay_end.bin    identical    374b0e13    374b0e13
.\doa2\ay_sng.adx    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ay_sng.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ay_vskt.bin    identical    331506ed    331506ed
.\doa2\aya00.apv    identical    5966ae57    5966ae57
.\doa2\aya00.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\aya00.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    35498bad    ebd07240
.\doa2\aya00.sup    identical    b05d3618    b05d3618
.\doa2\aya01.apv    identical     79d1d91     79d1d91
.\doa2\aya01.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\aya01.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    90ce36fd    ec90fb60
.\doa2\aya01.sup    identical     41358fa     41358fa
.\doa2\aya02.apv    identical    956cbf31    956cbf31
.\doa2\aya02.bin    identical    e9e0ede9    e9e0ede9
.\doa2\aya02.chr    identical    c0bd60a3    c0bd60a3
.\doa2\aya02.sup    identical    7c3e5660    7c3e5660
.\doa2\aya_a00.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    753a1a59    5fad2885
.\doa2\aya_a01.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    6b8bb6e7    4a586867
.\doa2\aya_a02.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    25865534    2903294c
.\doa2\ayane.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\ayane.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\ba_c1.bin    identical    2bfc99c9    2bfc99c9
.\doa2\ba_c2.bin    identical    18cac00d    18cac00d
.\doa2\ba_end.bin    identical    b4f3ca01    b4f3ca01
.\doa2\ba_end2.bin    identical    64edab74    64edab74
.\doa2\ba_ms.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ba_sng.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\bas00.apv    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\bas00.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    986574f9    3499dae9
.\doa2\bas00.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\bas00.sup    identical    e2e1913b    e2e1913b
.\doa2\bas01.apv    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\bas01.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    35e03c20    8c6aebf3
.\doa2\bas01.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\bas01.sup    identical    b3f3ffca    b3f3ffca
.\doa2\bas_a00.acs    identical    a8d72e59    a8d72e59
.\doa2\bas_a01.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ffc95594    7cffc24c
.\doa2\bass.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\bass.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\bay00.apv    identical     f21395e     f21395e
.\doa2\bay00.bin    identical    90f96f4e    90f96f4e
.\doa2\bay00.chr    identical    9d712089    9d712089
.\doa2\bay00.sup    identical    ce43d3ec    ce43d3ec
.\doa2\bay01.apv    identical    82032cad    82032cad
.\doa2\bay01.bin    identical    e54f20e8    e54f20e8
.\doa2\bay01.chr    identical    8a651bd0    8a651bd0
.\doa2\bay01.sup    identical    ad84c835    ad84c835
.\doa2\bay02.apv    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\bay02.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\bay02.chr    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\bay02.sup    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\bay_a00.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)     e215890    4a973744
.\doa2\bay_a01.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    95d4021b    fb40c1f7
.\doa2\bayman.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\bayman.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\bgm_01.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\bgm_02.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\bgm_03.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\bgm_04.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\brrizar_.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\brrizard.bin    identical     3baaafd     3baaafd
.\doa2\c_ayane.mot    identical     631c5a0     631c5a0
.\doa2\c_bass.mot    identical    d05a8bc5    d05a8bc5
.\doa2\c_bayman.mot    identical    3d6a5264    3d6a5264
.\doa2\c_genfu.mot    identical    a2d51ad3    a2d51ad3
.\doa2\c_hika.mot    identical    3e64a439    3e64a439
.\doa2\c_ind.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\c_janlee.mot    identical    b638496d    b638496d
.\doa2\c_karate.mot    identical    51473f54    51473f54
.\doa2\c_kasumi.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\c_leifan.mot    identical    1ae13e18    1ae13e18
.\doa2\c_loran.mot    identical    799e5f2f    799e5f2f
.\doa2\c_mama.mot    identical    6e36efe4    6e36efe4
.\doa2\c_ryu.mot    identical    14a586e0    14a586e0
.\doa2\c_tengu.mot    identical    71399fcc    71399fcc
.\doa2\c_tina.mot    identical    54e52567    54e52567
.\doa2\c_wakabs.mot    identical    cf5f0f39    cf5f0f39
.\doa2\c_zack.mot    identical    6fc9fc07    6fc9fc07
.\doa2\comon.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\dangset.bin    identical    76a25114    76a25114
.\doa2\efc0.bin    identical    524ffe22    524ffe22
.\doa2\efc0.chr    identical    3ee8883d    3ee8883d
.\doa2\efc1.bin    identical     67121de     67121de
.\doa2\efc1.chr    identical    a8cbb93c    a8cbb93c
