Guillotine throw is hard to use reliably and the pay-off was for some reason nerfed to make it pretty much useless. Only time I find it useful in RE is when I'm dispatching of stationary archer/rocket-launcher type enemies. Total 180 from NG1/2.
I find myself using Wind Path/Run in place of the Guillotine Throw, actually. Guillotine Throw rarely kills and gives the enemy a chance to mess me up later if I try to focus on other enemies. Wind Path/Run stuns the enemy in place, within my reach, and keeps me in control of the mobs. Much better option in my opinion.
Anyone beaten Hard yet? I'll finish tonight but I'm curious about needing to collect scarabs and their rewards again on higher (or lower, since Normal is confirmed to not stack with Hard...) difficulties.
Alright then. I've skipped most of the challenges anyway; mostly because, while I did see the skulls, I decided I didn't care enough to look for how to get to some of them lol. The ones I did get I was usually looking for scarabs and accidentally found them.
I'll get the costumes on my Normal run since I have to play it anyway. Saves me time in the long run.Missing out, the trials are really fun except for the day 4 trial, plus you get a costume I think
A lot of the enemies, bosses included, got buffed up. A lot of the loops no longer work, either. I'm not sure I enjoy a few of the balance changes but it's hard to say that I'm not enjoying the added challenge in general.Yeah, tac ninjas got buffed. They mainly just block all the time.
Some got nerfed as well, though. Zedonious in particular is way easier than he was in either NG2 or NGS2. Alma's a mixed bag because on one hand she only throws one pillar at a time now, but on the other hand she spams the hell out of that annoying beam-grab move.A lot of the enemies, bosses included, got buffed up. A lot of the loops no longer work, either. I'm not sure I enjoy a few of the balance changes but it's hard to say that I'm not enjoying the added challenge in general.
I had trouble landing a solid hit on Alma to knock her down but she literally never hit me. She's much easier to evade now.Some got nerfed as well, though. Zedonious in particular is way easier than he was in either NG2 or NGS2. Alma's a mixed bag because on one hand she only throws one pillar at a time now, but on the other hand she spams the hell out of that annoying beam-grab move.
Agreed, though she did hit me twice with that beam move. xDI had trouble landing a solid hit on Alma to knock her down but she literally never hit me. She's much easier to evade now.