Petition to bring back LEON as DLC!

Would you like to have Leon and Ein DLC?

  • Hell yes!! Bring back the Strongest Man in the World !

    Votes: 161 75.9%
  • No, let him die the desert from dehydration..

    Votes: 51 24.1%

  • Total voters
    212
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KwonJigglypuff

Well-Known Member
Because Leon is the character you want, there's nothing wrong with that.

Because Leon is the individuality I want, he is my priority.
I base my judgement on what TN used as their promotion, "characters' individuality", on twitter. I don't think Ein would add that much innovation in the cast, compared to Leon. I like him, trust me, he belongs to DOA2's legacy and all, but... Hayate is here, and I still feel they should have based Hayate more on Ein, instead of creating two different entities/moveset. I miss Ein's epic moves a lot though. :oops:
 

Zeo

Well-Known Member
Because Leon is the individuality I want, he is my priority.
I base my judgement on what TN used as their promotion, "characters' individuality", on twitter. I don't think Ein would add that much innovation in the cast, compared to Leon. I like him, trust me, he belongs to DOA2's legacy and all, but... Hayate is here, and I still feel they should have based Hayate more on Ein, instead of creating two different entities/moveset. I miss Ein's epic moves a lot though. :oops:
We're on two different sides of the spectrum. I think Ein adds just as much innovation with Hitomi/Hayate there as Leon does with Bayman there. They simply have their own style of play and Hayate, being a ninja sadly wasn't going to have a lot of emphasis on Karate.

But the way I see it, I'd be happy with Ein being a "press start on Hayate" type of character. As long as his style is in the game, I don't particularly care if he has his own "slot".

As for what TN promoted, I think it's stupid. Characters added should be based on their playstyles and the people who enjoy playing them. Not "character individuality". If everyone did that, we'd only have 1 shoto in SF, 1 Mishima karate practitioner in Tekken. etc.
 

EMPEROR_COW

Well-Known Member
Premium Donor
I know this is weird, but I'm entering the contest with this.. :eek:

pokemonwe.png

jiggly.. you are awesome lol
 

Takeda-sama

Member
Here's a more DIRECT question Takeda....

Why is Leon the only character you feel has to be absolutely realistic in his named style? (Putting aside the argument that he doesnt even USE sambo anymore...)

Bayman is just as unrealistic, its just that Leon is stronger.

heck, if anything, Leon fits DOA more than bayman, in that his moves are slightly stylized with more flair.
The argument he doesn't use Sambo is illegitimate as he is listed in every game as being a Sambo user. You can't possibly say he shouldn't be confined to the use of sambo when he is listed as a user of Sambo. He also isn't the only character I expect to be reasonably accurate. I don't expect that of the ninja characters simply because they aren't listen as using a real martial art. There are no other characters in doa5 with move sets as inaccurate as Leons as far as I am concerned who are listed as using real styles. It's that simple. It's not about the move set being effective in a real fight, it's about how well the move set represents the style it is listed as. Brad Wongs zui quan is entirely (with the exclusion of hand stand throw) made up of actual zui quan techniques. The argument about Tina or Bass having unrealistic move sets for a real fight is irrelevant. They are supposed to be wrestlers (the entertainment type, not the greco roman type) and their move sets are made up of moves that can be seen in televised wrestling. Rig does taekwondo and his techniques are all Taekwondo techniques. Leon is supposed to do Sambo, but almost half his set would never be seen in Sambo, or in just about anything else for that matter. I'm not using double standards here. One move in an entire move set is ok, but not a large percentage of the move set. Baymans move set isn't inaccurate at all, nor is it unrealistic for a real fight either. The only compromised move in his move set as a whole I can think of is that double handed hammer strike. Leon doesn't suit doa more than Bayman because Leon is listed as doing Sambo and simply doesn't do the martial art he is listed as doing. Thats why I don't mind the idea of Leon being reintroduced, provided his move set is altered. He cannot however, be reintroduced with his doa4 move set and still be listed as doing 'Sambo'.
 

Takeda-sama

Member
We're on two different sides of the spectrum. I think Ein adds just as much innovation with Hitomi/Hayate there as Leon does with Bayman there. They simply have their own style of play and Hayate, being a ninja sadly wasn't going to have a lot of emphasis on Karate.

But the way I see it, I'd be happy with Ein being a "press start on Hayate" type of character. As long as his style is in the game, I don't particularly care if he has his own "slot".

As for what TN promoted, I think it's stupid. Characters added should be based on their playstyles and the people who enjoy playing them. Not "character individuality". If everyone did that, we'd only have 1 shoto in SF, 1 Mishima karate practitioner in Tekken. etc.
I don't think that at all. The reason i didn't buy TTT2 was because of how much T6 disappointed me with like 30 different Mishima karate users. The reason I like vf and doa is precisely because of character individuality and it is also one of the key things I have against taking Leon and putting him into doa5 as DLC. We have Bayman who is a more accurate portrayal of Sambo and there is no need for Leon (at least with the doa4 move set) in the game. Doa was based on vf, not tekken. I think it should continue to value character individuality and I'm happy with the fact doa5 introduced 2 NEW styles and 2 NEW personalities.
 