.\doa2\end_sng.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_ay.adt    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_ay.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_ba.adt    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_ba.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_cm.adt    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_cm.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_fa.adt    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_fa.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_gy.adt    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_gy.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_hi.adt    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_hi.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_kl.adt    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_kl.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_km.adt    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_km.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_ks.adt    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_ks.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_kt.adt    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_kt.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_le.adt    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_le.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_lu.adt    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_lu.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_tg.adt    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_tg.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_tn.adt    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ep_tn.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\epc_gy.adt    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\epc_gy.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\epm_ks.adt    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\epm_ks.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\fa_c1.bin    identical    df6fb433    df6fb433
.\doa2\fa_end.bin    identical    b5aa429d    b5aa429d
.\doa2\fa_sng.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\fight_se.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\fix.bin    identical    593ca778    593ca778
.\doa2\fix.chr    identical     1fcd910     1fcd910
.\doa2\gen00.apv    identical    7d7310a1    7d7310a1
.\doa2\gen00.bin    identical    450e36c0    450e36c0
.\doa2\gen00.chr    identical    32ade1da    32ade1da
.\doa2\gen00.sup    identical    989a8b40    989a8b40
.\doa2\gen01.apv    identical    1dfbee83    1dfbee83
.\doa2\gen01.bin    identical    a80020c7    a80020c7
.\doa2\gen01.chr    identical    f0c39871    f0c39871
.\doa2\gen01.sup    identical     e27f144     e27f144
.\doa2\gen_a00.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    f3c7b0b2    57145732
.\doa2\gen_a01.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    3277c4c7    6b94a4a3
.\doa2\genfu.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\genfu.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\gy_c1.bin    identical    6fa608a4    6fa608a4
.\doa2\gy_end.bin    identical     2c0107d     2c0107d
.\doa2\gy_sng.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\hi_c1.bin    identical    99766ac8    99766ac8
.\doa2\hi_c2.bin    identical    988e1f01    988e1f01
.\doa2\hi_c3.bin    identical    abfd09db    abfd09db
.\doa2\hi_c4.bin    identical     ca619ef     ca619ef
.\doa2\hi_c5.bin    identical    8e9b9af3    8e9b9af3
.\doa2\hi_end.bin    identical    8e9daa01    8e9daa01
.\doa2\hi_sng.adx    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\hi_sng.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\hi_uta.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\hik00.apv    identical    1e7ac697    1e7ac697
.\doa2\hik00.bin    identical    d2009cf5    d2009cf5
.\doa2\hik00.chr    identical    e08139fa    e08139fa
.\doa2\hik00.sup    identical    3e9da315    3e9da315
.\doa2\hik01.apv    identical    48b2ea0b    48b2ea0b
.\doa2\hik01.bin    identical    443748cb    443748cb
.\doa2\hik01.chr    identical    76bad8a5    76bad8a5
.\doa2\hik01.sup    identical    9963c2e8    9963c2e8
.\doa2\hik02.apv    identical    bcda9b0d    bcda9b0d
.\doa2\hik02.bin    identical    82ca629f    82ca629f
.\doa2\hik02.chr    identical    e609465a    e609465a
.\doa2\hik02.sup    identical     92c729a     92c729a
.\doa2\hik_a00.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    610b7101    f799abf3
.\doa2\hik_a01.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    da6a63b8    fe48a426
.\doa2\hik_a02.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    dab70f1a    7b34c548
.\doa2\hika.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\hika.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\ind.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ind.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ind00.apv    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ind00.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ind00.chr    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ind00.sup    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ind_a00.acs    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ind_c.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\int_sng.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\iwa.bin    identical    cb45cdba    cb45cdba
.\doa2\jan00.apv    identical    9e7cb1b4    9e7cb1b4
.\doa2\jan00.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\jan00.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    4de75963    dd377d68
.\doa2\jan00.sup    identical    e7cc40f0    e7cc40f0
.\doa2\jan01.apv    identical    67c794e8    67c794e8
.\doa2\jan01.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\jan01.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    f4ff5421    8cd295c4
.\doa2\jan01.sup    identical    27288fa2    27288fa2
.\doa2\jan02.apv    identical    67c794e8    67c794e8
.\doa2\jan02.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\jan02.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    46e056be    8b3e2861
