UpSideDownGRUNT
Well-Known Member
What's with this game and black anyway? Do they not have colours in that kingdom?
What's with this game and black anyway? Do they not have colours in that kingdom?
Yeah, one of the reasons why Luna interests me is because she wears white xDI just finished the demo. I'd say it was a pretty good teaser for what's to come. I just called Carbuncle it's name because I like them to be identified as they really are. The game already looked great but it will look even better with the anti aliasing.
At least Luna stands out for wearing White. It is strange though that everyone in the city wears black. Maybe they are all working together to keep up the Gothic aesthetic?
[/USER]!
Okay, let's talk about the demo!
After I finshed the demo and after I finally got a little sleep and everything of last night sank in a little, I have to say:
I don't really like it. :/ I liked the cute idea and Carbuncle and I did even enjoy it as long as it lasted (not very long XD)...but I don't know if it was a good demo choice for the game. It really was more of a tech demo and not a part of the actual game. People that didn't play Duscae were already asking how it comapred. This demo is actually nothing like Duscae! Even though Duscae had it's technical problems like framerate, resolution, camera problems in fights (some of it was fixed in the 2.0 patch though) it is imho way superior to this demo. Actually, this demo felt a lot like FFXIII or XIII-2 to me. Running down these corridors and semi sealed of areas to forgettable synthie pop in the background. The fighting mechanics were also really dumbed down. Duscae's had it's problems but it was way more fluid, deeper/richer and intuitive. Even though magic was completely missing. I really hope the fighting mechanic was like basically everything else changed especially for this demo. But why...?! I think a Duscae 3.0 would have been a much better choice for the public to play. I even feel kinda sorry for Jadeinchains that the demo turned out like this. If I hadn't played Duscae and if I wouldn't know FFXV is an open world game this demo alone would actually have repelled me from buying the game.
Because I am a little graphics nerd, as you know, let me say a few things about that too. The image quality of the game looks much better now...at least on PS4. It finally reaches 1080p and the aliasing is for some reason mostly just visible on Noctis' hair. I've seen and heard though that the Xbone version doesn't compare so well. I also just saw Nikotsumi's screens, and I hope he doesn't mind me saying this, but the image quality on these Xbone pics looks pretty bad. So much aliasing and blurry on top of that. I don't know what they are doing... :/ Xbone games can definitely look better than this!
The framerate has improved though, I've heard on both consoles. It's still not fluid 30fps...but I think they are slowly getting there. Lol, I feel kinda bad for the developers that we see them struggling so hard for years regarding this. Usually the consumer doesn't even know what's going on behind closed doors...and better shouldn't probably.
The areas too disappointed me a little, mostly on a technical level, like the super blown up room interior of Luna's palace in Altissia with some really bad textures, but also stylistically in the Altissia inspired stage. It looked really clean, sterile and boring and the buildings and scenery far away looked really crude. I hope that's due to live completely missing from the city (people walking about and maybe a little trash lying around) yet but like this I wouldn't really want to explore that stage set of a city at all. :/ Looking a bit around and comparing it with the scenes shown in the the trailers I do think though that this is not a part of the actual city but that it was especially build for the demo just using assets that you will later find in Altissia. I really hope that turns out to be true.
I definitely agree with everything you said.Okay, let's talk about the demo!
After I finshed the demo and after I finally got a little sleep and everything of last night sank in a little, I have to say:
I don't really like it. :/ I liked the cute idea and Carbuncle and I did even enjoy it as long as it lasted (not very long XD)...but I don't know if it was a good demo choice for the game. It really was more of a tech demo and not a part of the actual game. People that didn't play Duscae were already asking how it comapred. This demo is actually nothing like Duscae! Even though Duscae had it's technical problems like framerate, resolution, camera problems in fights (some of it was fixed in the 2.0 patch though) it is imho way superior to this demo. Actually, this demo felt a lot like FFXIII or XIII-2 to me. Running down these corridors and semi sealed of areas to forgettable synthie pop in the background. The fighting mechanics were also really dumbed down. Duscae's had it's problems but it was way more fluid, deeper/richer and intuitive. Even though magic was completely missing. I really hope the fighting mechanic was like basically everything else changed especially for this demo and not for the final game too. But why...?! I think a Duscae 3.0 would have been a much better choice for the public to play. I even feel kinda sorry for Jadeinchains that the demo turned out like this. If I hadn't played Duscae and if I wouldn't know FFXV is an open world game this demo alone would actually have repelled me from buying the game.
Because I am a little graphics nerd, as you know, let me say a few things about that too. The image quality of the game looks much better now...at least on PS4. It finally reaches 1080p and the aliasing is for some reason mostly just visible on Noctis' hair. I've seen and heard though that the Xbone version doesn't compare so well. I also just saw Nikotsumi's screens, and I hope he doesn't mind me saying this, but the image quality on these Xbone pics looks pretty bad. So much aliasing and blurry on top of that. I don't know what they are doing... :/ Xbone games can definitely look better than this!
The framerate has improved though, I've heard on both consoles. It's still not fluid 30fps...but I think they are slowly getting there. Lol, I feel kinda bad for the developers that we see them struggling so hard for years regarding this. Usually the consumer doesn't even know what's going on behind closed doors...and better shouldn't probably.
The areas too disappointed me a little, mostly on a technical level, like the super blown up room interior of Luna's palace in Altissia with some really bad textures, but also stylistically in the Altissia inspired stage. It looked really clean, sterile and boring and the buildings and scenery far away looked really crude. I hope that's due to life completely missing from the city yet (people walking about and maybe a little trash lying around) but like this I wouldn't really want to explore that stage set of a city at all. :/ Looking a bit around and comparing it with the scenes shown in the the trailers I do think though that this is not a part of the actual city but that it was especially build for the demo just using assets that you will later find in Altissia. I really hope that turns out to be true.
And no, I don't mind you saying the game looks blurry/bad on Xbox One, actually you made me realise it 'cause I don't really care/recognise this kind of stuff. (Also, keep in mind that it was not my choice to own this console, I wanted a PS4 like you guys too T.T).
It's just too bad that it seems they took out perfect guarding >.>
In Episode Duscae block was on L1 and you could hold it to use MP or you could tap it as the enemy attacked and evade it for free that was also how you did counters in Episode Duscae also... it seems they toned it down dramatically for the people who couldn't do it so well which was a shame the perfect guarding and countering system was something I actually really liked about Episode Duscae.There was perfect guarding? I can't even tell if there is guarding at all, you seem to automatically dodge stuff if you "block". There was a move from Iron giant I could parry but it was one specific attack with a huge DEFEND indicator in the center of the screen.
im mostly worried about the graphics. if you go for a highly detailed styled and miss your mark its a lot more glaring than with a cartoonish or cell shaded style. when textures don't load in on Borderlands for a bit i can usually shrug it off, but when i go exploring and find a giant blurry book in this game that's not good.