Bushido
Well-Known Member
So, I just got the game and here's a quick rundown of major changes:
Tracking.
Tracking.
- Nothing.
- All of her throws got a damage buff. Except 214T, which is hilarious.
- Heichu now only gives +11 instead of +15.
- 4T still is only +8.
- Heichu P still isn't viable.
- 6P+K is -8, but impossible to punish. You have no choice but to respect that P follow-up or you'll get counter blown.
- 33P no longer stuns on NH, but is only -4.
- On block, most of her frames remain the same (-7, -6, -4, -3) In other words, she's still safe.
- She's a bit slower now. An example being 3K4K, used to only have 18 frames, now 21.
- The BT P+K bound only occurs in a deep stun.
- BT 4K still sitdown stuns.
- Very slight damage nerf.
- New string (236P+K P) gives a nice stun and is only -5 on block.You can also Heichu from it.
- 44P is the new sabaki. Active in first 3 frames (I think?) and only catches mid P. Puts them at threshold. -11 on block
- PP6P stun isn't very deep anymore.
- PP is -7 on NH.
- The PP2KK FT no longer works.
- New SS P+K, -4 on block. Only gives a knockback.
- 2K and variants are now -15 on NH.
- 8P6P advantage nerfed to +17 with SE. No longer guarantees 7K.
- 1PT and 3PT still give +5.
That's about it. It'll definitely take some getting used to, but she's still going to be strong in 5u. This is just a quick list, but there are some more I'll go into sometime later this week.
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