.\doa2\jan02.sup    identical    a5f85e42    a5f85e42
.\doa2\jan_a00.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ecdfbe79    4d0481b7
.\doa2\jan_a01.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    d91349dd    43af10dd
.\doa2\jan_a02.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    d91349dd    43af10dd
.\doa2\janlee.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\janlee.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\jinari.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\karate.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\karate.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\kas00.apv    identical    65a46c0c    65a46c0c
.\doa2\kas00.bin    identical    79ed2839    79ed2839
.\doa2\kas00.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\kas00.sup    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\kas01.apv    identical    8f0a253c    8f0a253c
.\doa2\kas01.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\kas01.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\kas01.sup    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\kas02.apv    identical    c55fde50    c55fde50
.\doa2\kas02.bin    identical    eee2ba02    eee2ba02
.\doa2\kas02.chr    identical     c0d6590     c0d6590
.\doa2\kas02.sup    identical    5cdcfe72    5cdcfe72
.\doa2\kas03.apv    identical    6eb462ff    6eb462ff
.\doa2\kas03.bin    identical    67884200    67884200
.\doa2\kas03.chr    identical    f89c2d6d    f89c2d6d
.\doa2\kas03.sup    identical    3e8f8bb3    3e8f8bb3
.\doa2\kas04.apv    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\kas04.bin    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\kas04.chr    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\kas04.mdl    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\kas04.sup    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\kas05.apv    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\kas05.bin    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\kas05.chr    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\kas05.sup    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\kas_a00.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    78631fa1    39b15b21
.\doa2\kas_a01.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    5a76cb49    5149e767
.\doa2\kas_a02.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    6eaf5ef0    57e22bf0
.\doa2\kas_a03.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    4f7d6009    125ec9e2
.\doa2\kas_a04.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    e58f8efa    ae5fd986
.\doa2\kas_a05.acs    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\kasumi.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\kasumi.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\kl_c1.bin    identical    8e369be6    8e369be6
.\doa2\kl_c2.bin    identical    4020c44c    4020c44c
.\doa2\kl_clr.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\kl_end.bin    identical    3758a166    3758a166
.\doa2\km_c1.bin    identical    b883a664    b883a664
.\doa2\km_c2.bin    identical    97c3e852    97c3e852
.\doa2\km_end.bin    identical    d0582ee6    d0582ee6
.\doa2\km_sng.adx    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\km_sng.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\km_vsks.bin    identical     c8b6c1c     c8b6c1c
.\doa2\km_vskt.bin    identical    77b4844c    77b4844c
.\doa2\ks_c1.bin    identical    41f37427    41f37427
.\doa2\ks_c1_2.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ks_c2.bin    identical    96bf6116    96bf6116
.\doa2\ks_c3.bin    identical    95056f0b    95056f0b
.\doa2\ks_c4.bin    identical    4b194272    4b194272
.\doa2\ks_c5.bin    identical    dfed20f5    dfed20f5
.\doa2\ks_clr.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ks_end.bin    identical    27903800    27903800
.\doa2\ks_sng.adx    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ks_sng.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ksameba1.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\kt_c1.bin    identical    ca5ddf0a    ca5ddf0a
.\doa2\kt_c3.bin    identical    70782d46    70782d46
.\doa2\kt_end.bin    identical    f0a31461    f0a31461
.\doa2\kt_sng.adx    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\kt_sng.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\kte00.apv    identical    fb14f3d3    fb14f3d3
.\doa2\kte00.bin    identical    9b807a2a    9b807a2a
.\doa2\kte00.chr    identical    d2c919c4    d2c919c4
.\doa2\kte00.sup    identical    1bc86134    1bc86134
.\doa2\kte01.apv    identical    fb14f3d3    fb14f3d3
.\doa2\kte01.bin    identical    ef2ee693    ef2ee693
.\doa2\kte01.chr    identical    e4ef148c    e4ef148c
.\doa2\kte01.sup    identical    aee9d180    aee9d180
.\doa2\kte_a00.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    3622eada    d8491276
.\doa2\kte_a01.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    123aa21e    318d13ba
.\doa2\le_c2.bin    identical    422c4e88    422c4e88
.\doa2\le_clr.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\le_sng.adx    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\le_sng.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\lei00.apv    identical    8533c27e    8533c27e
.\doa2\lei00.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\lei00.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    5b228db5    10432da8
.\doa2\lei00.sup    identical    9021e858    9021e858
.\doa2\lei01.apv    identical    60de154c    60de154c
.\doa2\lei01.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\lei01.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    a847bfdf    50387b2d
