News New character is Naotora (Sengoku Musou)

Number 13

Well-Known Member
lronically people in both the west and east hated the more dark/western friendly take of early DoA 5.

- Several dark/urban stages. Even something out of a CoD game lol.
- little sex appeal despite the series tradition
- the two new characters were pure west appeal with a nearly bald Canadian who has tatoos/wears a hoody that worked at a rig and a tomboy plain looking MMA American fighter who wears either MMA gear/workout clothes or casual clothes that showed little skin.
- even had rap/hip hop as the theme song lol

Only few positives I can think of at the time was people liked the better gameplay compared to DoA 4 and the transition from anime doll to a more realistic character aesthetic only because it can make the girls more sexy/cute.

That clearly didn't go well for them [in terms of software sales or reviews] so post game they changed directions and that appealed more favorably to them. If anyone is to blame it's that we didn't make early DoA 5 a success for what it gave besides the sexy outfits. At that point they would have either pulled the plug of DoA entirely [kind of like Virtua Fighter] or try to salvage. They chose the latter.

Also you would have to be border insane optimistic of you think removing the sexy focus would have resulted to a mass spike of interest in the series that it would be SF/Tekken level when that didn't work out at all during the alpha. The people who were interested in SF/Tekken are not gonna play DoA even if all the sexy is removed. They will largely still play SF/Tekken because guess what? DoA is a very different kind of fighter to begin with. All the radical changes is only gonna accomplish is alienating your longterm fanbase and KT/TN realized this through data and made the necessary adjustments as a business which is chug out as many DlC costumes as they can because they realize the majority of their fanbase will buy and continue to buy [whether at a few dollars or $90+ for a season pass] various sexy/cute outfits for the female characters.

Ironic how people keep saying Itagaki would have saved DoA 5 when it's Itagaki's fault to begin with that they can't change the DoA image if they tried [which they did] because of the permanent image the series has painted themselves as with four other sexy DoA games and two Xtreme games that just elevated things.
 
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Xhominid The Demon Within

Well-Known Member
That person is correct, it's not that it's because of the majority being female it's how they are selling the females, thy are selling them like non-nuded porn. Hard to take it as a serious fighter when sexual appeal is the focus. It's also why this game will never really compete with bigger franchises like Street Fighter, Tekken, Mortal Kombat, and soon Killer Instinct will surpass DOA. The fighting game community don't take it as serious. Skullgirls is probably taken more serious as a fighter because it's not really trying to sell them as sex. Yeah there's some females dressed sexy and stuff, but you don't see thousands of dlc costume packs, and plus the game is called Skullgirls which tells you it's a female fighter. The title Dead or Alive sounds like something serious and warrior based so adding too many "cutesy" females is taking away from the title, there should be rough looking females.....oh wait that won't sell dlc costumes lol. They should rename it Sex or Alive or Sex Fighter or Sexual Looking Fighters. The title itself sounds as serious as Mortal Kombat. The vanilla or original DOA 5 was actually heading in a decent direction with dark scheme which fits the title, but now it's going down hill and contradicting itself. DOA6 might not sell as well over seas, they need to make it a fighter that can be taken seriously-they can't try to oversexualize it again.

You know, everything you said honestly points out EXACTLY what's wrong with how people in the West sees games.
Why does the game need to tone down on the fanservice to be taken seriously?

Your example with Skullgirls is wrong as well since that was ALSO the problem with the game being taken seriously. Too many people didn't like the fanservice, the panty shots and the females majority as well. And funny enough, people didn't like the sexualization being taken out of MKX for a dumb reason honestly.

And again:

lronically people in both the west and east hated the more dark/western friendly take of early DoA 5.

- Several dark/urban stages. Even something out of a CoD game lol.
- little sex appeal despite the series tradition
- the two new characters were pure west appeal with a nearly bald Canadian who has tatoos/wears a hoody that worked at a rig and a tomboy plain looking MMA fighter that wears either MMA gear or casual clothes.
- even had a rap/hip hop as a theme song lol

That clearly didn't go well for them [in terms of software sales or reviews] so post game they changed directions and that appealed more favorably to them. If anyone is to blame it's that we didn't make early DoA 5 a success for what it gave besides the sexy outfits. At that point they would have either pulled the plug of DoA entirely or try to salvage. They chose the latter. Also you would have to be border insane optimistic of you think removing the sexy focus would have resulted to a mass spike of interest in the series that it would be SF/Tekken level when that didn't work out at all during the alpha. The people who were interested in SF/Tekken are not gonna play DoA even if all the sexy is removed. They will largely still play SF/Tekken because guess what? DoA is a very different kind of fighter to begin with. All the radical changes is only gonna accomplish is alienate your longterm fanbase and KT/TN realized this through data and made the necessary adjustments as a business.

