New combo for all midweights (not including Helena and the other heavier mids). It has the potential to be the highest damage one can achieve if there's an electrified floor or it's on HCH
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The same can work on lightweights with the usual
launch juggle, but it's much less consistent and not really worth it due to that. It can also work on lightweights following a
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launch at max threshold (the
is necessary since the SDS into the launch provides a higher launch height than would otherwise be obtainable), as well as against the lightest characters like Mila and Sarah with a
launch, but again, they're not reliable like the mid-weight juggle.
It's not a matter of not knowing what determines its reliability (I know that it only functions when the opponent is bounced extremely close to the player and, of course, getting the +46 bounce) but rather why I can't consistently position myself as close as possible when launching while doing the same actions. Basically, I know what needs to happen for it to connect, but I can't figure out a reliable way to create those circumstances.
EDIT: I think I've got it. When working on lightweight characters, the key is to be very close AND make sure you look at whether you're in open/closed stance. When facing the right, you need to be in closed stance. When facing the left, you need to be in open stance. If you are, and you use
as your launch, finish it up with
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