Takeda-sama

Member
OMG the walls of text over something so STUPID !!!
if you don't want him in the damn game just click no and BUZZ OFF !!!
You stated your stupid point. We stated that your stupid point is stupid. lets move on.

LEON CONTEST TIME! :D



I sent it to their twitter lol

Also, I was thinking you should have made Leon say...
You gonna get nerfed, you Pansy!... lol

But still it looks so damn epic!
But I do want him in the game, I just want the move set adjusted to fit Sambo better. There are so many Sambo techniques that TN could have both Bayman and Leon doing nothing but Sambo yet have almost no moves in common. If that was to happen, I'd welcome his reintroduction. It's bringing him back as supposedly doing 'Sambo' with his old move set that I'm against.
 

EMPEROR_COW

Well-Known Member
Premium Donor
But I do want him in the game, I just want the move set adjusted to fit Sambo better. There are so many Sambo techniques that TN could have both Bayman and Leon doing nothing but Sambo yet have almost no moves in common. If that was to happen, I'd welcome his reintroduction. It's bringing him back as supposedly doing 'Sambo' with his old move set that I'm against.

you can do multi replies in a single post .. pls do not flood the thread.
 

SilverKhaos

Active Member
Thats a pretty presumptuous and ill mannered thing to say.
It's called a "joke".

The argument he doesn't use Sambo is illegitimate as he is listed in every game as being a Sambo user. You can't possibly say he shouldn't be confined to the use of sambo when he is listed as a user of Sambo. He also isn't the only character I expect to be reasonably accurate. I don't expect that of the ninja characters simply because they aren't listen as using a real martial art. There are no other characters in doa5 with move sets as inaccurate as Leons as far as I am concerned who are listed as using real styles. It's that simple. It's not about the move set being effective in a real fight, it's about how well the move set represents the style it is listed as. Brad Wongs zui quan is entirely (with the exclusion of hand stand throw) made up of actual zui quan techniques. The argument about Tina or Bass having unrealistic move sets for a real fight is irrelevant. They are supposed to be wrestlers (the entertainment type, not the greco roman type) and their move sets are made up of moves that can be seen in televised wrestling. Rig does taekwondo and his techniques are all Taekwondo techniques. Leon is supposed to do Sambo, but almost half his set would never be seen in Sambo, or in just about anything else for that matter. I'm not using double standards here. One move in an entire move set is ok, but not a large percentage of the move set. Baymans move set isn't inaccurate at all, nor is it unrealistic for a real fight either. The only compromised move in his move set as a whole I can think of is that double handed hammer strike. Leon doesn't suit doa more than Bayman because Leon is listed as doing Sambo and simply doesn't do the martial art he is listed as doing. Thats why I don't mind the idea of Leon being reintroduced, provided his move set is altered. He cannot however, be reintroduced with his doa4 move set and still be listed as doing 'Sambo'.

Problem: You don't like how it's listed as Sambo, but he deviates from Sambo.
Bad Idea: Overhaul his moveset, removing his signature moves to make it resemble traditional Sambo more when we already have a character like that.
Perfect Solution: Stop listing it as Sambo.

TADAAAAAAA!!!!

That's the most likely thing in any future games anyway. I vaguely remember him being listed as "Russian Martial Arts" in past games, as well, and it never made since to start calling his Sambo in the first place. It's pretty much just a placeholder since nobody can come up with a "proper" name for his style, and they certainly can't just call it "Brutality", "Overkill", or "Raw Power". There is no proper description beyond "Oh Good Lord", and that's not a functioning description of a fighting style.

Also for the record, his set WOULD be used in styles about intimidation. Like the toughest henchman of a bad guy in an 80s movie. His moveset is based around simply showing off how he is the strongest man in the world. And that's both literally and figuratively. All of his moves are Total Overkill, and that's what makes him so fantastic.

Well hell, there's another option for a new name for his style: Overkill.

And for the record.
Pretty sure hurling people 30 feet in the air, juggling them 30 feet forward with light taps, then holding up somebody's entire body with one leg enough to pick them up over your own body, are NOT Taekwondo moves. And since that's the majority of Rig's moves...
 

Takeda-sama

Member
It's called a "joke".



Problem: You don't like how it's listed as Sambo, but he deviates from Sambo.
Bad Idea: Overhaul his moveset, removing his signature moves to make it resemble traditional Sambo more when we already have a character like that.
Perfect Solution: Stop listing it as Sambo.

TADAAAAAAA!!!!

That's the most likely thing in any future games anyway. I vaguely remember him being listed as "Russian Martial Arts" in past games, as well, and it never made since to start calling his Sambo in the first place. It's pretty much just a placeholder since nobody can come up with a "proper" name for his style, and they certainly can't just call it "Brutality", "Overkill", or "Raw Power". There is no proper description beyond "Oh Good Lord", and that's not a functioning description of a fighting style.

Also for the record, his set WOULD be used in styles about intimidation. Like the toughest henchman of a bad guy in an 80s movie. His moveset is based around simply showing off how he is the strongest man in the world. And that's both literally and figuratively. All of his moves are Total Overkill, and that's what makes him so fantastic.

