Improving the graphics will be nice.I hope team ninja reads your coment =´)
also they need to improve some of the stages floor graphics,that street stage looks so bad compared to evrything else in the game,also why did they remove details that were present in the alpha demo, like in the demo, ayane hair moves and theres a lot more shadows on her,looks realy good
Studying the strategy guide and practice on training mode while having move details enabled.How did you even see her frame data?
^This. The fsd need some serious improvement imo.. The fsd was fluid and allowed players to properly space as well and you really had to know your and your opponent's character's moveset.
hi.quick question.is doa3 europe version the doa u talking about? I never played doa3 for "real", I mean I played a lot of doa 1 2hardcore and 3 but not in a competitive level xD like I did with 2ultimate and the other ones after that because my friends dont take fighting games to seriously.Im asking because from the litle understanding I have doa3 feel a lot like doa2 hardcore,Im probably wrong =´PWith the exclusion of environment specific slope juggles, combos and juggles didn't do 90% unless you were on hicounter. How would you be on hicounter? If someone threw you during one of your holds. The game is a very kick-you-in-the-balls punishing game. If you want to hold as much as DOA4 let's you get away with it then you will see your life drain fast. You had to he constantly aware if your positional environment for truly dangerzones earned their name in this game. You also had nice natural stun combos that could be used to find out if someone was mashing hold. The fsd was fluid and allowed players to properly space as well and you really had to know your and your opponent's character's moveset.
VirtuaKazama Lithy virtuaPAI Rikuto
3.0 = North America
3.1 = Asia
3.2 = Europe/Australia
The biggest jump was 3.0 to 3.1, 3.1 to 3.2 decreased the FSD movement to allow a character to track when you teched off a wall, and a few move changes as well.
hi.quick question.is doa3 europe version the doa u talking about? I never played doa3 for "real", I mean I played a lot of doa 1 2hardcore and 3 but not in a competitive level xD like I did with 2ultimate and the other ones after that because my friends dont take fighting games to seriously.Im asking because from the litle understanding I have doa3 feel a lot like doa2 hardcore,Im probably wrong =´P
DOA2U had some beautiful stage. What comes to mind is Aerial Garden and which ever stage this is... http://images4.wikia.nocookie.net/__cb20100404004930/deadoralive/images/0/0d/Einhuge.jpg
Other than that, something like Forest, and Naassu would be good for game-play value.
I must be incredibly slow, but I didn't know Forest was confirmed.
The second stage “Forest”takes fighters into the fall season in a dense forest replete with the beautiful hues of autumn foliage. Battling along a single road that gets increasing steep as it approaches the mountains, players will use elevation to gain a strategic advantage on their opponent.
http://gamrs.tumblr.com/post/51150762988/new-characters-and-stages-announced-for-dead-or-alive-5
Also, I need someone to explain this. :/
Kasumi’s new blue cardigan stands out against the red, orangeand yellow tones of the “Forest” stage.
I must be incredibly slow, but I didn't know Forest was confirmed.
The second stage “Forest”takes fighters into the fall season in a dense forest replete with the beautiful hues of autumn foliage. Battling along a single road that gets increasing steep as it approaches the mountains, players will use elevation to gain a strategic advantage on their opponent.
http://gamrs.tumblr.com/post/51150762988/new-characters-and-stages-announced-for-dead-or-alive-5
Also, I need someone to explain this. :/
Kasumi’s new blue cardigan stands out against the red, orangeand yellow tones of the “Forest” stage.
Also, I need someone to explain this. :/
Kasumi’s new blue cardigan stands out against the red, orangeand yellow tones of the “Forest” stage.
nah its the same,but the hair is moving again.if u play doa 5 alpha demo ayane hair moves a lot with the wind and theres a lot more shadows on her,if u watch the first kasumi trailer, her hair moves 2.they probably putting all that detail again,not sure why they took it =´ . I remember sometimes on the demo using ayane power blow the game would slow down a bit...maybe thats why,gotta keep that amazing framerate right?!Is it me or did they change Kasumi's design.
So I guess that video we were promised was made out of Tengu's "delusions"?
"Forest" takes place in Germany right?
It's her old pose that she had in previous game except.... newer gameIs it me or did they change Kasumi's design.