Number 13 pretty much nails it. Dead or Alive is pretty much made it's own in it's fanservice but to be frank, the fanservice is NEVER the problem, the issue was that Dead or Alive was never balanced for competitive play till DOA5. Yes, there was DOA3.1 and DOA4 before Itagaki patched the shit out of it, but the games was never really as competitive as they should be to catch peoples' eyes till now, mainly being only virtual party games.

And even with Dead or Alive 5 coming out, people HATED the aesthetic changes that happened to it. People who are fans of Dead or Alive is NOT fans just for the fanservice, but people do see it as part of the series' identity so having that and the rest of the game being super serious(in terms of the stages and aesthetic of other things like the menus) didn't catch on so well.

And again, removing the fanservice completely would alienate those who are okay with the fanservice and see it as trying to be like Street Fighter/Tekken/Virtua Fighter lite and not bring anyone from those games to this one at all.

And again, just so that you know:
Street Fighter, Tekken, Soul Calibur, etc. All of these games have huge fanservice elements regardless of how much they pander. Any fighting game fan would be stupid to think otherwise. Hell, Street Fighter still has people who are salty about R.Mika's ass slap being removed I can easily see them buying the PC version on principal because of that.
Again the problem itself is simply the stupid mentality the West overall has for "fanservice" games. Last time I checked Skullgirls was so liked in Japan that they have been CLAMORING for the game for years and the game even know is getting a Japanese dub...from an indie title! Meanwhile Americans pretty much scoffed at the game for years and it still only has a slow but steadily growing dedicated fan and competitive base after all these years. Do you think that honestly makes sense or the ultimate factor in that the Western FGC honestly needs to grow up?
 

Argentus

Well-Known Member
The problem with vanilla 5 to Last Round is that TN completely missed the point.

Vanilla 5's problems were

1) atmosphere. It dropped the sleek, colorful signature DOA style for a dirty ugly "urban" approach that nobody liked. Trading iconic Aerosmith for shitty amateur rap, dropping the silver and blue menus for grubfy black and red splatters, no character themes or anything just forgettable stage music, and the unlockable costumes were tied to crappy story mode scenes.
2) they dropped the full environments of past DOA games for basic empty box stages.


They needed to fix those two problems.

Instead for some stupid reason they decided everything will be solved with boobs.

Now they have remedied it a little by letting us use stages and music from past games but that's not much.



On Japanese not liking Mila and Rig, its understandable. They were designed with western tastes in mind and I appreciate it.

While I hate Rig due to him being the epitome of douchiness, Mila is the first DOA girl who got my attention. What they hate her for, is what I love her for: she's down to earth, level headed, with a practical fighting style and realistic outfits. The dyed short hair is just icing on the cake.


Unfortunately as was said before they're trying to warp Mila into just another dime a dozen moeblob like the majority of the other DOA girls, which I hate. I'm getting I'll dislike her like the rest of the girls by the time doa6 rolls around.
 

Xhominid The Demon Within

Well-Known Member
Well of course the above is the above still believes that Boobs is what their answer was...

When in truth, they atleast tried to bring some of the past stages back but they didn't bring back enough/make new ones with the flavor of the old stages.

People in the West and the East asked for the fanservice back and while Team Ninja(and Koei Tecmo most likely) pushed it too much, we did ask for it.

And your like of Mila doesn't outweigh the fact that while she is more popular than Rig...she is pretty average overall in a game while the females don't have hugely booming personalities like in other games, still stand taller than most Fighting game characters in terms of personality and characterization.

And yes, people did have issues with the music, why do you think we got a huge selection of past music all of a sudden at DOA5U and LR?