Well hell, there's another option for a new name for his style: Overkill.

And for the record.
Pretty sure hurling people 30 feet in the air, juggling them 30 feet forward with light taps, then holding up somebody's entire body with one leg enough to pick them up over your own body, are NOT Taekwondo moves. And since that's the majority of Rig's moves...
Juggles are irrelevant to the move set, thats the games physics, so the only legitimate point about Rig you actually raised is how he holds an enemy up in the air with his leg. Thats 1 move of a full set, so yea. Poor attempt at an argument against Rigs authenticity. Furthermore Leons style would NOT be used in ANYTHING, and only the amount of his set that actually is Sambo could adequately be called 'Russian Martial arts' anyway. Even if you're looking at movies where wires are used to help with production, you still probably wouldn't find his hilarious javelin throw in any movie. The reason why it'd be better to change Leons move set (to the dismay of Leon fans like yourself) is A) like you already displayed on my behalf, there is no way to describe Leons style that won't seem completely ridiculous and B) even if there was, leons move set itself would still be completely ridiculous. Not only does his move set clearly include actual Sambo techniques already used by Bayman, it also contains a decent amount of physically impossible moves. Also, how would he be able to master an entirely new style in the time between doa4 and 5? I don't see how that could fit in with the story.

* In case you still don't get it, changing the listed style to anything other than Sambo wouldn't work as he uses techniques that are clearly unique to Sambo that Bayman who does Sambo also uses. You can't call it 'not Sambo' when there's about 60% Sambo in it. You also can't call it Sambo either because it's about 25% physically impossible and 15% possible but not Sambo. Either way I think a change in his move set would be required.
 

PJudge

Well-Known Member
All right! Wall of text time!

This whole argument is going in circles, and is tiring, and I want it to be over because it's getting old as none of us are going to back down. Takeda doesn't like the listing for Sambo, but wants Leon in the game, therefore his support has been noted. If they listed him as Russian Martial arts (which was indeed done in DOA3 I believe) or Desert Sambo, then I'd be happy. TN would have an even bigger issue and backlash if they brought Leon back but changed his whole moveset. Leon has iconic moves that have to be in his reportoire if he is brought back, and unfortunately for Takeda, they are the ones that are 'unrealistic', but they should be left in as it is entertaining. DOA5 has a fine balance between realistic and fun, and as this is a game it should strike a balance between fun and plausible. They marketed the game as 'fighting entertainment', and we can all agree (minus Takeda maybe) that watching Leon throw someone is entertaining. Watching Leon pound someones face in is fun. Leon is fun and entertaining because you would never see someone do half of those moves, which is probably why they were in the game in the first place. Within the games reality, a world where ninjas exist, and people are juggled and caught, I believe it to be acceptable for Leon to catch someone and throw them like a javelin, especially the lighter characters.

I agree that yes, Leon might need to have an altered moveset, but I disagree that a complete overhaul and alteration is required. The style that Kwon suggsted could easily be added to Leon's moveset (Penjak Silat i believe it was) and it would suit his character. Leon's fighting style should adequately reflect his personality, and he is known for being the most brutal character in this game.

As for SilverKhaos' joke, it was pretty funny actually as it's a perfectly ok statement. This is a thread about Leon and us wanting him back, so someone coming in here and saying they don't like Leon is pretty funny.

Also, if/when he comes back, he should definitely be able to do 4PK.T to do his catch throw. That shit was amazing. My brother and I played DOA3 at the weekend, and it was like being 13 again and playing for the first time. So good.
 

KwonJigglypuff

Well-Known Member
Just call his fighting style "brawling", like Miguel in T6, that's it. Boom. He is unique.
Or call it "penchak silat", but TN will have to give Leon a few techniques.

 

Takeda-sama

Member
I actually like the idea of adapting Leon to Silat quite a lot Kwon. I think if TN took a few of the more absurd moves out and replaced them with Silat moves thats a very plausible idea, and as I said you could even keep one or two of his unrealistic moves as long as you have a relatively accurate move set overall.

** I didn't like it at first but the more I thought about the idea the better it seems to gradually sound.
 

Takeda-sama

Member
Brawling works if you refuse to change any of the move set, but I think removing some of those moves and replacing them with silat moves is a great display of originality and would fit the game better.
 

SilverKhaos

Active Member
Brawling works if you refuse to change any of the move set, but I think removing some of those moves and replacing them with silat moves is a great display of originality and would fit the game better.

It depends on what moves you are talking about removing.

Any of his signature moves like the javelin throw, arm grenade, arm cross, neck lift, or mount tackle? Hell no.

Rearranging basic moves and strings to better resemble silat? Sure why not.
 

Takeda-sama

Member
It depends on what moves you are talking about removing.

Any of his signature moves like the javelin throw, arm grenade, arm cross, neck lift, or mount tackle? Hell no.

Rearranging basic moves and strings to better resemble silat? Sure why not.
In other words you are completely against any reasonable alterations to Leons move set.
 
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