.\doa2\lei01.sup    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    989ab1d5    6b46ba08
.\doa2\lei02.apv    identical    e3004d97    e3004d97
.\doa2\lei02.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\lei02.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    4e8d4372    5697813d
.\doa2\lei02.sup    identical    5bba8df1    5bba8df1
.\doa2\lei03.apv    identical    60de154c    60de154c
.\doa2\lei03.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\lei03.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    5e2f8397    22276e12
.\doa2\lei03.sup    identical     be4e4c6     be4e4c6
.\doa2\lei_a00.acs    identical    f745459d    f745459d
.\doa2\lei_a01.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    7f16ff3d    78ccc9bd
.\doa2\lei_a02.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    9599405f    dac59218
.\doa2\lei_a03.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    7f16ff3d    78ccc9bd
.\doa2\leifan.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\leifang.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\lor00.apv    identical    accc08ee    accc08ee
.\doa2\lor00.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\lor00.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    1c686d70    3638f6e7
.\doa2\lor00.sup    identical    846ae235    846ae235
.\doa2\lor_a00.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    563cd6fd    551a10bd
.\doa2\loran.bin    identical    56d188e7    56d188e7
.\doa2\lu_clr.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\lu_end.bin    identical     d5c1e5c     d5c1e5c
.\doa2\lu_sng.adx    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\lu_sng.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\luvsba1.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\luvsba2.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\m_ayane.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\m_bass.mot    identical    bc7af470    bc7af470
.\doa2\m_bayman.mot    identical    82fcc487    82fcc487
.\doa2\m_genfu.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\m_hika.mot    identical    559d3ffb    559d3ffb
.\doa2\m_ind.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\m_janlee.mot    identical    e9927a45    e9927a45
.\doa2\m_karate.mot    identical    c82cc621    c82cc621
.\doa2\m_kasumi.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\m_leifan.mot    identical    ed7c7795    ed7c7795
.\doa2\m_loran.mot    identical     f42a69e     f42a69e
.\doa2\m_mama.mot    identical    7463bde3    7463bde3
.\doa2\m_ryu.mot    identical    8066c575    8066c575
.\doa2\m_tengu.mot    identical    4f2dc92b    4f2dc92b
.\doa2\m_tina.mot    identical    ebcb7e26    ebcb7e26
.\doa2\m_wakabs.mot    identical    953cd90e    953cd90e
.\doa2\m_zack.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\mako_0.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\mam00.apv    identical    6dcd86f0    6dcd86f0
.\doa2\mam00.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\mam00.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    f2f8e0e4    6e683692
.\doa2\mam00.sup    identical    798c85b5    798c85b5
.\doa2\mam_a00.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    5c8cba7e    d5f0d43e
.\doa2\mama.bin    identical    b5bbf79c    b5bbf79c
.\doa2\movie.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\movie2.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\movie_o.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\n_ayane.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\n_bass.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\n_bayman.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\n_genfu.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\n_hika.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\n_janlee.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\n_karate.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\n_kasumi.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\n_leifan.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\n_ryu.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\n_tengu.mot    identical    1b40ed0b    1b40ed0b
.\doa2\n_tina.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\n_zack.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\ne_sng.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\opn_sng.adx    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\opn_sng.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\opt_spr.bin    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\plug.bin    identical    16699065    16699065
.\doa2\rai00.apv    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\rai00.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\rai00.chr    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\rai00.sup    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\raido.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\raido.mot    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\ryu.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\ryu.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\ryu00.apv    identical    532eef31    532eef31
.\doa2\ryu00.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\ryu00.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    c04cd6b7    44b0295a
.\doa2\ryu00.sup    identical    b7a811e8    b7a811e8
.\doa2\ryu01.apv    identical    532eef31    532eef31
.\doa2\ryu01.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\ryu01.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    a5fb503e    5fbf1681
