No there isn't. The game comes out in just over 3 months. They're not going to rebalance the entire game, an overhaul of system and characters both, at this point in time. This would be better to do at doa6's announcement.There's still time to make this game so much better.
For those that might be curious. DOA2 and DOA3's stun threshold system was completely different from DOA4/5. I mean, more than I realized.What was so good about the previous stun system, professor ?
Has nothing to do with that.You know DOA5 ver1.02 actually had a character that could play like DOA3... All it took was one hit and you were going for a ride if you guessed wrong. Everyone whined about her for exactly that reason, including certain members on this site.
Interesting. Is that why the launches seemed so much better in DOA3? A launch after one stun would be around the middle of the threshold instead of the beginning.1) In DOA5, when you put someone in stun, that stunning attack is not included in the threshold bar. It only initiates the threshold. That means once they're in stun, all attacks following will start counting towards threshold. This is not the case at all in DOA2/DOA3. In DOA2/3 the stunning attack COUNTED towards threshold max meaning the game didn't play as long in the stun game, it of course was played even less when you had normal and stun hit launching attacks.