I Am The Shadow... The True Self... [General Discussion]

Shadow985

Member
Starting to get the hang of her "neutral game" now. At this point, the only things I'd ask for is for are 3P to be 3PP, 1P to lead into something because she has nothing else to do in the neutral, and either 4P taken down to around 18 frames, or a deeper stun off some of her other moves. I rarely get to use/ see the limbo stun off of it outside of random counter hits. She'd be much more solid with one or two of these buffs.
 

Nightpup

Well-Known Member
Yes, 8T turns into an air throw if you launch them. It also has a faster startup and plays a weird sound effect.
 

J.D.E.

Well-Known Member
Standard Donor
I wouldn't even put this character in consideration at low tier lol. No way.Yeah her safety issues & neutral game in general is a problem but still. She may not be at the top of the list maybe a solid mid tier to high mid tier maybe higher with some decent numbers at best (that remains to be seen), but this character already has things that some players wish that their characters had. 4P (limbo) is giving her guaranteed launchers in 33K & 6K as well as 1PPP+K, 3PP+K, & P+KP+K. 66T is giving her P (guaranteed) for mixup potential, 7KP+K, & 6PKP+K both guaranteed launchers from teleport for juggling potential. 33P is a mid crush that is giving you shit like 33P > 2P > 6PKT for a juggle (lmao!). Not to mention her advanced holds that both grant her damage (46H & 67H) with 1H, 1T, 66T (3PP+K, 7KP+K, 6PKP+K, P) & 236T.

3P+KP is pretty amazing too at -4, crouches under strings, safe & put you right in their face. It also serves as a whiff punisher as does 6H+K, 66P (66PPP+K), & 66K(P+K). Her damage is great along with the wall/ceiling game.She also has a +11 force tech in PP6K2K/6K2K through the stun system. 9K, 2P, 2K, 1K are tech up options. 9K, 33K, 8P, 66KP+K 9PBT4P punishes wake ups for follow ups. SSP is giving guaranteeds too, but it "is" pretty slow. It's still early, but some great tools have already been fleshed out & could get even better for her. Not to mention she can outpoke some characters & has great tracking tools. So it's not all bad. :cool:
 
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Nightpup

Well-Known Member
None of her P+Ks matter if you can't actually land a hit. That's her entire problem; all of the reasons people think she's good can't be used because she has no way to land a decent hit in the neutral game. If a character lacks good neutral tools, they're going to be bad, no matter how much shit they can do after they land the hit. That's the reason Alpha is still decent, despite being nerfed every single patch; she has one of the best neutral games around.
 

PMS_Akali

ヽ༼ຈل͜ຈ༽ノ
Premium Donor
She's probably mid tier. She won't be competitively viable at all. Pros won't let her get in. And her damage is meh for how unsafe and hard to achieve it is.
 

synce

Well-Known Member
If you don't see her at tourneys it's only because people would rather take the easy way out with Christie, Helena, or Ayane. But contrary to what some people are saying she CAN get in and she's nasty once she does. To get in with P4 just requires more restraint than other characters. You can't spam low stuns or strings, you have to genuinely outspace and outpoke your opponent.
 

Nightpup

Well-Known Member
If you don't see her at tourneys it's only because people would rather take the easy way out with Christie, Helena, or Ayane. But contrary to what some people are saying she CAN get in and she's nasty once she does. To get in with P4 just requires more restraint than other characters. You can't spam low stuns or strings, you have to genuinely outspace and outpoke your opponent.
And the fact that she lacks those tools is what makes her garbage.
 

Jyakotu

Well-Known Member
Standard Donor
Phase 4, IMO, is lower-mid teir because her lack of neutral game and getting in is what's going to keep her from reaching top tier status. You'll definitely have to work extra hard with her if you want to win matches. Not only that, once people get used to her tele-cancel game, it'll be very easy to counter her. Her P+K tele-cancel reliance is what's going to hold this character back. Each of the Kasumis in this game have some glaring flaw which holds them back from being truly great. On the whole, I do enjoy Phase 4 for the simple fact that she's a very flashy character. She's a character that will most likely draw in those people who like technical characters because of her flash. Basically, if you like to showboat and show off how good at executing strict timing commands you are, then Phase 4 is your gal.
 

Malfury

Active Member
Phase 4, IMO, is lower-mid teir because her lack of neutral game and getting in is what's going to keep her from reaching top tier status. You'll definitely have to work extra hard with her if you want to win matches. Not only that, once people get used to her tele-cancel game, it'll be very easy to counter her. Her P+K tele-cancel reliance is what's going to hold this character back. Each of the Kasumis in this game have some glaring flaw which holds them back from being truly great. On the whole, I do enjoy Phase 4 for the simple fact that she's a very flashy character. She's a character that will most likely draw in those people who like technical characters because of her flash. Basically, if you like to showboat and show off how good at executing strict timing commands you are, then Phase 4 is your gal.

They should make her like Smoke from MK3, lol.
 

BlankOctober

Well-Known Member
Standard Donor
Spacing, people. Spacing. Anything past :P::P: is unsafe, but even with that, she can be a threat. Just need to be more patient.
 

Tenryuga

Well-Known Member
Right now your guys primary concern should be to find some way around her garbage neutral as well as figure out what you are going to do against a knowledgeable opponent that's grabbing her for everything. Spacing sounds like the right idea just you gotta be careful. She's by no means equipped to keep someone off of her or zone. Play things smartly in both CQC and during spacing. Don't take unnecessary risks....which will be hard because every damn thing you do with this character is a risk.

Spacing, people. Spacing. Anything past :P::P: is unsafe, but even with that, she can be a threat. Just need to be more patient.

I'd honestly say patience is an understatement. When Ein is allowed to do more things than you in CQC there's a problem IMO.

In that way she is fairly similar to Hayabusa and Ein, and I really like that.

If Ein had the stun - launch damage output she did he would be undeniably low mid - mid tier. Not that his damage output is low but he should be doing more damage for the type of character he is and the work that needs to be put in to land a hit just like Phase 4.
 
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synce

Well-Known Member
Brad Wong seems like a bad matchup for P4. Fucker crushes everything and she has no good lows except 2p
 

Jyakotu

Well-Known Member
Standard Donor
Brad Wong seems like a bad matchup for P4. Fucker crushes everything and she has no good lows except 2p
Yeah, I had a difficult time experimenting Phase 4 against the Level 8 Brad Wong AI. I know that's not legit research, but it's a good starting point, because a lot of Brad Wong players don't do shit the AI does.
 

Jyakotu

Well-Known Member
Standard Donor
AI? Never.
Hey, gotta test out your character some how. Online isn't viable, because of online lag tactics. Also, when there's literally on offline scene in your area, you're kind of stuck playing by yourself. Such a sad life I live.
 
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