No shit? Sorry, it's my first day.Sequel logic! Welcome to the game development industry, where money needs to be made, and casual audiences take precedence over the hardcore!
So if the casual players can't tell what's changed, how would implementing the changes the hardcore have been asking for hurt their perception of the game?At face value, nothing much has changed since DOA2. And face value > depth.
If the game was fixed and the hardcore were playing it and had a scene then more casuals would likely pick it up from the added exposure. Instead, it'll stay the "casual titty fighter with no depth." That's a great plan!
I remember how badly it hurt Mortal Kombat series by making the last game a serious one. Everyone involved went under! Oh wait... It was the best selling MK game in years? What?!
They're doing a terrible job.So they'll do some changes. Enough to keep the hardcore happy
Why do you think making DOA a solid fighter would exclude the entirety of the casual audience? What the hell does anything you just said have to do with what I said?The industry doesn't involve around the hardcore unless money can be made off them.