.\doa2\ryu01.sup    identical    67ff2244    67ff2244
.\doa2\ryu02.apv    identical    4e5d0c52    4e5d0c52
.\doa2\ryu02.bin    identical    87e01f23    87e01f23
.\doa2\ryu02.chr    identical    79027591    79027591
.\doa2\ryu02.sup    identical    7a378356    7a378356
.\doa2\ryu_a00.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    be42aa10    1f244746
.\doa2\ryu_a01.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    be42aa10    1f244746
.\doa2\ryu_a02.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    a2d52b7a    ec3781fe
.\doa2\s00_dat.bin    identical    cffa3ec0    cffa3ec0
.\doa2\s01_dat.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\s02_dat.bin    identical    49666950    49666950
.\doa2\s03_dat.bin    identical    33ad9114    33ad9114
.\doa2\s04_dat.bin    identical    9a9884c0    9a9884c0
.\doa2\s05_dat.bin    identical    8cb9b92f    8cb9b92f
.\doa2\s06_dat.bin    identical    9a9884c0    9a9884c0
.\doa2\s07_dat.bin    identical    69a0246d    69a0246d
.\doa2\s08_dat.bin    identical    49666950    49666950
.\doa2\s09_dat.bin    identical    b1c7f024    b1c7f024
.\doa2\s10_dat.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    de87cb21    f7cfcb21
.\doa2\s11_dat.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ed860aaf    1a0e0aaf
.\doa2\s12_dat.bin    identical    27e1c980    27e1c980
.\doa2\s13_dat.bin    identical    a3f68016    a3f68016
.\doa2\s14_dat.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\s15_dat.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\s16_dat.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    6bf025d9    33b425d9
.\doa2\s17_dat.bin    identical    9a9884c0    9a9884c0
.\doa2\s18_dat.bin    identical    1107d120    1107d120
.\doa2\s19_dat.bin    identical    9a9884c0    9a9884c0
.\doa2\s20_dat.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    58f9dbab    fba9dbab
.\doa2\s21_dat.bin    identical    cd496032    cd496032
.\doa2\s22_dat.bin    identical    9a9884c0    9a9884c0
.\doa2\s23_dat.bin    identical    9a9884c0    9a9884c0
.\doa2\s24_dat.bin    identical    7e64e4c1    7e64e4c1
.\doa2\s25_dat.bin    identical    cffa3ec0    cffa3ec0
.\doa2\s26_dat.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\s27_dat.bin    identical    2338988b    2338988b
.\doa2\s28_dat.bin    identical    e5183120    e5183120
.\doa2\s29_dat.bin    identical    9a9884c0    9a9884c0
.\doa2\s30_dat.bin    identical    9a9884c0    9a9884c0
.\doa2\s31_dat.bin    identical    9a9884c0    9a9884c0
.\doa2\s32_dat.bin    identical    9a9884c0    9a9884c0
.\doa2\s33_dat.bin    identical    9a9884c0    9a9884c0
.\doa2\s34_dat.bin    identical    9a9884c0    9a9884c0
.\doa2\s35_dat.bin    identical    9a9884c0    9a9884c0
.\doa2\s36_dat.bin    identical    9a9884c0    9a9884c0
.\doa2\s37_dat.bin    identical    9a9884c0    9a9884c0
.\doa2\s38_dat.bin    identical    9a9884c0    9a9884c0
.\doa2\s39_dat.bin    identical    9a9884c0    9a9884c0
.\doa2\s40_dat.bin    identical    9a9884c0    9a9884c0
.\doa2\sel_sng.adx    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\sel_sng.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\sel_spr.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\spa_spr.bin    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\spr_adx.bin    identical    bb83d409    bb83d409
.\doa2\spr_aya.bin    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\spr_bas.bin    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\spr_base.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\spr_bay.bin    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\spr_demo.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\spr_dgst.bin    identical    50a69ee9    50a69ee9
.\doa2\spr_dmet.bin    identical    be9fc0a2    be9fc0a2
.\doa2\spr_end2.bin    identical    8365c153    8365c153
.\doa2\spr_endi.bin    identical    c967158c    c967158c
.\doa2\spr_gam2.bin    identical    b361006e    b361006e
.\doa2\spr_game.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\spr_gen.bin    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\spr_hik.bin    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\spr_jan.bin    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\spr_kas.bin    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\spr_kte.bin    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\spr_lei.bin    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\spr_movh.bin    identical    34f4633c    34f4633c
.\doa2\spr_movt.bin    identical    3887a4b6    3887a4b6
.\doa2\spr_pr_e.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    1dee5405    b0932c57
.\doa2\spr_pr_j.bin    identical    f5c8d413    f5c8d413
.\doa2\spr_rank.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\spr_rdm.bin    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\spr_ryu.bin    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\spr_tin.bin    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\spr_zac.bin    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\sprp_gam.bin    identical    38b0bda1    38b0bda1
.\doa2\sprp_sel.bin    identical    aac3b387    aac3b387
.\doa2\sprp_tst.bin    identical    c2e0e508    c2e0e508
.\doa2\sprp_win.bin    identical    827c5238    827c5238
.\doa2\stage00.bin    identical     5821190     5821190
.\doa2\stage00.chr    identical    8ac274b1    8ac274b1
.\doa2\stage01.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    70159c5e    6339513f
.\doa2\stage01.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\stage02.bin    identical    22429338    22429338
.\doa2\stage02.chr    identical    4d279e17    4d279e17