Of course overall there is more things that need to be improved but from how people took the original DOA5 vs. DOA5LR, it's a pretty big jump in the end.
 

lotr9690

Well-Known Member
The problem with vanilla 5 to Last Round is that TN completely missed the point.

Vanilla 5's problems were

1) atmosphere. It dropped the sleek, colorful signature DOA style for a dirty ugly "urban" approach that nobody liked. Trading iconic Aerosmith for shitty amateur rap, dropping the silver and blue menus for grubfy black and red splatters, no character themes or anything just forgettable stage music, and the unlockable costumes were tied to crappy story mode scenes.
2) they dropped the full environments of past DOA games for basic empty box stages.


They needed to fix those two problems.

Instead for some stupid reason they decided everything will be solved with boobs.

Now they have remedied it a little by letting us use stages and music from past games but that's not much.



On Japanese not liking Mila and Rig, its understandable. They were designed with western tastes in mind and I appreciate it.

While I hate Rig due to him being the epitome of douchiness, Mila is the first DOA girl who got my attention. What they hate her for, is what I love her for: she's down to earth, level headed, with a practical fighting style and realistic outfits. The dyed short hair is just icing on the cake.


Unfortunately as was said before they're trying to warp Mila into just another dime a dozen moeblob like the majority of the other DOA girls, which I hate. I'm getting I'll dislike her like the rest of the girls by the time doa6 rolls around.
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Seriously. Yas. I love Mila's style. And I see her becoming closer to loosing the individuality she has. Isnt it enough that each girl has the same body type, breast shape, and skin tone? Now they're trying to unite them... In style and personality?! How fungible do the DOA girls need to be ha-ha?! Oh well. I wanted the new character to be a dude with 6 axis 'helicopter dick/ass support.' Missed again, TN. Missed again.
 

Banana56

Well-Known Member
Since some people want to see more males while others want more females, do you think a character like Kum Haehyun would sell? Lol
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Xhominid The Demon Within

Well-Known Member
Wow, that's a pretty interesting character(I thought it was an old guy till the last page) but if anything, I would like to see the return of Shiden, even if is basically an Ein situation but with a revamped moveset. I think that would get the blood flowing a bit. That or Geshin.
 

Project Bokuho

Lady Helena's Pet
Premium Donor
Wow, that's a pretty interesting character(I thought it was an old guy till the last page) but if anything, I would like to see the return of Shiden, even if is basically an Ein situation but with a revamped moveset. I think that would get the blood flowing a bit. That or Geshin.
Genra would be nice. He's a DOA original.
 

Banana56

Well-Known Member
If they add a Dynasty Warriors character next (which I think they will), I'd love if it was Guan Yinping

latest


She may seem like an ordinary young girl, but she is actually hella strong. Would be interesting to see how she'd fight like.
 

Argentus

Well-Known Member
If they add a Dynasty Warriors character next (which I think they will), I'd love if it was Guan Yinping

latest


She may seem like an ordinary young girl, but she is actually hella strong. Would be interesting to see how she'd fight like.

Shed be cutesy and clumsy.

Just being realistic

And she isn't an ordinary young girl (I said she looked like one). She is the daughter of Guan Yu, the God of War.
Sadly she or baochan the cat girl would be next, but id rather have lu linqui.

To both cover lu bu bases and have a girl who actually brings some variety
 

Argentus

Well-Known Member
Pretending Lu LinQui will really bring in that much diversity when she's pretty much Daddy's Little Girl as her entire character for DW8 atm.
More that she's a stern warrior with the full strength of her father, which would be something new. Her dialogue always referencing lu bu is kinda justified because her father is Lu Fucking Bu.

Then again I don't think TN would ever let us get a "serious" girl like Linqui or Xingcai. That or they'd play up her "gets embarrassed when she's called cute" side note.
 

Tyaren

Well-Known Member
Standard Donor
Will they seriously proceed with Naotora and the new stage just as they recently are proceeding with the DLC? Having not much info about it until the very day it releases? o__O The hype level is already low after finding out about her, but that is like purposely dampening the mood.
 

Jadeinchains

Well-Known Member
Surely they will reveal more about her before she is released gameplay or something. If they really just leave us with a 2 second clip of her boobs at that's it then they really assume people will get her just for that and not for her fighting.
 
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