Omegan Eckhart
Well-Known Member
Safety yes, damage maybe, frame advantage going into Bokuho, no.Helena needs safety(frame advantage going into bokuho please) and damage. They're shit. She's not as bad as Drdogg initially hinted, but she's incredibly crippled in these 2 areas.
Put her at 0 when her 3in1's are blocked, I don't think Helena players deserve to be at an advantage when her 3in1's are blocked, it would make them too good. When they are blocked Helena already has a guessing game, if they go mid we can duck, if they throw we are safe. The one thing we need is to make it so if they attack with a low we can beat it out with our 6P.
As long as we have options to beat out whatever they do if we guess correctly then I think it will be fair. Only problem right now is the fact that we can be hit out of stance with 2P. Fix that and BKO will work great.
If you want frame advantage give it to 236P+K, unless you are fighting someone who is too afraid to attack that move is usless, hell make it guard crush.