.\doa2\stage03.bin    identical    c41d949c    c41d949c
.\doa2\stage03.chr    identical    e1cb70a5    e1cb70a5
.\doa2\stage04.bin    identical    92693b82    92693b82
.\doa2\stage04.chr    identical    ac0d2095    ac0d2095
.\doa2\stage05.bin    identical    477b4f9b    477b4f9b
.\doa2\stage05.chr    identical    5a28adcc    5a28adcc
.\doa2\stage06.bin    identical    d3615020    d3615020
.\doa2\stage06.chr    identical     1f8b08d     1f8b08d
.\doa2\stage07.bin    identical    30069000    30069000
.\doa2\stage07.chr    identical    7d17f44a    7d17f44a
.\doa2\stage08.bin    identical    387b3cd7    387b3cd7
.\doa2\stage08.chr    identical    e0fc123f    e0fc123f
.\doa2\stage09.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\stage09.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\stage10.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\stage10.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\stage11.bin    identical    d0f81e7c    d0f81e7c
.\doa2\stage11.chr    identical    842e27f3    842e27f3
.\doa2\stage12.bin    identical    8c21ee21    8c21ee21
.\doa2\stage12.chr    identical    1717d185    1717d185
.\doa2\stage13.bin    identical    a129b720    a129b720
.\doa2\stage13.chr    identical    5a954ed6    5a954ed6
.\doa2\stage14.bin    identical     a17096d     a17096d
.\doa2\stage14.chr    identical    9ab8e0b9    9ab8e0b9
.\doa2\stage15.bin    identical    8219f862    8219f862
.\doa2\stage15.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\stage16.bin    identical    c61ba33b    c61ba33b
.\doa2\stage16.chr    identical    554bc929    554bc929
.\doa2\stage17.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\stage17.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    80b8ba76    34d2f5eb
.\doa2\stage18.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\stage18.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\stage19.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\stage19.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\stage20.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\stage20.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\stage21.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    be80332c    cd0ec5f3
.\doa2\stage21.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    553b3e82    3d5495ad
.\doa2\stage22.bin    identical    fedb5dd4    fedb5dd4
.\doa2\stage22.chr    identical    8c388058    8c388058
.\doa2\stage23.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\stage23.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\stage24.bin    identical    82b346f2    82b346f2
.\doa2\stage24.chr    identical    2013ee85    2013ee85
.\doa2\stage25.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\stage25.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    9776e2d2    31ffca42
.\doa2\stage26.bin    identical    d3615020    d3615020
.\doa2\stage26.chr    identical    10a3c91b    10a3c91b
.\doa2\stage27.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\stage27.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    7acf235e    bc2f0703
.\doa2\stage28.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\stage28.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    1ca65872    65fca60d
.\doa2\stage29.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\stage29.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    f81a245d    cb883e99
.\doa2\stage30.bin    identical    d3615020    d3615020
.\doa2\stage30.chr    identical    10a3c91b    10a3c91b
.\doa2\stage31.bin    identical    d3615020    d3615020
.\doa2\stage31.chr    identical    10a3c91b    10a3c91b
.\doa2\stage32.bin    identical    d3615020    d3615020
.\doa2\stage32.chr    identical    10a3c91b    10a3c91b
.\doa2\stage33.bin    identical    d3615020    d3615020
.\doa2\stage33.chr    identical    10a3c91b    10a3c91b
.\doa2\stage34.bin    identical    d3615020    d3615020
.\doa2\stage34.chr    identical    10a3c91b    10a3c91b
.\doa2\stage35.bin    identical    d3615020    d3615020
.\doa2\stage35.chr    identical    10a3c91b    10a3c91b
.\doa2\stage36.bin    identical    d3615020    d3615020
.\doa2\stage36.chr    identical    10a3c91b    10a3c91b
.\doa2\stage37.bin    identical    d3615020    d3615020
.\doa2\stage37.chr    identical    10a3c91b    10a3c91b
.\doa2\stage38.bin    identical    d3615020    d3615020
.\doa2\stage38.chr    identical    10a3c91b    10a3c91b
.\doa2\stage39.bin    identical    d3615020    d3615020
.\doa2\stage39.chr    identical    10a3c91b    10a3c91b
.\doa2\stage40.bin    identical    d3615020    d3615020
.\doa2\stage40.chr    identical    10a3c91b    10a3c91b
.\doa2\sy_voice.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\taki.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\team_spr.bin    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\tengu.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\tengu.mot    identical    a73af535    a73af535
.\doa2\test_sng.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\test_spr.bin    identical    fcacc252    fcacc252
.\doa2\tg_c1.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\tg_c123.bin    identical    6325d4ff    6325d4ff
.\doa2\tg_c2.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\tg_c3.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\tg_mai.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\tg_sng.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\tin00.apv    identical    2cda6776    2cda6776
.\doa2\tin00.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\tin00.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\tin00.sup    identical    d617fd1e    d617fd1e
.\doa2\tin01.apv    identical    2d89ad6e    2d89ad6e
