I'M BACK! I had a birthday, flew on a plane, drank some alcoholic crap, saw a skating show, visited the Space Needle, had the best steak ever made and checked my phone/someone else's xbox to try and catch-up on all the new news that has been going down.
SO, about the loli...
Her fighting style is pretty stereotypical loli. I guess it matches her stereotypical loli appearance and outfit and voice and name and... well, let's face it, she's not the most original token loli. However, for DOA she looks pretty unique and so I guess that's nice. Would've liked something with more novelty but y'know, my standards just ain't too high these days. Hopefully she has a lot of cool/flashy stuff we haven't seen yet aside from her trollwalk. Her C2 is really boring. Hopefully she'll get a wider selection of outfits that deviate from those and that aren't just schoolgirl/bikini/fetish costumes.
From the looks of things she's another noob-friendly character, which IS FUCKIN' LAME because none of the characters added with 5U are that hard to use execution-wise (except Jacky) so it would have been really nice to get a new tough nut to crack. I didn't see any combo throws/holds, which for a grappler/parry-type character is just a crying shame. Again, 5U characters gave us basically jackshit in terms of combo throws and whatnot (except Leon, I love you, Leon). Wish TN would give us more variety with the new stuff.
For being a "speed" character she doesn't look that fast. He strings look decently telegraphed... I dunno. She looks more like a Brad Wong/Hayabusa trickster character than a rushdown offense.
TN not even saying whether she will come over to consoles/the West at all or not is just lame. I know I'm saying lame a lot, but that's because there is a lot of lame.
All this said, I will keep my eye on Princess Loli and any potential developments. Unless of coruse TN decides not to give her to us in which case... eughadanflka.
Also, she's 18? Yeah, sure. lol(i)
Marie is NOT noob friendly...
- her special sidestep hop (although a low crush and most likely unthrowable) is vulnerable to every high and mid tracking move you can think of, meaning.. even characters that arent good at punishing say christie, zack, hayate and brad have better odds against her. Also, the hop itself is slow and she can only follow up after she lands.
- Sabaki happens mid string.. and if it were as easy to pull off as you say then we'd have more Leifang players .. but we dont.
- in terms of safety .. from what the frame data shows, she has NO +ve on block moves (apart from fully charged PB most likely which is not listed)
- She has advanced holds, the average player will most likely only be able to pull off the MID P/K variants only.. and probably by accident. lol
- her speed is average at most (i10 High/i12 Mid/i14 Low), add to it the lack of frame advantage and you'll see that she is not very fast as you think.
- yes she has sitdown stuns .. everyone does .. are they good ? or useless like eliot's ones? dunno yet
- yes she has a limbo.. can the average player land it with the correct stance orientation every time? I'd like to see that...
- her move list is extremely limited in comparison to the rest of the cast and she doesnt have a midstring nasty OH like say Mila which can be spammable... this limits her greatly and makes her very easy to punish if used by a beginner. you really need to be creative to make her mixup effective.
- the guaranteed followup from mid K hold (not sure if norm or advanced) puts the opponent in a backwards faint like Leifangs 64P from behind.. any Leifang player can tell you that the options are severely limited from that due to the smaller window of possible follow up and the invincible hitbox after a few frames where nothing would connect. try it yourself and you'll see.
I think learning her will require a bit of skill actually.
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