DriftSlave
Active Member
>_> i liked using Potions in NG, I liked pausing to change weapons(it have me time to think...in pressured situations), and I liked the idea of essence(in general)...they were all there before but are now gone(except for the weapon change....but you gotta pay for weapons.....) NG3 is a fail on most fronts that made NG popular in the first place...
-Difficultly(i beat it on hard and etc....I felt cheated in the aspect of i should have had a more challenging experience)
-Weapon Variety(NG3 hand none of this, and forces players to purchase weapons as DLC to promote the online play? what great marketing >_>')
-Replay Value(chances are when you first played through NG1 or 2 you didn't get every scarab or skull, or probably got every weapon/maxed out, or you wanted to unlock this costume by beating this said difficulty, whatever the reason was, you had some incentive to play the game again, NG3 lacks this as there is no incentive to play it again and undermines what past NG games worked up to.)
-Difficultly(i beat it on hard and etc....I felt cheated in the aspect of i should have had a more challenging experience)
-Weapon Variety(NG3 hand none of this, and forces players to purchase weapons as DLC to promote the online play? what great marketing >_>')
-Replay Value(chances are when you first played through NG1 or 2 you didn't get every scarab or skull, or probably got every weapon/maxed out, or you wanted to unlock this costume by beating this said difficulty, whatever the reason was, you had some incentive to play the game again, NG3 lacks this as there is no incentive to play it again and undermines what past NG games worked up to.)