.\doa2\tin01.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\tin01.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    bac47a12    784b244d
.\doa2\tin01.sup    identical    638f15e0    638f15e0
.\doa2\tin02.apv    identical    ce508fc4    ce508fc4
.\doa2\tin02.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\tin02.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    2710e3b7    715d30c5
.\doa2\tin02.sup    identical    c2347bd7    c2347bd7
.\doa2\tin_a00.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    55313d1a    bc7b01e2
.\doa2\tin_a01.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    b3f95c7a    1436bc2a
.\doa2\tin_a02.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    6b0afb32     1c7a210
.\doa2\tina.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\tina.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\tina_c.mot    identical    972810a1    972810a1
.\doa2\tn_c1.bin    identical    9cbea47f    9cbea47f
.\doa2\tn_sng.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\tng00.apv    identical    44142f62    44142f62
.\doa2\tng00.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\tng00.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\tng00.sup    identical    51f782e7    51f782e7
.\doa2\tng01.apv    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\tng01.bin    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\tng01.chr    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\tng01.sup    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\tng_a00.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    962ad4cc     c508368
.\doa2\tng_a01.acs    only in D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!]    --------    ????????
.\doa2\voice_ay.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\voice_ba.bin    identical    2f07fafd    2f07fafd
.\doa2\voice_fa.bin    identical    a1df93fd    a1df93fd
.\doa2\voice_gy.bin    identical    786f8b4a    786f8b4a
.\doa2\voice_hi.bin    identical    32f5f3b8    32f5f3b8
.\doa2\voice_in.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\voice_kk.bin    identical    a904631e    a904631e
.\doa2\voice_kl.bin    identical    56859656    56859656
.\doa2\voice_km.bin    identical    e01850e9    e01850e9
.\doa2\voice_ks.bin    identical     6873cc7     6873cc7
.\doa2\voice_kt.bin    identical    c453fc9e    c453fc9e
.\doa2\voice_le.bin    identical    8819e5c3    8819e5c3
.\doa2\voice_lu.bin    identical    3819ef6e    3819ef6e
.\doa2\voice_ra.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\voice_rd.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\voice_tg.bin    identical    aa97d341    aa97d341
.\doa2\voice_tn.bin    identical    5d8160dc    5d8160dc
.\doa2\w_ayane.mot    identical    81f25f41    81f25f41
.\doa2\w_bass.mot    identical    5f7cb955    5f7cb955
.\doa2\w_bayman.mot    identical    4e2c1506    4e2c1506
.\doa2\w_genfu.mot    identical     449cb83     449cb83
.\doa2\w_hika.mot    identical    16b6813a    16b6813a
.\doa2\w_janlee.mot    identical    76a7ba9f    76a7ba9f
.\doa2\w_karate.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\w_kasumi.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\w_leifan.mot    identical    bf5cccea    bf5cccea
.\doa2\w_loran.mot    identical    799e5f2f    799e5f2f
.\doa2\w_mama.mot    identical    6e36efe4    6e36efe4
.\doa2\w_ryu.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\w_tengu.mot    identical     ee5de3c     ee5de3c
.\doa2\w_tina.mot    identical    378775d1    378775d1
.\doa2\w_wakabs.mot    identical    cf5f0f39    cf5f0f39
.\doa2\w_zack.mot    identical    d1e09937    d1e09937
.\doa2\wakabs.bin    identical    96f7195b    96f7195b
.\doa2\water.bin    identical    bec4be15    bec4be15
.\doa2\wba00.apv    identical    6dcd86f0    6dcd86f0
.\doa2\wba00.bin    identical    626d9e1b    626d9e1b
.\doa2\wba00.chr    identical    aa2c2cc4    aa2c2cc4
.\doa2\wba00.sup    identical    86197d1b    86197d1b
.\doa2\wba_a00.acs    identical    f8171e7a    f8171e7a
.\doa2\yti00.apv    identical    6dcd86f0    6dcd86f0
.\doa2\yti00.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\yti00.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    4c6ca12d    ca3d38e0
.\doa2\yti00.sup    identical    ced1b18a    ced1b18a
.\doa2\za_sng.bin    only in D:\Dead or Alive 2 (Jan 27, 2000 prototype)    ????????    --------
.\doa2\zac00.apv    identical    a30d7593    a30d7593
.\doa2\zac00.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\zac00.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    a6f13805    3e7842e9
.\doa2\zac00.sup    identical    7fe021da    7fe021da
.\doa2\zac01.apv    identical    adb341e0    adb341e0
.\doa2\zac01.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\zac01.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    c541a04b    db9e47b6
.\doa2\zac01.sup    identical    c4a2eea5    c4a2eea5
.\doa2\zac02.apv    identical    e72cbb8b    e72cbb8b
.\doa2\zac02.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\zac02.chr    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    f2ed816c    263f5cea
.\doa2\zac02.sup    identical    67d955d2    67d955d2
.\doa2\zac_a00.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    b04f9ebf    ead20c7b
.\doa2\zac_a01.acs    identical    817fc34b    817fc34b
.\doa2\zac_a02.acs    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)     4929546    9ae6032b
.\doa2\zack.bin    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
.\doa2\zack.mot    different (D:\Dead or Alive 2 v1.100 (2000)(Tecmo)(NTSC)(US)[!] is more recent)    ????????    ????????
-- 641 files listed
 
