KING JAIMY
Well-Known Member
Cool. I have found some unholdables myself as well but I believe these are already stated in this thread:Yes, except Alpha.
4T - 33P
4T - 4K
6T (W!) - P (whiff) - 1K
Cool. I have found some unholdables myself as well but I believe these are already stated in this thread:Yes, except Alpha.
Here you can replace PPPK with PPP6P for 2 points more.The most damaging PL combo I've found is 236H+K > BT K > 6K > PPPK
Anyone found some new combos recently with Honoka? I've been dying to find new ones (or just new tech in general). Myself I haven't found anything simply because I haven't been playing that much.
The 8P unholdable seems interesting in open space, because it is a semi-safe unholdable. Although I prefer to go for damage and knockback rather than an unholdable. But thanks anyway!Unfortunately, me neither, despite playing playing her in training mode lately. I've just found an unholdable setup :
If you end a combo with 1P, instead of 2P+K4(6P) and P+K+PP, and the opponent techs on the sides, 16f moves will be unholdable (8P, 8K, 3P, 33K, 66P+K), however, for range reasons, the only ones that will hit the opponent in open space are 8P and 66P+K.
On middle/lightweights its : (slight dash) 3K > Dokuritsu-ho P+K > Back turned K > PPP6P (Damage 117, on HiC)Anyone know what is her best juggle after the super launcher throw¿
She has tons of launchers, which ones are you looking for?What is Honoka's max heavyweight combos?
She has tons of launchers, which ones are you looking for?
Edit :
Anyway, here's her max damage heavyweight combos for her most common launchers (max threshold).
9K > 6H+K > DSK > 2P+K4(6P) (best CB combo)
HnK K > 6H+K > DS K > 2P+K4(6P)
8K > BKO 4PK > 2P+K4(6P)
33K > 6K > PPP6P