Last edited:

Derock

Well-Known Member
There appears to be another cut character with files included: "India."

Proto:
View attachment 36065

Final:
View attachment 36066

Name referenced here:
View attachment 36064

View attachment 36069

Extracted voice_in.bin and there's 8 voice clips all copied and pasted from Kasumi. Does anyone have tools to open up the other files?

View attachment 36067

voice_ra and voice_rd are both raidou and 1:1 copies.

Wait, so that cut character a girl or a boy? This is a huge find!
 

grap3fruitman

Well-Known Member
Standard Donor
Wait, so that cut character a girl or a boy? This is a huge find!
Seems like the cut DOA2 Indian character was a lady.
lGgtyBO.png

PbMK1CE.png


I'm struggling to finish to model... Tried some half-assed file-swapping and got to see the idle stance and... Brad's handstand?! I think this bellydancer was the prototype for Brad. o__O


Stream of me attempting poorly to put her together:

LINKS
 
Last edited:

grap3fruitman

Well-Known Member
Standard Donor
@Gultigargar , would you be willing to look at her BIN files and seeing what you can discover for us? You were able to hack Tengu's leftover 2 data to be more playable in 3... (Would you be willing to share that Tengu hack btw pretty please..?) Could this potentially be ported to 3? I think the Dreamcast memory limits are really hurting because her MOT file is the biggest of the entire cast.
 
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